Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ap0theosiss
Ares
Level 10
God Stats
3W - 0L
1,757 SR
Queue Stats
19W - 10L
1,550 Elo+
Party 3
Medusa
Medusa
Aqauticus
Medusa
Level 86
God Stats
3W - 6L
1,362 SR
Queue Stats
212W - 228L
1,449 Elo+
Party 3
Arachne
Arachne
GranMasta1
Arachne
Level 29
God Stats
13W - 13L
1,481 SR
Queue Stats
72W - 87L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
eR_Mikkiix
Kukulkan
Level 49
God Stats
2W - 1L
1,493 SR
Queue Stats
52W - 67L
1,409 Elo+
Party 2
Team Averages
Level 36
1,519 SR
1,446 Elo+

VS

Team Averages
Level 22
1,530 SR
1,388 Elo+
Tiamat
Tiamat
Badooo
Tiamat
Level 11
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Defusing
Izanami
Level 26
God Stats
2W - 1L
1,295 SR
Queue Stats
8W - 5L
1,320 Elo+
Party 1
Yemoja
Yemoja
Xaron3000
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,320 Elo+
Party 1
Odin
Odin
calero97
Odin
Level 28
God Stats
4W - 3L
1,621 SR
Queue Stats
42W - 35L
1,346 Elo+
Solo
Loki
Loki
steameyzzz
Loki
Level 18
God Stats
17W - 25L
1,492 SR
Queue Stats
32W - 37L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 6 / 9
11,364
517
12,269
18,148
16,031
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 4 / 20
11,222
510
12,542
18,210
21,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Aqauticus
Medusa
17
8 / 1 / 14
11,239
511
15,105
13,001
5,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
GranMasta1
Arachne
19
19 / 1 / 16
13,339
606
19,727
18,807
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
eR_Mikkiix
Kukulkan
20
13 / 3 / 11
13,160
598
26,746
13,333
6,676
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Badooo
Tiamat
12
1 / 12 / 1
8,176
372
6,539
17,937
9,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Defusing
Izanami
15
5 / 12 / 3
10,600
482
11,132
18,487
6,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Xaron3000
Yemoja
12
3 / 7 / 4
9,256
421
10,415
19,948
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
16
5 / 4 / 1
10,252
466
12,711
20,083
18,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 14 / 4
8,405
382
10,577
22,441
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
49
Kills
15
15
Deaths
49
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
6
9
1.42
W
5
4
20
3.75
W
Medusa
Aqauticus
Medusa
8
1
14
15
L
Tiamat
Badooo
Tiamat
1
12
1
0.13
L
Izanami
Defusing
Izanami
5
12
3
0.54
W
Arachne
GranMasta1
Arachne
19
1
16
27
L
Yemoja
Xaron3000
Yemoja
3
7
4
0.71
L
Odin
5
4
1
1.38
W
Kukulkan
eR_Mikkiix
Kukulkan
13
3
11
6.17
L
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,389
Damage
51,374
81,499
Taken
98,896
59,417
Mitigated
59,716
25,733
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,269
1,555
0
1,610
18,148
16,031
669
4,165
13,219
0
63,331
W
12,542
991
0
6,383
18,210
21,070
589
4,985
12,683
26,855
0
W
Medusa
Aqauticus
Medusa
15,105
7,966
0
5,132
13,001
5,606
2,180
4,949
7,895
0
74,703
L
Tiamat
Badooo
Tiamat
6,539
815
0
4,056
17,937
9,045
173
9,328
8,241
29,209
0
L
Izanami
Defusing
Izanami
11,132
7,858
0
1,813
18,487
6,583
875
4,780
13,681
0
46,263
W
Arachne
GranMasta1
Arachne
19,727
12,155
0
9,544
18,807
10,034
1,448
4,933
13,453
0
95,312
L
Yemoja
Xaron3000
Yemoja
10,415
2,424
1,175
1,264
19,948
17,766
0
11,391
8,327
24,980
0
L
Odin
12,711
1,881
0
3,502
20,083
18,967
486
6,732
12,990
13,242
41,546
W
Kukulkan
eR_Mikkiix
Kukulkan
26,746
3,387
0
3,064
13,333
6,676
1,629
3,069
9,755
123,857
0
L
10,577
3,135
0
3,374
22,441
7,355
0
6,392
15,971
0
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,324
Gold Earned
46,689
563
Minions Killed
375
0
Camps Cleared
0
2,112,662
Distance Traveled
1,740,420
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,364
517
125
6
0
400,846
7
W
Ares
11,222
510
24
1
0
397,535
1
W
Medusa
11,239
511
116
5
0
384,662
6
L
Tiamat
8,176
372
61
3
0
285,970
4
L
Izanami
10,600
482
95
4
0
325,111
1
W
Arachne
13,339
606
114
5
0
540,356
0
L
Yemoja
9,256
421
23
1
0
369,228
1
L
Odin
10,252
466
126
6
0
420,827
1
W
Kukulkan
13,160
598
184
8
0
389,263
3
L
Loki
8,405
382
70
3
0
339,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role