Player Matchup

Artemis
Artemis
Crafty Hewer
Artemis
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,322 Elo+
Party 2
Scylla
Scylla
FluffyFawn38
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 9L
1,843 Elo+
Party 1
Hercules
Hercules
Gambit9253
Hercules
Level 8
God Stats
6W - 3L
1,507 SR
Queue Stats
13W - 7L
1,603 Elo+
Solo
Thor
Thor
TreeKiller20
Thor
Level 158
God Stats
2W - 5L
1,524 SR
Queue Stats
182W - 184L
1,540 Elo+
Party 1
Artio
Artio
the-machinist_01
Artio
Level 17
God Stats
10W - 18L
1,281 SR
Queue Stats
24W - 35L
1,273 Elo+
Party 2
Team Averages
Level 42
1,462 SR
1,516 Elo+

VS

Team Averages
Level 16
1,525 SR
1,461 Elo+
Bakasura
Bakasura
C1ncopalpeso
Bakasura
Level 24
God Stats
3W - 2L
1,686 SR
Queue Stats
49W - 48L
1,508 Elo+
Solo
Artemis
Artemis
Gemlord87
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,643 Elo+
Solo
Kukulkan
Kukulkan
Morph-Culprit
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,256 Elo+
Party 3
Sun Wukong
Sun Wukong
NLE Maki
Sun Wukong
Level 3
God Stats
1W - 4L
1,731 SR
Queue Stats
2W - 7L
1,641 Elo+
Solo
Kuzenbo
Kuzenbo
itWasBush911
Kuzenbo
Level 18
God Stats
0W - 1L
1,208 SR
Queue Stats
18W - 19L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crafty Hewer
Artemis
16
6 / 9 / 10
11,656
486
10,925
15,227
5,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
11 / 4 / 7
13,849
577
23,804
16,199
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Gambit9253
Hercules
20
9 / 0 / 9
14,360
598
22,379
22,260
22,661
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 4 / 11
14,278
595
18,860
18,461
8,853
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 5
9,468
395
1,728
11,721
8,604
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C1ncopalpeso
Bakasura
19
6 / 6 / 3
12,135
506
15,422
25,780
12,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Gemlord87
Artemis
19
7 / 6 / 1
12,107
504
11,254
15,787
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Morph-Culprit
Kukulkan
11
1 / 12 / 4
7,838
327
5,197
12,279
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
NLE Maki
Sun Wukong
16
2 / 4 / 3
10,308
430
12,338
25,644
17,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
itWasBush911
Kuzenbo
12
0 / 9 / 8
9,040
377
9,113
19,137
22,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
36
Kills
16
18
Deaths
37
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
C1ncopalpeso
Bakasura
6
6
3
1.25
W
Artemis
Crafty Hewer
Artemis
6
9
10
1.22
W
Scylla
11
4
7
3.63
W
Hercules
Gambit9253
Hercules
9
0
9
13.5
L
Artemis
Gemlord87
Artemis
7
6
1
1.25
L
Kukulkan
Morph-Culprit
Kukulkan
1
12
4
0.25
L
Sun Wukong
NLE Maki
Sun Wukong
2
4
3
0.88
W
10
4
11
3.88
L
Kuzenbo
itWasBush911
Kuzenbo
0
9
8
0.44
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,696
Damage
53,324
83,868
Taken
98,627
51,730
Mitigated
60,857
27,556
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
C1ncopalpeso
Bakasura
15,422
10,724
0
7,791
25,780
12,542
1,587
5,188
20,592
0
85,986
W
Artemis
Crafty Hewer
Artemis
10,925
5,418
0
2,271
15,227
5,007
5,750
3,247
11,269
0
64,136
W
Scylla
23,804
3,174
112
5,829
16,199
6,605
6,374
2,445
13,614
113,519
0
W
Hercules
Gambit9253
Hercules
22,379
7,055
297
9,476
22,260
22,661
1,317
4,745
16,725
22,889
76,537
L
Artemis
Gemlord87
Artemis
11,254
3,911
0
4,786
15,787
5,854
0
4,552
11,235
0
81,263
L
Kukulkan
Morph-Culprit
Kukulkan
5,197
1,088
0
0
12,279
3,267
0
4,264
8,015
19,079
0
L
Sun Wukong
NLE Maki
Sun Wukong
12,338
2,357
0
4,242
25,644
17,020
376
10,102
15,542
0
63,532
W
18,860
4,195
0
5,242
18,461
8,853
1,322
2,073
16,312
0
112,662
L
Kuzenbo
itWasBush911
Kuzenbo
9,113
2,581
0
1,712
19,137
22,174
164
6,420
12,717
33,156
0
W
1,728
0
235
4,094
11,721
8,604
2,744
1,673
9,900
23,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,611
Gold Earned
51,428
620
Minions Killed
464
0
Camps Cleared
0
2,157,857
Distance Traveled
2,247,681
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,135
506
156
7
0
483,114
4
W
Artemis
11,656
486
87
4
0
386,818
2
W
Scylla
13,849
577
155
6
0
410,451
3
W
Hercules
14,360
598
171
7
0
470,740
2
L
Artemis
12,107
504
137
6
0
382,681
5
L
Kukulkan
7,838
327
21
1
0
430,173
0
L
Sun Wukong
10,308
430
113
5
0
495,031
1
W
Thor
14,278
595
175
7
0
425,354
1
L
Kuzenbo
9,040
377
37
2
0
456,682
1
W
Artio
9,468
395
32
1
0
464,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role