Player Matchup

Thoth
Thoth
Parcheultramix
Thoth
Level 154
God Stats
4W - 0L
1,490 SR
Queue Stats
44W - 18L
1,691 Elo+
Party 1
Thor
Thor
Ressett
Thor
Level 154
God Stats
6W - 0L
1,893 SR
Queue Stats
61W - 33L
1,692 Elo+
Party 1
King Arthur
King Arthur
TatiGol
King Arthur
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
104W - 28L
1,760 Elo+
Party 1
Chaac
Chaac
TioChaac
Chaac
Level 44
God Stats
28W - 14L
1,632 SR
Queue Stats
49W - 20L
1,748 Elo+
Party 1
Anhur
Anhur
cmtegomesrj
Anhur
Level 63
God Stats
3W - 6L
1,327 SR
Queue Stats
124W - 166L
1,306 Elo+
Solo
Team Averages
Level 104
1,611 SR
1,639 Elo+

VS

Team Averages
Level 70
1,427 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EraLIAo
King Arthur
Level 32
God Stats
20W - 24L
1,451 SR
Queue Stats
102W - 111L
1,463 Elo+
Party 2
Yemoja
Yemoja
HezzynKhav
Yemoja
Level 16
God Stats
0W - 2L
1,244 SR
Queue Stats
9W - 18L
1,381 Elo+
Party 2
Arachne
Arachne
RBTBEE
Arachne
Level 88
God Stats
1W - 2L
1,506 SR
Queue Stats
96W - 83L
1,460 Elo+
Party 2
Ullr
Ullr
S2Dark_SlayerS2
Ullr
Level 107
God Stats
11W - 15L
1,436 SR
Queue Stats
817W - 864L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,237
588
5,657
6,025
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Ressett
Thor
14
2 / 0 / 3
7,925
566
4,206
7,197
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TatiGol
King Arthur
13
2 / 1 / 6
7,807
558
8,097
14,433
8,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
TioChaac
Chaac
13
8 / 0 / 3
8,009
572
9,155
11,419
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 2
6,972
498
1,611
6,134
1,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 3 / 0
6,917
494
5,125
6,905
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
EraLIAo
King Arthur
11
1 / 4 / 0
6,512
465
8,478
11,486
7,175
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
HezzynKhav
Yemoja
8
0 / 2 / 0
5,631
402
2,090
5,601
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
RBTBEE
Arachne
11
0 / 3 / 1
6,284
449
4,082
9,823
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,158
440
4,136
8,038
2,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
4
4
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
0
1
L
King Arthur
EraLIAo
King Arthur
1
4
0
0.25
L
Yemoja
HezzynKhav
Yemoja
0
2
0
0
W
3
3
5
1.83
L
Arachne
RBTBEE
Arachne
0
3
1
0.17
W
Thor
Ressett
Thor
2
0
3
3.5
L
0
3
0
0
W
King Arthur
TatiGol
King Arthur
2
1
6
5
W
Chaac
TioChaac
Chaac
8
0
3
9.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,726
Damage
23,911
45,208
Taken
41,853
23,068
Mitigated
20,536
17,765
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,125
530
74
857
6,905
2,015
0
1,929
4,870
38,256
0
L
King Arthur
EraLIAo
King Arthur
8,478
1,329
0
2,098
11,486
7,175
0
2,097
8,822
0
36,978
L
Yemoja
HezzynKhav
Yemoja
2,090
306
666
789
5,601
4,740
66
0
5,355
14,815
0
W
5,657
346
0
405
6,025
1,905
0
1,845
4,050
52,210
0
L
Arachne
RBTBEE
Arachne
4,082
2,495
0
2,951
9,823
4,135
0
938
8,607
0
40,723
W
Thor
Ressett
Thor
4,206
1,004
0
3,963
7,197
2,411
87
1,492
5,635
0
47,465
L
4,136
1,504
0
1,172
8,038
2,471
120
693
6,990
0
41,184
W
King Arthur
TatiGol
King Arthur
8,097
853
0
6,073
14,433
8,556
176
883
13,476
0
47,889
W
Chaac
TioChaac
Chaac
9,155
2,994
0
5,612
11,419
8,406
65
1,639
9,742
0
42,922
W
1,611
539
0
1,712
6,134
1,790
1,358
1,214
4,880
0
39,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
31,502
434
Minions Killed
331
0
Camps Cleared
0
1,447,332
Distance Traveled
1,343,633
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,917
494
71
5
0
264,566
7
L
King Arthur
6,512
465
77
6
0
263,912
3
L
Yemoja
5,631
402
22
2
0
252,312
2
W
Thoth
8,237
588
104
7
0
306,640
5
L
Arachne
6,284
449
83
6
0
291,208
2
W
Thor
7,925
566
99
7
0
335,503
1
L
Ullr
6,158
440
78
6
0
271,635
2
W
King Arthur
7,807
558
97
7
0
281,720
1
W
Chaac
8,009
572
59
4
0
261,858
1
W
Anhur
6,972
498
75
5
0
261,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role