Player Matchup

Susano
Susano
Kafanh4
Susano
Level 15
God Stats
3W - 1L
1,622 SR
Queue Stats
13W - 15L
1,420 Elo+
Party 1
Loki
Loki
TravoMaitê
Loki
Level 17
God Stats
47W - 20L
1,696 SR
Queue Stats
248W - 128L
1,621 Elo+
Solo
Zeus
Zeus
UmFlagUmDead
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
Xixotha
Ah Puch
Level 14
God Stats
13W - 13L
1,586 SR
Queue Stats
23W - 36L
1,388 Elo+
Solo
Fenrir
Fenrir
iTzRolf
Fenrir
Level 16
God Stats
4W - 1L
1,686 SR
Queue Stats
12W - 15L
1,407 Elo+
Party 1
Team Averages
Level 16
1,618 SR
1,454 Elo+

VS

Team Averages
Level 15
1,559 SR
1,509 Elo+
Baba Yaga
Baba Yaga
Rajuribeirox
Baba Yaga
Level 7
God Stats
3W - 4L
1,396 SR
Queue Stats
12W - 12L
1,553 Elo+
Solo
Tiamat
Tiamat
RoyalSpree
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
VanDreyzir
Chernobog
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
aimnssy
Chang'e
Level 23
God Stats
33W - 23L
1,686 SR
Queue Stats
117W - 98L
1,541 Elo+
Party 2
Cerberus
Cerberus
umiushy
Cerberus
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
214W - 195L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kafanh4
Susano
18
4 / 5 / 15
11,111
1,010
10,239
10,167
3,316
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
20 / 2 / 10
14,375
1,307
32,281
10,091
3,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 12
10,840
985
8,159
5,093
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Xixotha
Ah Puch
18
1 / 3 / 17
10,896
991
7,495
8,705
2,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iTzRolf
Fenrir
18
10 / 5 / 11
12,632
1,148
10,062
11,437
3,514
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

210

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Rajuribeirox
Baba Yaga
17
1 / 7 / 11
10,602
964
5,987
14,924
4,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
RoyalSpree
Tiamat
17
4 / 9 / 10
11,443
1,040
13,199
14,973
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
VanDreyzir
Chernobog
16
0 / 8 / 7
9,139
831
2,492
11,723
3,691
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
aimnssy
Chang'e
17
5 / 10 / 10
11,228
1,021
9,975
17,718
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
umiushy
Cerberus
17
6 / 4 / 6
11,652
1,059
6,901
13,741
15,108
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
60
38
Kills
16
16
Deaths
38
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Susano
Kafanh4
Susano
4
5
15
2.3
L
Baba Yaga
Rajuribeirox
Baba Yaga
1
7
11
0.93
L
Tiamat
RoyalSpree
Tiamat
4
9
10
1
W
20
2
10
12.5
W
3
1
12
9
L
Chernobog
VanDreyzir
Chernobog
0
8
7
0.44
W
Ah Puch
Xixotha
Ah Puch
1
3
17
3.17
L
Chang'e
aimnssy
Chang'e
5
10
10
1
W
Fenrir
iTzRolf
Fenrir
10
5
11
3.1
L
Cerberus
umiushy
Cerberus
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,236
Damage
38,554
45,493
Taken
73,079
14,038
Mitigated
34,712
2,848
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Kafanh4
Susano
10,239
3,776
0
860
10,167
3,316
0
8,242
1,768
0
26,060
L
Baba Yaga
Rajuribeirox
Baba Yaga
5,987
418
14
1,823
14,924
4,652
0
1,791
13,133
39,020
0
L
Tiamat
RoyalSpree
Tiamat
13,199
1,230
0
1,751
14,973
6,803
0
2,074
12,899
32,328
0
W
32,281
14,285
0
599
10,091
3,106
0
7,580
2,285
0
45,619
W
8,159
1,366
0
287
5,093
1,566
0
3,676
1,417
29,594
0
L
Chernobog
VanDreyzir
Chernobog
2,492
2,429
0
219
11,723
3,691
0
2,659
9,064
0
10,483
W
Ah Puch
Xixotha
Ah Puch
7,495
179
0
268
8,705
2,536
0
6,946
1,655
29,417
0
L
Chang'e
aimnssy
Chang'e
9,975
1,360
1,422
1,368
17,718
4,458
0
3,386
14,332
17,403
0
W
Fenrir
iTzRolf
Fenrir
10,062
2,279
0
834
11,437
3,514
0
9,006
2,306
0
19,085
L
Cerberus
umiushy
Cerberus
6,901
566
0
847
13,741
15,108
0
5,744
7,997
21,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,854
Gold Earned
54,064
164
Minions Killed
203
10
Camps Cleared
4
991,399
Distance Traveled
926,948
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,111
1,010
34
3
1
189,029
0
L
Baba Yaga
10,602
964
72
7
0
188,552
0
L
Tiamat
11,443
1,040
59
5
1
203,273
0
W
Loki
14,375
1,307
18
2
5
225,009
0
W
Zeus
10,840
985
49
4
1
175,594
0
L
Chernobog
9,139
831
16
1
1
133,040
1
W
Ah Puch
10,896
991
46
4
1
196,889
1
L
Chang'e
11,228
1,021
21
2
2
199,933
1
W
Fenrir
12,632
1,148
17
2
2
204,878
0
L
Cerberus
11,652
1,059
35
3
0
202,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role