Player Matchup

Set
Set
Cubuh
Set
Level 17
God Stats
3W - 1L
1,841 SR
Queue Stats
40W - 34L
1,506 Elo+
Solo
Neith
Neith
Faraow
Neith
Level 27
God Stats
1W - 0L
1,416 SR
Queue Stats
25W - 16L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
TheGreatRemzie
Zhong Kui
Level 25
God Stats
2W - 1L
1,385 SR
Queue Stats
43W - 39L
1,468 Elo+
Solo
Jormungandr
Jormungandr
Yormu
Jormungandr
Level 29
God Stats
5W - 4L
1,325 SR
Queue Stats
61W - 45L
1,507 Elo+
Solo
Guan Yu
Guan Yu
rosiefluffy18
Guan Yu
Level 8
God Stats
10W - 6L
1,689 SR
Queue Stats
12W - 10L
1,473 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,508 Elo+

VS

Team Averages
Level 9
1,516 SR
1,455 Elo+
Sobek
Sobek
DaddyChillz1996
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,702 Elo+
Solo
Bakasura
Bakasura
DendiLeRoux
Bakasura
Level 2
God Stats
1W - 1L
1,650 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Cerberus
Cerberus
TRANQUiliTY21
Cerberus
Level 15
God Stats
1W - 2L
1,650 SR
Queue Stats
1W - 6L
1,376 Elo+
Party 1
Ra
Ra
elegi6numeritos
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,091 Elo+
Solo
Cupid
Cupid
smitepepeW
Cupid
Level 18
God Stats
2W - 7L
1,279 SR
Queue Stats
35W - 41L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Cubuh
Set
12
6 / 3 / 1
7,188
599
6,041
6,383
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Faraow
Neith
11
1 / 2 / 2
5,854
488
3,657
3,655
641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
TheGreatRemzie
Zhong Kui
12
12 / 1 / 10
8,417
701
14,439
7,902
4,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Yormu
Jormungandr
11
3 / 1 / 1
6,260
522
3,229
6,782
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
11
5 / 1 / 3
6,923
577
5,249
5,964
4,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 9 / 2
5,774
481
3,338
14,002
10,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
DendiLeRoux
Bakasura
11
3 / 4 / 1
6,662
555
4,810
11,490
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TRANQUiliTY21
Cerberus
9
1 / 2 / 2
5,208
434
2,161
6,945
3,997
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 11 / 4
5,456
455
2,556
9,383
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
2 / 2 / 1
5,752
479
5,528
5,261
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
27
Kills
8
8
Deaths
28
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
Cubuh
Set
6
3
1
2.17
L
2
9
2
0.33
L
Bakasura
DendiLeRoux
Bakasura
3
4
1
0.88
W
Neith
Faraow
Neith
1
2
2
1
L
Cerberus
TRANQUiliTY21
Cerberus
1
2
2
1
W
Zhong Kui
TheGreatRemzie
Zhong Kui
12
1
10
17
W
Jormungandr
Yormu
Jormungandr
3
1
1
3.5
L
0
11
4
0.18
W
Guan Yu
5
1
3
6.5
L
Cupid
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
18,393
30,686
Taken
47,081
15,813
Mitigated
21,477
10,888
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Cubuh
Set
6,041
2,629
0
2,528
6,383
2,350
165
705
4,924
0
40,618
L
3,338
900
0
1,456
14,002
10,325
78
5,371
8,631
11,216
0
L
Bakasura
DendiLeRoux
Bakasura
4,810
3,385
0
4,388
11,490
3,422
442
3,291
8,199
0
27,999
W
Neith
Faraow
Neith
3,657
2,358
0
1,299
3,655
641
0
677
2,978
0
29,155
L
Cerberus
TRANQUiliTY21
Cerberus
2,161
120
0
1,433
6,945
3,997
0
1,783
4,875
14,086
0
W
Zhong Kui
TheGreatRemzie
Zhong Kui
14,439
2,979
161
5,612
7,902
4,983
531
3,524
4,146
45,243
0
W
Jormungandr
Yormu
Jormungandr
3,229
738
0
516
6,782
3,735
0
1,018
5,764
28,458
0
L
2,556
815
200
1,494
9,383
2,338
324
4,513
4,870
20,542
0
W
Guan Yu
5,249
1,130
50
722
5,964
4,104
753
1,871
3,654
0
26,645
L
Cupid
5,528
3,451
254
1,367
5,261
1,395
0
2,181
2,838
0
31,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
28,852
323
Minions Killed
251
0
Camps Cleared
0
1,109,703
Distance Traveled
1,040,838
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,188
599
81
7
0
228,652
0
L
Sobek
5,774
481
12
1
0
192,232
2
L
Bakasura
6,662
555
90
8
0
249,852
3
W
Neith
5,854
488
62
5
0
205,716
3
L
Cerberus
5,208
434
33
3
0
239,797
0
W
Zhong Kui
8,417
701
74
6
0
232,191
2
W
Jormungandr
6,260
522
54
5
0
231,092
3
L
Ra
5,456
455
45
4
0
156,316
0
W
Guan Yu
6,923
577
52
4
0
212,052
0
L
Cupid
5,752
479
71
6
0
202,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role