Player Matchup

Jing Wei
Jing Wei
BaeChill
Jing Wei
Level 17
God Stats
1W - 5L
1,193 SR
Queue Stats
51W - 44L
1,457 Elo+
Party 2
Sol
Sol
LilMinty
Sol
Level 16
God Stats
2W - 2L
1,659 SR
Queue Stats
36W - 37L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
MWMuffin
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,458 Elo+
Solo
Ravana
Ravana
Slowyata96
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,399 Elo+
Solo
Bakasura
Bakasura
Ting3
Bakasura
Level 10
God Stats
4W - 6L
1,516 SR
Queue Stats
20W - 19L
1,400 Elo+
Party 2
Team Averages
Level 19
1,474 SR
1,421 Elo+

VS

Team Averages
Level 19
1,470 SR
1,435 Elo+
Olorun
Olorun
GeorgeFloyd420
Olorun
Level 26
God Stats
11W - 5L
1,500 SR
Queue Stats
40W - 27L
1,525 Elo+
Solo
Ravana
Ravana
Mascateste
Ravana
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,470 Elo+
Solo
King Arthur
King Arthur
Musa99
King Arthur
Level 25
God Stats
5W - 10L
1,351 SR
Queue Stats
144W - 138L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
ReallyUnlucky
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,447 Elo+
Solo
Neith
Neith
Ullrinick
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaeChill
Jing Wei
8
0 / 7 / 3
4,777
478
3,528
7,787
1,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 5 / 0
4,446
445
2,331
7,142
2,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
MWMuffin
Kuzenbo
7
1 / 4 / 1
4,634
463
2,995
7,268
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Slowyata96
Ravana
7
2 / 6 / 0
5,042
504
2,195
6,129
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Ting3
Bakasura
7
0 / 6 / 0
4,751
475
2,595
6,467
1,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,297
730
5,961
5,301
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Mascateste
Ravana
10
2 / 0 / 5
5,926
593
2,386
4,328
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Musa99
King Arthur
13
8 / 0 / 0
7,444
744
4,951
7,116
3,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
10
3 / 1 / 7
6,501
650
3,267
7,081
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Ullrinick
Neith
12
8 / 3 / 3
7,324
732
9,634
6,530
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
28
28
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BaeChill
Jing Wei
0
7
3
0.21
W
7
0
0
7
L
0
5
0
0
L
Kuzenbo
MWMuffin
Kuzenbo
1
4
1
0.38
W
Ravana
Mascateste
Ravana
2
0
5
4.5
W
King Arthur
Musa99
King Arthur
8
0
0
8
W
Guan Yu
3
1
7
6.5
L
Ravana
Slowyata96
Ravana
2
6
0
0.33
L
Bakasura
Ting3
Bakasura
0
6
0
0
W
Neith
Ullrinick
Neith
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,644
Damage
26,199
34,793
Taken
30,356
13,528
Mitigated
16,134
2,981
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BaeChill
Jing Wei
3,528
2,692
0
422
7,787
1,509
0
0
7,787
0
22,082
W
5,961
3,322
0
2,164
5,301
1,976
2,936
2,331
2,970
38,764
3,778
L
2,331
406
0
1,000
7,142
2,209
0
4,552
2,590
18,032
0
L
Kuzenbo
MWMuffin
Kuzenbo
2,995
1,086
0
232
7,268
5,732
0
0
7,268
7,362
0
W
Ravana
Mascateste
Ravana
2,386
605
0
2,368
4,328
1,449
0
524
3,804
0
25,258
W
King Arthur
Musa99
King Arthur
4,951
568
0
2,772
7,116
3,792
0
0
6,736
0
41,841
W
Guan Yu
3,267
829
648
3,544
7,081
6,231
0
1,218
5,863
0
24,739
L
Ravana
Slowyata96
Ravana
2,195
910
0
909
6,129
2,283
0
631
5,498
0
21,085
L
Bakasura
Ting3
Bakasura
2,595
2,143
0
418
6,467
1,795
0
0
6,467
0
16,495
W
Neith
Ullrinick
Neith
9,634
5,622
0
1,242
6,530
2,686
438
1,253
5,277
0
39,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
34,492
152
Minions Killed
354
0
Camps Cleared
0
836,421
Distance Traveled
991,303
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,777
478
40
4
0
182,004
0
W
Olorun
7,297
730
86
9
0
200,321
5
L
Sol
4,446
445
24
2
0
174,928
2
L
Kuzenbo
4,634
463
6
1
0
149,685
0
W
Ravana
5,926
593
52
5
0
202,977
2
W
King Arthur
7,444
744
99
10
0
213,182
1
W
Guan Yu
6,501
650
36
4
0
202,860
4
L
Ravana
5,042
504
42
4
0
149,327
0
L
Bakasura
4,751
475
40
4
0
180,477
0
W
Neith
7,324
732
81
8
0
171,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role