Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MaravilhaAlice
Aphrodite
Level 66
God Stats
25W - 24L
1,454 SR
Queue Stats
178W - 205L
1,492 Elo+
Party 2
Artemis
Artemis
NekoMancerZ
Artemis
Level 154
God Stats
2W - 0L
1,557 SR
Queue Stats
26W - 29L
1,521 Elo+
Party 2
Athena
Athena
SneakyChap
Athena
Level 119
God Stats
17W - 16L
1,558 SR
Queue Stats
150W - 158L
1,474 Elo+
Party 2
Ra
Ra
VeganaMatadora
Ra
Level 107
God Stats
17W - 13L
1,493 SR
Queue Stats
550W - 647L
1,445 Elo+
Party 2
Team Averages
Level 119
1,512 SR
1,486 Elo+

VS

Team Averages
Level 100
1,487 SR
1,438 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Edhull
Aphrodite
Level 108
God Stats
2W - 1L
1,502 SR
Queue Stats
11W - 21L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
Ghostkrovi
Ao Kuang
Level 95
God Stats
3W - 2L
1,555 SR
Queue Stats
34W - 27L
1,540 Elo+
Solo
Artemis
Artemis
MysticalWitch
Artemis
Level 69
God Stats
0W - 3L
1,176 SR
Queue Stats
21W - 45L
1,264 Elo+
Party 1
Janus
Janus
WarrenCollins
Janus
Level 100
God Stats
12W - 6L
1,702 SR
Queue Stats
90W - 95L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 2 / 1
8,636
617
4,350
8,546
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MaravilhaAlice
Aphrodite
14
7 / 2 / 5
9,033
645
11,066
12,046
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NekoMancerZ
Artemis
14
6 / 0 / 4
8,446
603
9,607
6,716
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SneakyChap
Athena
13
5 / 2 / 8
8,738
624
4,217
11,413
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 2 / 2
8,896
635
3,915
7,002
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 6 / 4
6,564
469
6,363
12,611
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Edhull
Aphrodite
11
2 / 5 / 2
7,143
510
2,365
9,157
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Ghostkrovi
Ao Kuang
9
1 / 6 / 2
5,979
427
3,654
11,434
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
9
0 / 7 / 0
5,764
412
3,937
9,993
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 3 / 1
7,793
557
7,903
7,351
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
26
Kills
8
8
Deaths
27
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
1
2.25
L
Erlang Shen
 
Erlang Shen
1
6
4
0.5
L
Aphrodite
Edhull
Aphrodite
2
5
2
0.6
L
Ao Kuang
Ghostkrovi
Ao Kuang
1
6
2
0.33
W
Aphrodite
MaravilhaAlice
Aphrodite
7
2
5
4.75
L
Artemis
0
7
0
0
W
Artemis
NekoMancerZ
Artemis
6
0
4
8
W
Athena
SneakyChap
Athena
5
2
8
4.5
W
4
2
2
2.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
24,222
45,723
Taken
50,546
23,735
Mitigated
22,548
24,708
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,350
633
0
3,718
8,546
3,566
0
2,530
6,016
0
53,143
L
Erlang Shen
 
Erlang Shen
6,363
2,339
0
2,915
12,611
9,813
96
6,921
5,676
0
31,410
L
Aphrodite
Edhull
Aphrodite
2,365
699
2,617
3,699
9,157
4,910
140
3,212
5,933
19,746
0
L
Ao Kuang
Ghostkrovi
Ao Kuang
3,654
995
0
3,426
11,434
3,121
126
3,502
7,916
19,511
0
W
Aphrodite
MaravilhaAlice
Aphrodite
11,066
1,978
2,376
7,995
12,046
4,982
2,087
3,535
8,511
39,163
0
L
Artemis
3,937
1,341
0
1,139
9,993
2,380
0
1,923
8,070
0
28,627
W
Artemis
NekoMancerZ
Artemis
9,607
4,352
0
3,015
6,716
2,395
2,082
763
5,953
0
63,955
W
Athena
SneakyChap
Athena
4,217
1,401
0
2,475
11,413
10,068
202
3,793
7,620
21,993
0
W
3,915
171
2,005
3,124
7,002
2,724
2,228
3,368
3,634
63,555
0
L
7,903
686
0
764
7,351
2,324
0
3,458
3,753
54,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
33,243
464
Minions Killed
289
0
Camps Cleared
0
1,314,966
Distance Traveled
1,202,993
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,636
617
110
8
0
281,597
0
L
Erlang Shen
6,564
469
49
4
0
245,878
1
L
Aphrodite
7,143
510
44
3
0
234,551
4
L
Ao Kuang
5,979
427
40
3
0
263,064
3
W
Aphrodite
9,033
645
68
5
0
235,966
2
L
Artemis
5,764
412
54
4
0
220,275
4
W
Artemis
8,446
603
114
8
0
251,209
1
W
Athena
8,738
624
28
2
0
271,155
4
W
Ra
8,896
635
144
10
0
275,039
4
L
Janus
7,793
557
102
7
0
239,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role