Player Matchup

Heimdallr
Heimdallr
AaronMatz
Heimdallr
Level 140
God Stats
0W - 1L
1,472 SR
Queue Stats
23W - 25L
1,528 Elo+
Solo
Amaterasu
Amaterasu
MaxL1379
Amaterasu
Level 151
God Stats
8W - 7L
1,452 SR
Queue Stats
596W - 591L
1,554 Elo+
Solo
He Bo
He Bo
Moy2020
He Bo
Level 62
God Stats
4W - 1L
1,672 SR
Queue Stats
163W - 154L
1,546 Elo+
Solo
Susano
Susano
NaiNaeChi
Susano
Level 69
God Stats
2W - 3L
1,494 SR
Queue Stats
314W - 295L
1,544 Elo+
Solo
Olorun
Olorun
xDBxPickleRick
Olorun
Level 128
God Stats
1W - 3L
1,307 SR
Queue Stats
307W - 313L
1,549 Elo+
Solo
Team Averages
Level 110
1,479 SR
1,544 Elo+

VS

Team Averages
Level 142
1,427 SR
1,529 Elo+
Anhur
Anhur
AlexTheGreat199
Anhur
Level 143
God Stats
7W - 3L
1,577 SR
Queue Stats
300W - 317L
1,465 Elo+
Solo
Bastet
Bastet
CHAINDABBERS
Bastet
Level 148
God Stats
2W - 3L
1,560 SR
Queue Stats
147W - 139L
1,572 Elo+
Solo
Ares
Ares
ManiloTR
Ares
Level 153
God Stats
13W - 11L
1,525 SR
Queue Stats
1,031W - 1,017L
1,512 Elo+
Solo
Olorun
Olorun
R2D233
Olorun
Level 141
God Stats
1W - 1L
1,198 SR
Queue Stats
31W - 27L
1,547 Elo+
Solo
Pele
Pele
Runch6803
Pele
Level 124
God Stats
2W - 4L
1,277 SR
Queue Stats
353W - 346L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AaronMatz
Heimdallr
16
2 / 4 / 7
9,268
662
12,889
17,919
7,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MaxL1379
Amaterasu
18
2 / 4 / 8
9,861
704
6,807
29,126
27,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
Moy2020
He Bo
16
3 / 6 / 7
9,859
704
17,124
15,183
5,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
NaiNaeChi
Susano
17
4 / 5 / 7
10,208
729
8,676
12,511
7,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 6 / 6
9,451
675
11,736
15,243
6,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
11,034
788
11,474
10,959
5,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
18
8 / 5 / 11
11,292
807
18,977
14,432
8,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
19
4 / 1 / 14
11,588
828
14,892
19,062
18,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
R2D233
Olorun
20
5 / 2 / 16
11,806
843
22,180
13,145
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
17
3 / 4 / 10
10,461
747
14,367
14,567
8,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
14
Kills
25
25
Deaths
14
35
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AaronMatz
Heimdallr
2
4
7
1.38
W
5
2
13
5.75
W
Bastet
8
5
11
2.7
W
Ares
4
1
14
11
L
Amaterasu
MaxL1379
Amaterasu
2
4
8
1.5
L
He Bo
Moy2020
He Bo
3
6
7
1.08
L
Susano
NaiNaeChi
Susano
4
5
7
1.5
W
Olorun
R2D233
Olorun
5
2
16
6.5
W
Pele
3
4
10
2
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,232
Damage
81,890
89,982
Taken
72,165
53,636
Mitigated
47,734
29,906
Healing
23,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AaronMatz
Heimdallr
12,889
4,328
1,822
4,809
17,919
7,542
0
7,058
10,861
0
30,027
W
11,474
4,490
635
2,449
10,959
5,145
992
5,040
5,735
0
30,341
W
Bastet
18,977
3,283
1,773
1,423
14,432
8,283
364
3,645
10,614
0
33,695
W
Ares
14,892
315
1,078
5,003
19,062
18,274
297
7,920
10,771
18,729
0
L
Amaterasu
MaxL1379
Amaterasu
6,807
2,300
2,955
8,487
29,126
27,058
0
14,126
15,000
0
13,248
L
He Bo
Moy2020
He Bo
17,124
139
263
1,837
15,183
5,145
0
5,383
9,800
28,955
0
L
Susano
NaiNaeChi
Susano
8,676
1,189
1,652
1,797
12,511
7,314
0
4,713
7,798
0
21,315
W
Olorun
R2D233
Olorun
22,180
11,046
3,779
5,070
13,145
7,813
3,995
4,825
8,254
43,276
4,120
W
Pele
14,367
1,509
583
1,951
14,567
8,219
74
6,408
7,931
0
28,786
L
11,736
5,381
2,995
3,289
15,243
6,577
0
3,724
11,519
27,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,647
Gold Earned
56,181
141
Minions Killed
156
0
Camps Cleared
0
1,321,738
Distance Traveled
1,447,190
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,268
662
38
3
0
276,674
3
W
Anhur
11,034
788
29
2
0
279,968
1
W
Bastet
11,292
807
29
2
0
302,000
1
W
Ares
11,588
828
8
1
0
324,768
3
L
Amaterasu
9,861
704
18
1
0
310,814
2
L
He Bo
9,859
704
29
2
0
266,454
1
L
Susano
10,208
729
21
2
0
232,744
0
W
Olorun
11,806
843
64
5
0
238,528
0
W
Pele
10,461
747
26
2
0
301,926
1
L
Olorun
9,451
675
35
3
0
235,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role