Player Matchup

Ymir
Ymir
Ev1lRabb1t
Ymir
Level 9
God Stats
1W - 1L
1,181 SR
Queue Stats
3W - 4L
1,348 Elo+
Solo
Olorun
Olorun
Novalistix
Olorun
Level 27
God Stats
6W - 7L
1,523 SR
Queue Stats
80W - 92L
1,367 Elo+
Solo
Danzaburou
Danzaburou
S1ckM1ndEdFreaK
Danzaburou
Level 10
God Stats
1W - 2L
1,200 SR
Queue Stats
1W - 7L
1,027 Elo+
Solo
Bakasura
Bakasura
Zemagram
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
giovannygame
Charybdis
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 21L
1,183 Elo+
Solo
Team Averages
Level 12
1,381 SR
1,285 Elo+

VS

Team Averages
Level 11
1,489 SR
1,315 Elo+
Thor
Thor
Hebbchip
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ares
Ares
Jusliu
Ares
Level 7
God Stats
2W - 4L
1,445 SR
Queue Stats
23W - 34L
1,236 Elo+
Party 1
Guan Yu
Guan Yu
YourSoloGuy
Guan Yu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 99L
1,125 Elo+
Solo
Merlin
Merlin
haywhatyoujp
Merlin
Level 15
God Stats
0W - 6L
1,500 SR
Queue Stats
19W - 32L
1,358 Elo+
Party 1
Tiamat
Tiamat
mxgerrta
Tiamat
Level 27
God Stats
25W - 22L
1,499 SR
Queue Stats
140W - 171L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
8,816
519
5,660
11,929
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Novalistix
Olorun
15
12 / 3 / 3
10,060
592
14,812
12,284
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
S1ckM1ndEdFreaK
Danzaburou
15
10 / 0 / 3
10,223
601
9,205
4,967
1,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Zemagram
Bakasura
11
1 / 6 / 0
7,410
436
3,066
9,420
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
giovannygame
Charybdis
10
0 / 9 / 4
7,039
414
761
10,273
3,196
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 12 / 3
7,325
431
5,713
13,138
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Jusliu
Ares
11
1 / 6 / 1
6,375
375
1,994
11,273
5,052
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
YourSoloGuy
Guan Yu
14
9 / 3 / 2
9,379
552
11,844
14,240
9,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Merlin
11
1 / 7 / 0
6,408
377
3,643
9,034
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
mxgerrta
Tiamat
3
0 / 0 / 0
4,882
287
546
989
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
28
Kills
14
20
Deaths
28
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Thor
3
12
3
0.38
L
Ares
Jusliu
Ares
1
6
1
0.25
W
Olorun
Novalistix
Olorun
12
3
3
4.5
W
Danzaburou
S1ckM1ndEdFreaK
Danzaburou
10
0
3
11.5
L
Guan Yu
YourSoloGuy
Guan Yu
9
3
2
3.33
W
Bakasura
Zemagram
Bakasura
1
6
0
0.17
W
Charybdis
giovannygame
Charybdis
0
9
4
0.22
L
Merlin
1
7
0
0.14
L
Tiamat
mxgerrta
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,504
Damage
23,740
48,873
Taken
48,674
24,176
Mitigated
22,425
12,425
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,660
2,330
0
815
11,929
11,351
339
1,929
10,000
29,280
0
L
Thor
5,713
2,414
0
189
13,138
4,832
33
8,860
3,904
0
25,381
L
Ares
Jusliu
Ares
1,994
451
339
1,155
11,273
5,052
353
1,431
9,607
17,874
0
W
Olorun
Novalistix
Olorun
14,812
7,044
453
5,658
12,284
4,461
1,696
386
11,818
54,354
0
W
Danzaburou
S1ckM1ndEdFreaK
Danzaburou
9,205
4,222
0
2,707
4,967
1,893
3,343
1,763
3,204
0
59,558
L
Guan Yu
YourSoloGuy
Guan Yu
11,844
1,514
164
3,952
14,240
9,483
0
8,136
5,854
0
53,181
W
Bakasura
Zemagram
Bakasura
3,066
1,927
0
1,846
9,420
3,275
126
1,270
8,150
0
28,883
W
Charybdis
giovannygame
Charybdis
761
628
0
946
10,273
3,196
1,296
729
9,518
0
16,072
L
Merlin
3,643
1,224
0
666
9,034
2,845
742
1,026
7,992
33,089
0
L
Tiamat
mxgerrta
Tiamat
546
0
0
451
989
213
0
289
650
3,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
34,369
322
Minions Killed
246
0
Camps Cleared
0
1,366,412
Distance Traveled
1,170,641
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,816
519
44
3
0
295,793
3
L
Thor
7,325
431
48
3
0
257,139
1
L
Ares
6,375
375
31
2
0
314,145
2
W
Olorun
10,060
592
81
5
0
316,278
1
W
Danzaburou
10,223
601
99
6
0
276,328
2
L
Guan Yu
9,379
552
97
6
0
311,795
0
W
Bakasura
7,410
436
65
4
0
245,820
1
W
Charybdis
7,039
414
33
2
0
232,193
0
L
Merlin
6,408
377
63
4
0
258,944
0
L
Tiamat
4,882
287
7
0
0
28,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role