Player Matchup

Ra
Ra
dunjac031
Ra
Level 4
God Stats
2W - 1L
1,305 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Charybdis
Charybdis
lUmil
Charybdis
Level 118
God Stats
31W - 54L
1,312 SR
Queue Stats
95W - 125L
1,328 Elo+
Solo
Achilles
Achilles
skarsnik555
Achilles
Level 47
God Stats
67W - 81L
1,416 SR
Queue Stats
80W - 107L
1,318 Elo+
Solo
Team Averages
Level 56
1,344 SR
1,382 Elo+

VS

Team Averages
Level 64
1,528 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
danbobironhole
Olorun
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 122L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
m3lee
Kuzenbo
Level 22
God Stats
0W - 2L
1,584 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 8
9,559
597
6,462
8,860
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
lUmil
Charybdis
17
9 / 1 / 9
11,988
749
18,654
12,706
5,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
skarsnik555
Achilles
17
8 / 0 / 10
11,616
726
16,730
16,603
18,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 4 / 6
9,663
604
12,536
13,048
5,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 7 / 4
10,104
632
8,579
16,468
7,251
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
m3lee
Kuzenbo
12
2 / 8 / 5
10,013
626
6,182
19,100
23,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
9
9
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
6
1.5
L
4
7
4
0.86
W
2
8
8
0.75
W
Charybdis
lUmil
Charybdis
9
1
9
13.5
L
Kuzenbo
m3lee
Kuzenbo
2
8
5
0.56
W
Achilles
skarsnik555
Achilles
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,846
Damage
27,297
38,169
Taken
48,616
26,606
Mitigated
36,151
9,087
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,536
7,751
283
4,698
13,048
5,167
100
1,472
10,940
0
37,931
L
8,579
4,537
953
2,302
16,468
7,251
617
1,852
13,979
31,686
0
W
6,462
1,132
37
74
8,860
2,970
466
3,792
5,068
18,228
0
W
Charybdis
lUmil
Charybdis
18,654
9,258
0
3,005
12,706
5,228
2,209
5,006
7,700
0
72,756
L
Kuzenbo
m3lee
Kuzenbo
6,182
1,837
0
1,659
19,100
23,733
54
2,931
15,477
13,761
0
W
Achilles
skarsnik555
Achilles
16,730
2,949
0
5,971
16,603
18,408
270
6,446
10,157
0
32,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
29,780
183
Minions Killed
137
6
Camps Cleared
4
699,474
Distance Traveled
720,933
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,663
604
60
4
0
245,878
0
L
Olorun
10,104
632
62
4
4
220,993
2
W
Ra
9,559
597
42
3
0
138,256
0
W
Charybdis
11,988
749
104
7
5
260,568
1
L
Kuzenbo
10,013
626
15
1
0
254,062
5
W
Achilles
11,616
726
37
2
1
300,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role