Player Matchup

Apollo
Apollo
Drewski NYC
Apollo
Level 42
God Stats
1W - 2L
1,120 SR
Queue Stats
27W - 37L
1,361 Elo+
Party 3
Odin
Odin
GUYZER DIDiT
Odin
Level 28
God Stats
6W - 11L
1,534 SR
Queue Stats
24W - 32L
1,343 Elo+
Party 3
Chang'e
Chang'e
Gnasty Intent
Chang'e
Level 65
God Stats
4W - 7L
1,588 SR
Queue Stats
39W - 45L
1,350 Elo+
Party 3
Bellona
Bellona
OniichanGaKill
Bellona
Level 103
God Stats
14W - 14L
1,530 SR
Queue Stats
97W - 126L
1,408 Elo+
Party 3
Nox
Nox
SkarDDO
Nox
Level 46
God Stats
1W - 1L
1,438 SR
Queue Stats
33W - 45L
1,359 Elo+
Party 3
Team Averages
Level 57
1,442 SR
1,364 Elo+

VS

Team Averages
Level 62
1,542 SR
1,467 Elo+
Chernobog
Chernobog
ProbablyLanee
Chernobog
Level 106
God Stats
20W - 24L
1,493 SR
Queue Stats
597W - 598L
1,463 Elo+
Party 1
Artio
Artio
Tony C4202
Artio
Level 43
God Stats
2W - 1L
1,556 SR
Queue Stats
161W - 160L
1,479 Elo+
Party 1
Nike
Nike
jss
Nike
Level 69
God Stats
8W - 5L
1,563 SR
Queue Stats
219W - 197L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
loncr
Baron Samedi
Level 27
God Stats
4W - 6L
1,497 SR
Queue Stats
22W - 25L
1,430 Elo+
Party 2
Awilix
Awilix
misfirings
Awilix
Level 64
God Stats
30W - 16L
1,601 SR
Queue Stats
253W - 213L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 5 / 3
8,474
424
8,710
12,392
3,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 5
8,496
425
5,984
18,707
15,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
15
4 / 6 / 4
9,842
492
14,043
19,182
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 6
8,541
427
8,921
17,589
12,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
13
2 / 7 / 5
8,607
430
8,729
13,307
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ProbablyLanee
Chernobog
17
11 / 5 / 8
10,924
546
17,547
17,021
7,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
13
1 / 2 / 12
9,118
456
6,260
18,088
23,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
jss
Nike
17
4 / 4 / 11
10,743
537
9,799
13,346
14,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
loncr
Baron Samedi
15
2 / 1 / 11
9,197
460
15,946
11,047
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
misfirings
Awilix
16
9 / 1 / 8
10,358
518
11,104
11,860
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
12
Kills
27
28
Deaths
13
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
5
3
0.9
L
2
4
5
1.13
L
Chang'e
4
6
4
1
L
1
6
6
0.67
W
Chernobog
ProbablyLanee
Chernobog
11
5
8
3
L
Nox
2
7
5
0.64
W
Artio
1
2
12
3.5
W
Nike
jss
Nike
4
4
11
2.38
W
Baron Samedi
loncr
Baron Samedi
2
1
11
7.5
W
Awilix
misfirings
Awilix
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,387
Damage
60,656
81,177
Taken
71,362
41,516
Mitigated
56,294
18,338
Healing
23,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,710
4,867
0
1,209
12,392
3,595
641
2,677
9,715
0
40,089
L
5,984
1,110
240
1,184
18,707
15,864
0
5,734
12,973
8,426
19,025
L
Chang'e
14,043
622
1,866
8,336
19,182
5,577
0
5,733
13,449
62,318
0
L
8,921
2,239
0
3,304
17,589
12,216
26
6,783
10,806
0
59,171
W
Chernobog
ProbablyLanee
Chernobog
17,547
10,732
0
6,000
17,021
7,627
462
6,302
10,223
0
79,981
L
Nox
8,729
907
162
2,037
13,307
4,264
458
2,595
10,712
39,996
0
W
Artio
6,260
860
709
4,525
18,088
23,544
64
6,347
11,493
26,988
0
W
Nike
jss
Nike
9,799
1,425
0
1,285
13,346
14,622
266
4,901
8,309
6,752
54,573
W
Baron Samedi
loncr
Baron Samedi
15,946
2,101
2,310
5,676
11,047
5,546
405
3,417
7,488
54,291
0
W
Awilix
misfirings
Awilix
11,104
4,016
0
3,486
11,860
4,955
401
3,720
8,078
0
63,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,960
Gold Earned
50,340
374
Minions Killed
440
0
Camps Cleared
0
1,847,485
Distance Traveled
1,998,126
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,474
424
69
3
0
350,268
6
L
Odin
8,496
425
34
2
0
356,684
0
L
Chang'e
9,842
492
92
5
0
376,440
4
L
Bellona
8,541
427
102
5
0
384,088
1
W
Chernobog
10,924
546
121
6
0
389,455
3
L
Nox
8,607
430
77
4
0
380,005
3
W
Artio
9,118
456
29
1
0
371,014
1
W
Nike
10,743
537
117
6
0
377,496
1
W
Baron Samedi
9,197
460
74
4
0
397,604
4
W
Awilix
10,358
518
99
5
0
462,557
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role