Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Adrianex7000
Cthulhu
Level 98
God Stats
13W - 6L
1,605 SR
Queue Stats
31W - 25L
1,486 Elo+
Party 2
The Morrigan
The Morrigan
learningtempest
The Morrigan
Level 66
God Stats
21W - 33L
1,548 SR
Queue Stats
502W - 483L
1,418 Elo+
Party 2
Team Averages
Level 121
1,531 SR
1,481 Elo+

VS

Team Averages
Level 86
1,575 SR
1,441 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HunterZz_TTV
Guan Yu
Level 46
God Stats
3W - 1L
1,791 SR
Queue Stats
94W - 125L
1,334 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
arimaxx
Morgan Le Fay
Level 87
God Stats
13W - 14L
1,421 SR
Queue Stats
633W - 651L
1,552 Elo+
Solo
Thanatos
Thanatos
twitch_sublime
Thanatos
Level 57
God Stats
11W - 5L
1,663 SR
Queue Stats
35W - 58L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
11 / 2 / 8
9,472
631
12,689
10,125
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
 
Hercules
15
2 / 2 / 5
8,662
577
5,421
11,649
9,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
 
Charybdis
13
5 / 3 / 4
7,591
506
7,175
8,816
2,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Adrianex7000
Cthulhu
12
2 / 2 / 9
7,022
468
5,816
9,676
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
learningtempest
The Morrigan
15
6 / 1 / 4
9,075
605
5,354
5,428
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 4 / 1
7,406
494
6,621
10,305
3,309
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
 
Cerberus
10
1 / 6 / 4
6,724
448
5,728
11,162
6,491
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
HunterZz_TTV
Guan Yu
12
1 / 2 / 4
7,249
483
5,953
9,304
3,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
arimaxx
Morgan Le Fay
13
1 / 6 / 1
7,744
516
5,864
8,990
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
4 / 8 / 2
6,727
448
3,785
10,017
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
26
Kills
10
10
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
2
8
7.5
W
Hercules
 
Hercules
2
2
5
2.25
W
Charybdis
 
Charybdis
5
3
4
2.33
L
Ratatoskr
 
Ratatoskr
3
4
1
0.88
L
Cerberus
 
Cerberus
1
6
4
0.5
W
Cthulhu
Adrianex7000
Cthulhu
2
2
9
3.25
L
Guan Yu
HunterZz_TTV
Guan Yu
1
2
4
1.5
L
Morgan Le Fay
arimaxx
Morgan Le Fay
1
6
1
0.25
W
The Morrigan
learningtempest
The Morrigan
6
1
4
8
L
Thanatos
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
27,951
45,694
Taken
49,778
25,502
Mitigated
20,480
12,024
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,689
3,628
0
2,076
10,125
4,054
0
2,932
7,013
0
52,183
W
Hercules
 
Hercules
5,421
1,465
0
4,926
11,649
9,203
405
2,192
9,404
0
50,292
W
Charybdis
 
Charybdis
7,175
4,145
0
2,136
8,816
2,265
540
1,939
6,867
0
46,284
L
Ratatoskr
 
Ratatoskr
6,621
1,781
0
2,054
10,305
3,309
0
1,602
8,703
0
35,828
L
Cerberus
 
Cerberus
5,728
978
0
2,343
11,162
6,491
0
2,582
8,096
20,590
0
W
Cthulhu
Adrianex7000
Cthulhu
5,816
859
569
1,021
9,676
8,467
0
2,760
6,876
25,070
0
L
Guan Yu
HunterZz_TTV
Guan Yu
5,953
1,643
564
2,189
9,304
3,998
1,028
968
8,198
0
36,243
L
Morgan Le Fay
arimaxx
Morgan Le Fay
5,864
534
0
1,460
8,990
3,217
0
815
8,175
49,746
0
W
The Morrigan
learningtempest
The Morrigan
5,354
457
0
1,296
5,428
1,513
0
1,274
3,942
58,885
1,070
L
Thanatos
3,785
534
0
3,637
10,017
3,465
0
3,216
6,506
0
19,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
35,850
443
Minions Killed
300
0
Camps Cleared
0
1,392,754
Distance Traveled
1,318,276
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,472
631
77
5
0
307,700
5
W
Hercules
8,662
577
118
8
0
277,480
3
W
Charybdis
7,591
506
77
5
0
251,134
3
L
Ratatoskr
7,406
494
81
5
0
321,269
2
L
Cerberus
6,724
448
38
3
0
243,050
9
W
Cthulhu
7,022
468
36
2
0
272,136
0
L
Guan Yu
7,249
483
59
4
0
257,014
4
L
Morgan Le Fay
7,744
516
94
6
0
247,605
2
W
The Morrigan
9,075
605
135
9
0
284,304
7
L
Thanatos
6,727
448
28
2
0
249,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role