Player Matchup

Hercules
Hercules
SchmidtMath
Hercules
Level 28
God Stats
7W - 7L
1,439 SR
Queue Stats
149W - 163L
1,459 Elo+
Solo
Set
Set
TACHOKING17
Set
Level 14
God Stats
3W - 2L
1,655 SR
Queue Stats
6W - 11L
1,303 Elo+
Solo
Merlin
Merlin
Yahewkill
Merlin
Level 23
God Stats
15W - 6L
1,669 SR
Queue Stats
31W - 24L
1,553 Elo+
Party 2
Olorun
Olorun
YuriOnNiceBB
Olorun
Level 6
God Stats
2W - 2L
1,592 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 2
Cupid
Cupid
hatsunemiku42
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,416 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,443 Elo+

VS

Team Averages
Level 22
1,519 SR
1,453 Elo+
Vamana
Vamana
 
Vamana
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
IFariasI
Terra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,548 Elo+
Solo
Nemesis
Nemesis
Snow_169A
Nemesis
Level 23
God Stats
1W - 6L
1,405 SR
Queue Stats
31W - 56L
1,300 Elo+
Party 1
Bakasura
Bakasura
chinelo_polones
Bakasura
Level 8
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
paudealicate
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SchmidtMath
Hercules
18
6 / 1 / 8
11,296
1,027
12,604
14,722
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 7
10,078
916
6,744
8,142
4,579
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Yahewkill
Merlin
17
4 / 0 / 11
11,118
1,011
22,189
4,667
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
16
2 / 4 / 8
9,830
894
9,615
9,589
3,966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 8
9,510
865
5,273
5,403
2,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

315

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 0 / 0
8,210
746
0
0
0
Terra
IFariasI
Terra
17
2 / 1 / 6
10,975
998
7,940
18,861
21,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Snow_169A
Nemesis
17
3 / 3 / 5
11,119
1,011
13,962
20,436
9,169
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
15
2 / 11 / 3
10,050
914
14,709
25,661
11,039
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 0
8,787
799
716
19
6
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
15
Kills
8
8
Deaths
15
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Terra
IFariasI
Terra
2
1
6
5
W
Hercules
SchmidtMath
Hercules
6
1
8
10
L
Nemesis
Snow_169A
Nemesis
3
3
5
1.83
W
2
2
7
2.75
W
Merlin
Yahewkill
Merlin
4
0
11
9.5
W
Olorun
2
4
8
1.5
L
Bakasura
2
11
3
0.32
W
1
1
8
5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,425
Damage
37,327
42,523
Taken
64,977
28,052
Mitigated
41,543
13,198
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Terra
IFariasI
Terra
7,940
1,823
3,675
4,140
18,861
21,329
0
7,274
11,255
24,339
0
W
Hercules
SchmidtMath
Hercules
12,604
4,500
0
6,005
14,722
15,347
0
2,297
10,758
0
20,899
L
Nemesis
Snow_169A
Nemesis
13,962
6,695
0
1,452
20,436
9,169
0
11,080
9,020
0
48,189
W
6,744
3,661
0
466
8,142
4,579
0
1,373
5,864
54
18,249
W
Merlin
Yahewkill
Merlin
22,189
2,489
1,185
316
4,667
1,864
0
982
3,221
66,990
0
W
Olorun
9,615
5,869
250
1,983
9,589
3,966
0
2,045
7,282
23,603
0
L
Bakasura
14,709
10,356
0
1,140
25,661
11,039
0
13,504
11,592
0
18,118
W
5,273
2,273
2,106
887
5,403
2,296
0
1,959
3,304
0
19,534
L
716
78
126
0
19
6
0
0
19
3,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
49,141
231
Minions Killed
132
7
Camps Cleared
7
924,369
Distance Traveled
738,941
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,210
746
0
0
0
0
0
L
Terra
10,975
998
24
2
0
229,907
0
W
Hercules
11,296
1,027
20
2
2
218,086
0
L
Nemesis
11,119
1,011
77
7
1
241,634
0
W
Set
10,078
916
31
3
1
197,948
3
W
Merlin
11,118
1,011
111
10
4
189,091
4
W
Olorun
9,830
894
36
3
0
161,781
0
L
Bakasura
10,050
914
23
2
5
237,823
0
W
Cupid
9,510
865
33
3
0
157,463
0
L
Ra
8,787
799
8
1
1
29,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role