Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BlackTheWhite
Khepri
Level 104
God Stats
5W - 4L
1,696 SR
Queue Stats
13W - 16L
1,451 Elo+
Solo
Izanami
Izanami
KoDi31
Izanami
Level 44
God Stats
42W - 38L
1,534 SR
Queue Stats
157W - 182L
1,356 Elo+
Solo
Odin
Odin
Solvius
Odin
Level 108
God Stats
15W - 24L
1,512 SR
Queue Stats
375W - 354L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Моаr
Tsukuyomi
Level 156
God Stats
1W - 6L
1,378 SR
Queue Stats
371W - 370L
1,491 Elo+
Party 2
Team Averages
Level 106
1,524 SR
1,453 Elo+

VS

Team Averages
Level 95
1,420 SR
1,440 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IintU
Nu Wa
Level 26
God Stats
20W - 23L
1,477 SR
Queue Stats
94W - 114L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
Mutta97
Xing Tian
Level 121
God Stats
1W - 1L
1,086 SR
Queue Stats
262W - 316L
1,405 Elo+
Party 1
Nemesis
Nemesis
Sha63
Nemesis
Level 67
God Stats
4W - 3L
1,537 SR
Queue Stats
306W - 333L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 2
6,384
456
5,907
7,518
2,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,142
367
3,062
9,105
5,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
KoDi31
Izanami
11
0 / 2 / 0
6,171
441
5,324
8,153
2,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Solvius
Odin
11
0 / 2 / 1
6,829
488
6,138
8,730
4,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Моаr
Tsukuyomi
11
4 / 6 / 0
6,770
484
10,381
12,352
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 0 / 2
8,129
581
8,432
9,870
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
 
Hercules
12
5 / 0 / 3
7,424
530
6,750
10,455
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
IintU
Nu Wa
12
0 / 2 / 7
6,595
471
4,936
6,720
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Mutta97
Xing Tian
13
2 / 0 / 3
7,048
503
3,022
9,664
6,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Sha63
Nemesis
15
5 / 2 / 4
8,312
594
7,182
8,951
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
2
0.33
W
Olorun
 
Olorun
5
0
2
6
W
Hercules
 
Hercules
5
0
3
6.5
L
0
5
0
0
W
Nu Wa
IintU
Nu Wa
0
2
7
1.75
L
Izanami
KoDi31
Izanami
0
2
0
0
W
Xing Tian
Mutta97
Xing Tian
2
0
3
3.5
W
Nemesis
Sha63
Nemesis
5
2
4
3.5
L
Odin
Solvius
Odin
0
2
1
0.25
L
Tsukuyomi
Моаr
Tsukuyomi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
30,322
45,858
Taken
45,660
19,440
Mitigated
20,755
11,118
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,907
530
464
2,044
7,518
2,272
484
2,303
5,017
39,183
0
W
Olorun
 
Olorun
8,432
5,180
780
7,886
9,870
3,433
822
1,548
8,322
71,163
0
W
Hercules
 
Hercules
6,750
2,322
205
3,735
10,455
5,411
302
2,717
7,692
0
18,256
L
3,062
60
292
965
9,105
5,817
0
4,694
4,239
13,735
0
W
Nu Wa
IintU
Nu Wa
4,936
969
0
1,980
6,720
1,886
0
3,323
3,397
31,084
0
L
Izanami
KoDi31
Izanami
5,324
3,627
412
1,848
8,153
2,492
0
3,938
4,083
0
45,928
W
Xing Tian
Mutta97
Xing Tian
3,022
160
0
2,370
9,664
6,821
0
0
9,135
34,101
0
W
Nemesis
Sha63
Nemesis
7,182
3,272
0
3,613
8,951
3,204
0
1,619
7,290
0
52,034
L
Odin
Solvius
Odin
6,138
999
0
1,827
8,730
4,686
0
2,048
6,630
0
34,606
L
Tsukuyomi
Моаr
Tsukuyomi
10,381
1,961
0
3,266
12,352
4,173
0
2,693
9,499
0
43,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
37,508
329
Minions Killed
367
0
Camps Cleared
0
1,349,261
Distance Traveled
1,317,927
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,384
456
70
5
0
257,270
1
W
Olorun
8,129
581
113
8
0
247,210
3
W
Hercules
7,424
530
22
2
0
275,004
3
L
Khepri
5,142
367
13
1
0
293,607
0
W
Nu Wa
6,595
471
66
5
0
228,033
0
L
Izanami
6,171
441
95
7
0
240,381
2
W
Xing Tian
7,048
503
54
4
0
259,793
0
W
Nemesis
8,312
594
112
8
0
307,887
0
L
Odin
6,829
488
87
6
0
266,521
4
L
Tsukuyomi
6,770
484
64
5
0
291,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role