Player Matchup

Neith
Neith
Ale4ever_player
Neith
Level 29
God Stats
12W - 8L
1,459 SR
Queue Stats
359W - 405L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
Froot Snacc
Baron Samedi
Level 18
God Stats
5W - 4L
1,587 SR
Queue Stats
59W - 43L
1,468 Elo+
Party 1
Thanatos
Thanatos
Kaylicc
Thanatos
Level 8
God Stats
4W - 4L
1,200 SR
Queue Stats
5W - 5L
1,352 Elo+
Party 1
Khepri
Khepri
KyberCrystal319
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,430 Elo+
Party 1
Ares
Ares
Magic Seal13
Ares
Level 6
God Stats
4W - 2L
1,400 SR
Queue Stats
13W - 12L
1,428 Elo+
Party 1
Team Averages
Level 33
1,429 SR
1,426 Elo+

VS

Team Averages
Level 31
1,518 SR
1,477 Elo+
Sun Wukong
Sun Wukong
Black8erry2122
Sun Wukong
Level 4
God Stats
1W - 3L
1,718 SR
Queue Stats
76W - 63L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
Guess326088
Kukulkan
Level 7
God Stats
2W - 2L
1,660 SR
Queue Stats
3W - 6L
1,362 Elo+
Solo
Poseidon
Poseidon
McChrom_w_cheese
Poseidon
Level 8
God Stats
3W - 6L
1,170 SR
Queue Stats
33W - 41L
1,463 Elo+
Solo
Amaterasu
Amaterasu
XPrOxXxClUtCh
Amaterasu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
xXsub_zero123
Cthulhu
Level 128
God Stats
0W - 1L
1,543 SR
Queue Stats
22W - 19L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 21
10,622
1,180
25,944
9,164
4,275
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Froot Snacc
Baron Samedi
18
2 / 0 / 28
9,903
1,100
18,672
6,733
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Kaylicc
Thanatos
18
16 / 1 / 21
11,326
1,258
20,262
11,011
5,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 1 / 25
12,298
1,366
9,216
10,405
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
7 / 0 / 32
11,051
1,228
11,261
9,437
8,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black8erry2122
Sun Wukong
14
0 / 10 / 1
7,921
880
5,122
20,133
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Guess326088
Kukulkan
14
0 / 9 / 1
8,015
891
4,020
12,677
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 0
8,797
977
14,113
12,507
3,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
XPrOxXxClUtCh
Amaterasu
14
1 / 10 / 1
8,443
938
5,694
27,356
13,968
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
15
1 / 8 / 2
9,004
1,000
12,846
22,787
22,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
8
47
Kills
3
3
Deaths
47
127
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
21
21.5
L
Sun Wukong
Black8erry2122
Sun Wukong
0
10
1
0.05
W
Baron Samedi
Froot Snacc
Baron Samedi
2
0
28
16
L
Kukulkan
Guess326088
Kukulkan
0
9
1
0.06
W
Thanatos
Kaylicc
Thanatos
16
1
21
26.5
W
11
1
25
23.5
W
7
0
32
23
L
1
10
0
0.1
L
Amaterasu
XPrOxXxClUtCh
Amaterasu
1
10
1
0.15
L
Cthulhu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,355
Damage
41,795
46,750
Taken
95,460
31,207
Mitigated
55,762
19,251
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,944
12,143
193
2,548
9,164
4,275
0
5,523
3,080
0
50,925
L
Sun Wukong
Black8erry2122
Sun Wukong
5,122
990
0
1,137
20,133
11,233
0
11,125
9,008
0
12,225
W
Baron Samedi
Froot Snacc
Baron Samedi
18,672
1,480
3,603
2,359
6,733
3,725
0
4,370
2,190
32,217
0
L
Kukulkan
Guess326088
Kukulkan
4,020
415
0
50
12,677
4,039
0
5,310
7,367
13,348
0
W
Thanatos
Kaylicc
Thanatos
20,262
8,102
0
7,710
11,011
5,342
0
7,141
3,269
0
32,656
W
9,216
933
0
2,838
10,405
9,507
0
5,938
3,683
15,899
0
W
11,261
810
0
0
9,437
8,358
0
5,950
2,762
24,794
0
L
14,113
1,073
0
0
12,507
3,995
0
4,549
7,958
34,589
0
L
Amaterasu
XPrOxXxClUtCh
Amaterasu
5,694
1,507
0
1,987
27,356
13,968
0
10,684
16,672
0
12,093
L
Cthulhu
12,846
534
356
2,125
22,787
22,527
0
7,481
15,306
26,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,200
Gold Earned
42,180
158
Minions Killed
131
4
Camps Cleared
3
888,890
Distance Traveled
746,521
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,622
1,180
66
7
3
158,358
3
L
Sun Wukong
7,921
880
11
1
0
122,345
1
W
Baron Samedi
9,903
1,100
26
3
0
167,802
0
L
Kukulkan
8,015
891
13
1
0
145,343
0
W
Thanatos
11,326
1,258
27
3
0
204,096
0
W
Khepri
12,298
1,366
18
2
0
173,885
0
W
Ares
11,051
1,228
21
2
1
184,749
0
L
Poseidon
8,797
977
47
5
1
162,198
0
L
Amaterasu
8,443
938
8
1
1
154,535
1
L
Cthulhu
9,004
1,000
52
6
1
162,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role