Player Matchup

Pele
Pele
RevereKraze
Pele
Level 42
God Stats
9W - 4L
1,457 SR
Queue Stats
44W - 31L
1,484 Elo+
Party 1
Vulcan
Vulcan
oIDivine
Vulcan
Level 43
God Stats
6W - 12L
1,470 SR
Queue Stats
146W - 125L
1,484 Elo+
Party 1
Chaac
Chaac
otxbp
Chaac
Level 13
God Stats
6W - 3L
1,473 SR
Queue Stats
25W - 16L
1,383 Elo+
Party 1
Team Averages
Level 33
1,466 SR
1,451 Elo+

VS

Team Averages
Level 52
1,390 SR
1,313 Elo+
Nu Wa
Nu Wa
DaBrofessorX
Nu Wa
Level 45
God Stats
1W - 5L
1,437 SR
Queue Stats
37W - 38L
1,299 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EPiC xFuNcTioN
Tsukuyomi
Level 27
God Stats
4W - 7L
1,489 SR
Queue Stats
13W - 20L
1,263 Elo+
Solo
Cabrakan
Cabrakan
Juan_pollo_
Cabrakan
Level 84
God Stats
1W - 3L
1,244 SR
Queue Stats
31W - 30L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 10
12,795
753
13,197
15,234
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
oIDivine
Vulcan
17
13 / 5 / 9
13,632
802
26,109
15,920
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
otxbp
Chaac
13
3 / 3 / 12
11,104
653
7,976
17,888
12,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 3
11,803
694
14,355
14,303
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
EPiC xFuNcTioN
Tsukuyomi
12
1 / 14 / 6
10,635
626
8,225
17,020
4,250
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Juan_pollo_
Cabrakan
16
5 / 3 / 6
12,694
747
16,027
23,647
27,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
25
Kills
11
11
Deaths
26
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
L
Tsukuyomi
EPiC xFuNcTioN
Tsukuyomi
1
14
6
0.29
L
Cabrakan
Juan_pollo_
Cabrakan
5
3
6
2.67
W
9
3
10
4.67
W
Vulcan
oIDivine
Vulcan
13
5
9
3.5
W
Chaac
otxbp
Chaac
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,282
Damage
38,607
49,042
Taken
54,970
24,932
Mitigated
35,766
12,752
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,355
3,501
632
2,148
14,303
4,287
1,852
7,804
6,084
50,673
0
L
Tsukuyomi
EPiC xFuNcTioN
Tsukuyomi
8,225
2,290
0
795
17,020
4,250
0
6,975
9,537
0
18,752
L
Cabrakan
Juan_pollo_
Cabrakan
16,027
1,897
385
2,179
23,647
27,229
72
11,637
11,084
39,591
0
W
13,197
3,157
531
3,165
15,234
7,480
400
10,015
4,881
0
43,142
W
Vulcan
oIDivine
Vulcan
26,109
9,843
470
3,080
15,920
5,317
1,247
10,186
5,349
79,368
0
W
Chaac
otxbp
Chaac
7,976
2,170
20
5,486
17,888
12,135
420
10,087
7,507
0
26,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
35,132
191
Minions Killed
140
11
Camps Cleared
2
939,314
Distance Traveled
798,546
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,803
694
85
5
1
233,932
3
L
Tsukuyomi
10,635
626
18
1
0
260,796
1
L
Cabrakan
12,694
747
37
2
1
303,818
0
W
Pele
12,795
753
44
3
5
318,538
2
W
Vulcan
13,632
802
112
7
6
294,625
1
W
Chaac
11,104
653
35
2
0
326,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role