Player Matchup

Jormungandr
Jormungandr
AlfredoV
Jormungandr
Level 34
God Stats
15W - 15L
1,595 SR
Queue Stats
89W - 98L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Ddakk
Danzaburou
Level 25
God Stats
1W - 3L
1,415 SR
Queue Stats
38W - 46L
1,474 Elo+
Party 1
Loki
Loki
ElPatroN284
Loki
Level 20
God Stats
14W - 21L
1,457 SR
Queue Stats
23W - 51L
1,308 Elo+
Solo
Raijin
Raijin
Sonic1234567
Raijin
Level 7
God Stats
1W - 5L
1,393 SR
Queue Stats
3W - 10L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
kyfohs
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,086 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,359 Elo+

VS

Team Averages
Level 25
1,518 SR
1,472 Elo+
Amaterasu
Amaterasu
Iamnyg4x
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 105L
1,561 Elo+
Solo
Danzaburou
Danzaburou
MinimumWageFTW
Danzaburou
Level 18
God Stats
13W - 6L
1,654 SR
Queue Stats
33W - 32L
1,474 Elo+
Party 2
Susano
Susano
Yormu
Susano
Level 29
God Stats
11W - 6L
1,426 SR
Queue Stats
61W - 45L
1,513 Elo+
Solo
Guan Yu
Guan Yu
aaspp
Guan Yu
Level 28
God Stats
10W - 5L
1,628 SR
Queue Stats
96W - 84L
1,529 Elo+
Party 2
Merlin
Merlin
ezequiel12grg
Merlin
Level 25
God Stats
4W - 3L
1,383 SR
Queue Stats
113W - 122L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlfredoV
Jormungandr
11
2 / 2 / 1
6,770
521
6,735
10,704
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Ddakk
Danzaburou
10
1 / 3 / 0
5,731
441
1,907
6,583
2,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
5,303
408
3,663
6,795
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
12
1 / 4 / 0
6,956
535
2,084
8,760
2,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
kyfohs
Guan Yu
9
0 / 5 / 0
5,938
457
3,596
11,715
5,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Iamnyg4x
Amaterasu
14
6 / 0 / 3
8,307
639
8,164
7,652
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MinimumWageFTW
Danzaburou
12
4 / 2 / 1
7,664
590
6,116
7,750
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Yormu
Susano
13
3 / 1 / 3
7,518
578
4,944
9,399
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
aaspp
Guan Yu
12
2 / 0 / 3
7,022
540
3,486
6,983
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 1
7,872
606
2,778
5,472
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
18
18
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlfredoV
Jormungandr
2
2
1
1.25
L
Danzaburou
Ddakk
Danzaburou
1
3
0
0.33
L
0
4
1
0.13
W
Amaterasu
Iamnyg4x
Amaterasu
6
0
3
7.5
W
Danzaburou
MinimumWageFTW
Danzaburou
4
2
1
2.25
L
Raijin
1
4
0
0.25
W
Susano
Yormu
Susano
3
1
3
4.5
W
Guan Yu
aaspp
Guan Yu
2
0
3
3.5
W
3
2
1
1.75
L
Guan Yu
kyfohs
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,985
Damage
25,488
44,557
Taken
37,256
22,476
Mitigated
21,019
6,855
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlfredoV
Jormungandr
6,735
1,305
0
1,482
10,704
9,071
0
0
10,704
37,350
0
L
Danzaburou
Ddakk
Danzaburou
1,907
482
0
1,611
6,583
2,307
0
0
6,583
0
22,789
L
3,663
1,300
0
325
6,795
2,158
0
355
6,412
0
26,986
W
Amaterasu
Iamnyg4x
Amaterasu
8,164
3,297
0
3,849
7,652
6,552
1,421
0
7,652
5,207
33,296
W
Danzaburou
MinimumWageFTW
Danzaburou
6,116
1,641
0
1,493
7,750
2,559
66
3,163
4,587
0
45,599
L
Raijin
2,084
561
0
1,822
8,760
2,983
417
2,248
6,186
40,734
0
W
Susano
Yormu
Susano
4,944
1,618
0
4,304
9,399
3,159
1,292
1,429
7,970
0
46,381
W
Guan Yu
aaspp
Guan Yu
3,486
375
524
2,162
6,983
7,076
0
2,713
4,270
0
20,077
W
2,778
256
242
2,587
5,472
1,673
134
1,580
3,892
45,649
0
L
Guan Yu
kyfohs
Guan Yu
3,596
1,144
0
1,615
11,715
5,957
15
796
10,919
0
28,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
38,383
309
Minions Killed
378
0
Camps Cleared
0
1,233,355
Distance Traveled
1,279,274
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,770
521
68
5
0
251,552
2
L
Danzaburou
5,731
441
44
3
0
228,652
8
L
Loki
5,303
408
40
3
0
288,089
0
W
Amaterasu
8,307
639
82
6
0
225,374
0
W
Danzaburou
7,664
590
80
6
0
263,476
1
L
Raijin
6,956
535
92
7
0
222,871
2
W
Susano
7,518
578
88
7
0
248,841
3
W
Guan Yu
7,022
540
35
3
0
295,445
1
W
Merlin
7,872
606
93
7
0
246,138
3
L
Guan Yu
5,938
457
65
5
0
242,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role