Player Matchup

Cthulhu
Cthulhu
Aqtre
Cthulhu
Level 17
God Stats
6W - 2L
1,835 SR
Queue Stats
24W - 39L
1,164 Elo+
Solo
Ra
Ra
EGA Soulless
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 27L
1,064 Elo+
Solo
Ymir
Ymir
checked_flit7
Ymir
Level 26
God Stats
6W - 6L
1,387 SR
Queue Stats
40W - 44L
1,236 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,155 Elo+

VS

Team Averages
Level 40
1,523 SR
1,308 Elo+
Merlin
Merlin
Flawl3sSxChix
Merlin
Level 40
God Stats
18W - 21L
1,496 SR
Queue Stats
84W - 98L
1,291 Elo+
Party 1
Cernunnos
Cernunnos
SirJedi
Cernunnos
Level 36
God Stats
35W - 33L
1,522 SR
Queue Stats
100W - 143L
1,241 Elo+
Party 1
Vamana
Vamana
WhiteRabbit5737
Vamana
Level 44
God Stats
0W - 1L
1,551 SR
Queue Stats
63W - 87L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aqtre
Cthulhu
13
4 / 0 / 4
10,840
638
15,135
15,715
15,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 10 / 2
9,775
575
5,949
13,105
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 5
10,914
642
9,060
13,919
8,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
9,207
542
5,267
4,150
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SirJedi
Cernunnos
15
8 / 4 / 1
11,033
649
18,851
19,360
6,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 9
9,845
579
6,506
16,831
6,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
11
11
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aqtre
Cthulhu
4
0
4
6
W
1
10
2
0.2
L
3
2
2
2
L
Cernunnos
SirJedi
Cernunnos
8
4
1
2.13
L
0
2
9
2.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
30,624
42,739
Taken
40,341
28,764
Mitigated
14,087
5,412
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aqtre
Cthulhu
15,135
1,530
688
522
15,715
15,972
152
2,113
13,602
41,200
0
W
5,949
263
664
1,433
13,105
4,551
620
2,012
11,093
24,398
0
L
5,267
423
0
250
4,150
1,363
192
3,245
905
13,677
0
L
Cernunnos
SirJedi
Cernunnos
18,851
9,405
0
7,462
19,360
6,655
1,387
15,129
4,011
0
49,311
L
6,506
1,405
0
5,491
16,831
6,069
82
11,922
4,707
0
29,173
W
9,060
1,027
312
1,793
13,919
8,241
169
1,623
12,296
31,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
30,085
141
Minions Killed
145
3
Camps Cleared
5
918,681
Distance Traveled
727,022
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,840
638
52
3
0
311,495
0
W
Ra
9,775
575
51
3
1
274,942
0
L
Merlin
9,207
542
20
1
3
135,085
1
L
Cernunnos
11,033
649
84
5
1
268,327
2
L
Vamana
9,845
579
41
2
1
323,610
1
W
Ymir
10,914
642
38
2
2
332,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role