Player Matchup

The Morrigan
The Morrigan
NeikGrim
The Morrigan
Level 96
God Stats
3W - 16L
1,139 SR
Queue Stats
658W - 854L
1,369 Elo+
Solo
Chernobog
Chernobog
RB3ndz
Chernobog
Level 108
God Stats
8W - 4L
1,615 SR
Queue Stats
266W - 226L
1,574 Elo+
Solo
Thanatos
Thanatos
RidiculousRicky
Thanatos
Level 63
God Stats
12W - 20L
1,440 SR
Queue Stats
262W - 318L
1,396 Elo+
Solo
Ymir
Ymir
Rival07Z
Ymir
Level 109
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 12L
1,172 Elo+
Solo
Sobek
Sobek
ThunderbolT1392
Sobek
Level 87
God Stats
4W - 3L
1,878 SR
Queue Stats
214W - 191L
1,496 Elo+
Solo
Team Averages
Level 93
1,471 SR
1,402 Elo+

VS

Team Averages
Level 85
1,447 SR
1,458 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
TYRESS07
Anhur
Level 57
God Stats
12W - 18L
1,416 SR
Queue Stats
481W - 527L
1,397 Elo+
Solo
Thoth
Thoth
elbills
Thoth
Level 115
God Stats
5W - 10L
1,521 SR
Queue Stats
1,192W - 1,259L
1,555 Elo+
Party 2
Athena
Athena
l1lReij
Athena
Level 83
God Stats
2W - 2L
1,311 SR
Queue Stats
272W - 333L
1,402 Elo+
Party 1
Kali
Kali
l1lReij001
Kali
Level 68
God Stats
9W - 7L
1,487 SR
Queue Stats
367W - 384L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NeikGrim
The Morrigan
10
0 / 7 / 0
6,466
404
2,163
10,210
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
RB3ndz
Chernobog
13
7 / 3 / 2
8,176
511
11,178
8,823
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
13
2 / 5 / 3
8,165
510
4,353
13,370
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
1 / 4 / 5
6,638
415
3,929
9,994
7,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 3 / 1
7,598
475
1,903
12,549
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
6 / 1 / 0
10,100
631
10,426
7,267
5,826
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
TYRESS07
Anhur
12
1 / 5 / 4
6,991
437
3,595
10,854
2,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
elbills
Thoth
15
6 / 0 / 6
9,267
579
9,202
4,694
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
l1lReij
Athena
10
2 / 3 / 3
7,272
455
2,313
13,801
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 7
10,307
644
9,209
13,362
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
22
22
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
1
0
6
L
The Morrigan
NeikGrim
The Morrigan
0
7
0
0
L
Chernobog
RB3ndz
Chernobog
7
3
2
2.67
L
Thanatos
2
5
3
0.7
L
Ymir
1
4
5
0.88
W
Anhur
TYRESS07
Anhur
1
5
4
0.6
L
0
3
1
0.17
W
Thoth
elbills
Thoth
6
0
6
9
W
Athena
l1lReij
Athena
2
3
3
1.17
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
34,745
54,946
Taken
49,978
30,010
Mitigated
27,637
23,782
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,426
1,790
0
2,474
7,267
5,826
211
1,903
5,364
10,329
60,889
L
The Morrigan
NeikGrim
The Morrigan
2,163
786
0
2,412
10,210
3,135
0
2,233
7,605
35,499
0
L
Chernobog
RB3ndz
Chernobog
11,178
6,268
0
2,458
8,823
2,825
122
2,044
6,689
0
53,546
L
Thanatos
4,353
1,019
0
10,819
13,370
4,453
0
3,043
10,183
0
42,711
L
Ymir
3,929
485
0
1,761
9,994
7,949
70
4,139
5,573
24,000
0
W
Anhur
TYRESS07
Anhur
3,595
1,016
0
4,713
10,854
2,650
128
528
10,326
0
32,968
L
1,903
114
0
6,332
12,549
11,648
0
1,272
11,277
41,467
0
W
Thoth
elbills
Thoth
9,202
76
69
1,996
4,694
1,531
618
1,159
3,535
54,713
0
W
Athena
l1lReij
Athena
2,313
659
235
4,563
13,801
10,686
193
2,962
10,839
15,192
0
W
9,209
5,548
0
6,441
13,362
6,944
909
1,443
11,919
0
70,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
43,937
384
Minions Killed
438
0
Camps Cleared
0
1,424,015
Distance Traveled
1,554,934
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,100
631
150
9
0
327,008
2
L
The Morrigan
6,466
404
68
4
0
255,115
4
L
Chernobog
8,176
511
95
6
0
303,050
6
L
Thanatos
8,165
510
88
6
0
319,154
1
L
Ymir
6,638
415
51
3
0
264,907
2
W
Anhur
6,991
437
58
4
0
229,502
0
L
Sobek
7,598
475
82
5
0
281,789
2
W
Thoth
9,267
579
102
6
0
342,937
4
W
Athena
7,272
455
21
1
0
284,601
0
W
Kali
10,307
644
107
7
0
370,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role