Player Matchup

Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Releasingstars
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,415 Elo+
Party 1
Sol
Sol
Rick_Dude187
Sol
Level 84
God Stats
6W - 5L
1,256 SR
Queue Stats
182W - 188L
1,454 Elo+
Solo
Artemis
Artemis
SilverCrowler
Artemis
Level 121
God Stats
3W - 2L
1,537 SR
Queue Stats
104W - 118L
1,480 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,470 Elo+

VS

Team Averages
Level 80
1,560 SR
1,459 Elo+
Mercury
Mercury
SmokeAjeffry
Mercury
Level 105
God Stats
2W - 4L
1,303 SR
Queue Stats
117W - 128L
1,413 Elo+
Solo
Discordia
Discordia
masterbaiter1989
Discordia
Level 83
God Stats
18W - 9L
1,650 SR
Queue Stats
467W - 462L
1,482 Elo+
Solo
Mulan
Mulan
muddy_flamingo0
Mulan
Level 27
God Stats
1W - 2L
1,473 SR
Queue Stats
154W - 149L
1,510 Elo+
Solo
Kali
Kali
sunbreaker343
Kali
Level 29
God Stats
2W - 1L
1,779 SR
Queue Stats
131W - 213L
1,406 Elo+
Solo
Neith
Neith
xVBMuchihaxD
Neith
Level 157
God Stats
3W - 1L
1,594 SR
Queue Stats
110W - 106L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
6 / 4 / 18
12,086
863
12,853
21,514
29,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
 
Cerberus
17
1 / 3 / 18
11,127
795
6,839
21,373
22,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 1 / 5
9,979
713
6,501
4,354
1,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 4 / 11
11,532
824
10,741
11,760
5,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
20
13 / 4 / 10
12,861
919
17,827
12,103
6,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SmokeAjeffry
Mercury
15
2 / 10 / 6
9,101
650
5,307
14,113
5,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
20
5 / 4 / 8
11,241
803
20,352
10,663
7,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 7 / 7
11,068
791
12,769
18,982
18,482
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
1 / 3 / 5
7,685
549
1,257
4,548
1,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 8 / 5
9,641
689
15,442
13,219
5,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
32
Kills
15
16
Deaths
32
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
4
18
3.75
W
Cerberus
 
Cerberus
1
3
18
3.33
W
7
1
5
9.5
W
5
4
11
2.63
W
Artemis
13
4
10
4.5
L
Mercury
SmokeAjeffry
Mercury
2
10
6
0.5
L
Discordia
5
4
8
2.25
L
5
7
7
1.21
L
1
3
5
1.17
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,761
Damage
55,127
71,104
Taken
61,525
65,215
Mitigated
38,937
28,318
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,853
1,763
4,114
6,568
21,514
29,159
492
4,216
17,298
13,034
17,503
W
Cerberus
 
Cerberus
6,839
273
2,193
5,450
21,373
22,445
339
6,519
14,854
14,621
0
W
6,501
2,093
1,044
909
4,354
1,886
2,090
1,394
2,960
0
11,533
W
10,741
2,081
711
2,891
11,760
5,456
1,565
4,201
7,559
28,961
0
W
Artemis
17,827
7,497
1,211
3,227
12,103
6,269
3,074
4,022
8,081
0
38,796
L
Mercury
SmokeAjeffry
Mercury
5,307
1,084
196
884
14,113
5,801
0
4,793
9,029
0
16,244
L
Discordia
20,352
477
769
3,496
10,663
7,589
0
3,897
6,232
48,344
0
L
12,769
1,802
772
4,417
18,982
18,482
0
6,558
11,942
0
24,361
L
1,257
399
710
660
4,548
1,541
0
1,678
2,870
0
1,560
L
15,442
6,736
328
1,656
13,219
5,524
0
5,181
7,811
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,585
Gold Earned
48,736
140
Minions Killed
135
0
Camps Cleared
0
1,218,205
Distance Traveled
987,248
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,086
863
21
2
0
298,432
1
W
Cerberus
11,127
795
20
1
0
264,117
4
W
Hou Yi
9,979
713
20
1
0
116,399
0
W
Sol
11,532
824
27
2
0
288,483
0
W
Artemis
12,861
919
52
4
0
250,774
1
L
Mercury
9,101
650
22
2
0
251,544
0
L
Discordia
11,241
803
52
4
0
284,813
0
L
Mulan
11,068
791
23
2
0
210,938
3
L
Kali
7,685
549
1
0
0
70,244
0
L
Neith
9,641
689
37
3
0
169,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role