Player Matchup

Apollo
Apollo
AkenoIsThunder
Apollo
Level 14
God Stats
9W - 2L
1,680 SR
Queue Stats
20W - 18L
1,288 Elo+
Party 1
Set
Set
CombatOnYoutube
Set
Level 5
God Stats
3W - 0L
1,733 SR
Queue Stats
3W - 3L
1,150 Elo+
Party 1
Ymir
Ymir
shadowdragon_518
Ymir
Level 43
God Stats
1W - 1L
1,285 SR
Queue Stats
175W - 98L
1,484 Elo+
Party 1
Team Averages
Level 21
1,566 SR
1,307 Elo+

VS

Team Averages
Level 27
1,557 SR
1,226 Elo+
Sylvanus
Sylvanus
AnjosMatoS
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Hades
Hades
Juniorcito_0219
Hades
Level 67
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 2
Cernunnos
Cernunnos
ricardo0513
Cernunnos
Level 10
God Stats
7W - 9L
1,452 SR
Queue Stats
9W - 18L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 7 / 8
10,091
917
13,050
9,462
3,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 7 / 8
9,824
893
10,164
8,770
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 14
8,491
772
3,919
14,099
13,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnjosMatoS
Sylvanus
8
0 / 10 / 4
7,214
656
2,056
12,567
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 3 / 9
9,368
852
8,456
9,690
10,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
ricardo0513
Cernunnos
14
11 / 3 / 5
10,170
925
8,725
10,990
9,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
16
Kills
17
18
Deaths
16
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
7
8
1.57
L
Sylvanus
AnjosMatoS
Sylvanus
0
10
4
0.2
W
7
7
8
1.57
L
6
3
9
3.5
L
Cernunnos
ricardo0513
Cernunnos
11
3
5
4.5
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
19,237
32,331
Taken
33,247
20,847
Mitigated
32,284
4,217
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,050
10,667
0
1,383
9,462
3,370
1,309
4,222
5,240
0
36,909
L
Sylvanus
AnjosMatoS
Sylvanus
2,056
870
108
435
12,567
12,527
0
1,374
11,193
5,002
0
W
10,164
5,654
0
394
8,770
4,251
807
2,922
5,848
0
26,007
L
8,456
458
312
2,432
9,690
10,584
558
1,593
8,097
29,369
0
L
Cernunnos
ricardo0513
Cernunnos
8,725
3,696
0
1,002
10,990
9,173
1,750
1,517
9,473
0
23,413
W
3,919
1,124
0
2,440
14,099
13,226
347
3,368
10,731
11,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
26,752
112
Minions Killed
84
3
Camps Cleared
2
540,007
Distance Traveled
489,267
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,091
917
54
5
2
161,080
0
L
Sylvanus
7,214
656
6
1
0
138,506
2
W
Set
9,824
893
45
4
0
187,368
0
L
Hades
9,368
852
45
4
2
190,962
3
L
Cernunnos
10,170
925
33
3
0
159,799
1
W
Ymir
8,491
772
13
1
1
191,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role