Player Matchup

Chaac
Chaac
LEGIT SKY13
Chaac
Level 33
God Stats
0W - 1L
1,583 SR
Queue Stats
81W - 94L
1,395 Elo+
Solo
Merlin
Merlin
LycaonGenesis
Merlin
Level 106
God Stats
28W - 13L
1,565 SR
Queue Stats
223W - 219L
1,577 Elo+
Party 2
Awilix
Awilix
Oo InSanity xX
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 296L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
Starlit Fox5883
Hou Yi
Level 41
God Stats
0W - 1L
1,287 SR
Queue Stats
28W - 13L
1,621 Elo+
Party 2
Ares
Ares
owly999
Ares
Level 75
God Stats
53W - 33L
1,446 SR
Queue Stats
385W - 382L
1,581 Elo+
Party 2
Team Averages
Level 77
1,476 SR
1,549 Elo+

VS

Team Averages
Level 84
1,590 SR
1,521 Elo+
Ymir
Ymir
Mikebyson1
Ymir
Level 32
God Stats
4W - 3L
1,651 SR
Queue Stats
11W - 7L
1,628 Elo+
Party 3
Pele
Pele
OryxPerfectd
Pele
Level 156
God Stats
2W - 0L
1,934 SR
Queue Stats
85W - 77L
1,576 Elo+
Party 3
Sobek
Sobek
TheDoc5700
Sobek
Level 106
God Stats
10W - 12L
1,195 SR
Queue Stats
656W - 747L
1,457 Elo+
Party 1
Janus
Janus
Toxatz
Janus
Level 99
God Stats
2W - 5L
1,477 SR
Queue Stats
500W - 586L
1,370 Elo+
Party 1
Artemis
Artemis
VasTComix
Artemis
Level 27
God Stats
26W - 15L
1,696 SR
Queue Stats
40W - 32L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,539
449
5,138
13,204
10,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 3 / 4
10,533
554
7,664
8,732
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 6 / 4
9,834
518
9,683
16,804
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 5 / 5
11,264
593
17,626
17,635
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
owly999
Ares
15
4 / 4 / 10
10,009
527
11,085
15,715
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,914
522
5,279
17,544
13,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 5 / 6
9,745
513
10,890
15,037
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
18
8 / 1 / 1
11,208
590
11,401
16,224
14,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Toxatz
Janus
18
2 / 4 / 2
10,953
576
3,365
10,550
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
VasTComix
Artemis
15
7 / 7 / 4
10,058
529
14,255
14,965
4,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
21
Kills
23
23
Deaths
21
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
4
3
4
2
W
3
4
7
1.63
L
5
6
4
1.17
W
3
5
6
1.2
L
8
5
5
2.1
W
Sobek
8
1
1
8.5
W
Janus
Toxatz
Janus
2
4
2
0.75
W
Artemis
VasTComix
Artemis
7
7
4
1.29
L
Ares
owly999
Ares
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,196
Damage
45,190
72,090
Taken
74,320
44,110
Mitigated
40,585
18,149
Healing
20,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,138
939
0
2,675
13,204
10,501
1,190
5,551
7,613
0
41,200
L
7,664
155
31
2,088
8,732
3,291
598
3,245
5,401
75,436
0
W
5,279
957
1,757
2,055
17,544
13,658
120
5,479
12,025
29,334
0
L
9,683
3,743
0
3,891
16,804
6,527
0
2,791
13,909
0
69,862
W
10,890
3,170
0
3,866
15,037
5,155
500
3,724
11,197
0
58,172
L
17,626
10,444
0
6,188
17,635
6,649
750
3,565
14,070
0
85,096
W
Sobek
11,401
816
0
8,788
16,224
14,548
0
2,612
13,530
58,357
0
W
Janus
Toxatz
Janus
3,365
157
0
2,432
10,550
3,095
600
4,280
5,954
79,687
0
W
Artemis
VasTComix
Artemis
14,255
9,490
0
1,976
14,965
4,129
2,149
2,100
12,865
0
57,570
L
Ares
owly999
Ares
11,085
642
543
2,733
15,715
17,142
0
4,780
10,895
47,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,179
Gold Earned
51,878
556
Minions Killed
515
0
Camps Cleared
0
1,801,319
Distance Traveled
1,841,402
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,539
449
84
4
0
359,050
2
L
Merlin
10,533
554
170
9
0
338,958
2
W
Ymir
9,914
522
50
3
0
345,834
4
L
Awilix
9,834
518
113
6
0
399,508
1
W
Pele
9,745
513
103
5
0
393,064
1
L
Hou Yi
11,264
593
134
7
0
344,345
1
W
Sobek
11,208
590
110
6
0
402,985
0
W
Janus
10,953
576
178
9
0
359,449
5
W
Artemis
10,058
529
74
4
0
340,070
6
L
Ares
10,009
527
55
3
0
359,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role