Player Matchup

Olorun
Olorun
Fleites97
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
GamerBunnyFloofs
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Roger1177792
Jormungandr
Level 38
God Stats
86W - 111L
1,419 SR
Queue Stats
181W - 241L
1,254 Elo+
Party 3
Bellona
Bellona
UsuarioDelFuturo
Bellona
Level 18
God Stats
16W - 16L
1,496 SR
Queue Stats
80W - 107L
1,281 Elo+
Party 3
Ares
Ares
iluvgoosii
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 12
1,483 SR
1,407 Elo+

VS

Team Averages
Level 22
1,376 SR
1,232 Elo+
Artio
Artio
BigTimeBear
Artio
Level 15
God Stats
18W - 24L
1,336 SR
Queue Stats
20W - 37L
1,147 Elo+
Party 1
Izanami
Izanami
Eyepatchxi
Izanami
Level 32
God Stats
6W - 27L
1,299 SR
Queue Stats
83W - 149L
1,294 Elo+
Party 2
Jormungandr
Jormungandr
MakenKruz
Jormungandr
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 54L
1,208 Elo+
Solo
Tsukuyomi
Tsukuyomi
Miageta
Tsukuyomi
Level 15
God Stats
21W - 25L
1,294 SR
Queue Stats
24W - 40L
1,190 Elo+
Party 1
Ao Kuang
Ao Kuang
hmood7917
Ao Kuang
Level 26
God Stats
11W - 14L
1,453 SR
Queue Stats
114W - 169L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fleites97
Olorun
6
1 / 4 / 1
4,971
414
3,522
5,826
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 6 / 4
4,880
407
1,766
5,032
1,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Roger1177792
Jormungandr
10
1 / 2 / 2
6,061
505
6,433
4,830
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 5 / 0
6,349
529
5,219
9,180
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 4 / 2
5,191
433
1,690
8,316
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,607
467
2,094
6,252
4,668
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Eyepatchxi
Izanami
10
4 / 2 / 3
6,577
548
4,332
7,271
2,189
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
MakenKruz
Jormungandr
10
3 / 1 / 5
6,083
507
3,909
5,572
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Miageta
Tsukuyomi
11
6 / 0 / 5
6,815
568
5,630
6,587
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
hmood7917
Ao Kuang
10
5 / 1 / 4
6,608
551
3,902
6,697
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
20
21
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Izanami
Eyepatchxi
Izanami
4
2
3
2.75
L
Olorun
Fleites97
Olorun
1
4
1
0.38
L
0
6
4
0.33
W
Jormungandr
MakenKruz
Jormungandr
3
1
5
5.5
W
Tsukuyomi
Miageta
Tsukuyomi
6
0
5
8.5
L
Jormungandr
Roger1177792
Jormungandr
1
2
2
1
L
2
5
0
0.4
W
Ao Kuang
hmood7917
Ao Kuang
5
1
4
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,630
Damage
19,867
33,184
Taken
32,379
15,849
Mitigated
14,887
8,307
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,094
261
480
1,488
6,252
4,668
200
1,970
4,282
7,424
0
W
Izanami
Eyepatchxi
Izanami
4,332
2,889
0
1,894
7,271
2,189
2,786
2,447
4,824
0
42,934
L
Olorun
Fleites97
Olorun
3,522
2,169
119
1,925
5,826
1,697
0
1,275
4,471
13,717
0
L
1,766
1,522
0
503
5,032
1,272
81
2,116
2,717
0
10,942
W
Jormungandr
MakenKruz
Jormungandr
3,909
1,215
0
544
5,572
3,685
0
3,099
2,473
16,727
0
W
Tsukuyomi
Miageta
Tsukuyomi
5,630
2,106
0
2,784
6,587
2,007
730
1,885
4,702
0
24,009
L
Jormungandr
Roger1177792
Jormungandr
6,433
1,037
0
267
4,830
1,932
208
1,935
2,726
29,080
0
L
5,219
1,507
0
3,205
9,180
5,352
0
1,173
7,876
0
43,915
W
Ao Kuang
hmood7917
Ao Kuang
3,902
1,354
0
2,467
6,697
2,338
222
2,244
4,453
19,868
5,526
L
1,690
716
0
2,288
8,316
5,596
0
2,204
5,899
10,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
31,690
193
Minions Killed
225
0
Camps Cleared
0
954,937
Distance Traveled
1,089,706
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,607
467
13
1
0
214,637
0
W
Izanami
6,577
548
86
7
0
189,502
0
L
Olorun
4,971
414
17
1
0
199,008
1
L
Neith
4,880
407
18
2
0
142,119
0
W
Jormungandr
6,083
507
35
3
0
208,404
1
W
Tsukuyomi
6,815
568
52
4
0
229,799
1
L
Jormungandr
6,061
505
53
4
0
218,224
0
L
Bellona
6,349
529
84
7
0
208,046
0
W
Ao Kuang
6,608
551
39
3
0
247,364
0
L
Ares
5,191
433
21
2
0
187,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role