Player Matchup

Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Soto006
Danzaburou
Level 159
God Stats
1W - 0L
1,462 SR
Queue Stats
40W - 32L
1,591 Elo+
Party 1
Hun Batz
Hun Batz
brunopdak
Hun Batz
Level 129
God Stats
7W - 1L
1,990 SR
Queue Stats
682W - 727L
1,411 Elo+
Party 3
Hera
Hera
duduhqp
Hera
Level 157
God Stats
1W - 0L
1,180 SR
Queue Stats
40W - 29L
1,612 Elo+
Party 1
Team Averages
Level 131
1,526 SR
1,523 Elo+

VS

Team Averages
Level 99
1,540 SR
1,537 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DeytoNN
Ymir
Level 157
God Stats
8W - 7L
1,700 SR
Queue Stats
357W - 339L
1,555 Elo+
Party 2
Tiamat
Tiamat
LowManLyrics
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,514 Elo+
Solo
King Arthur
King Arthur
calamardo
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
4 / 2 / 13
8,028
892
6,781
13,958
11,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
 
Eset
12
0 / 2 / 12
7,393
821
3,337
4,997
2,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Soto006
Danzaburou
15
5 / 1 / 14
9,024
1,003
10,916
6,139
2,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
brunopdak
Hun Batz
15
7 / 0 / 13
8,690
966
10,997
8,508
6,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hera
duduhqp
Hera
14
5 / 1 / 13
8,545
949
13,836
4,645
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 4 / 2
7,384
820
8,586
7,780
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
 
Xing Tian
9
0 / 5 / 2
5,750
639
2,052
10,099
6,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
DeytoNN
Ymir
11
1 / 4 / 3
6,581
731
3,719
12,760
14,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
13
2 / 3 / 2
6,734
748
5,071
5,989
4,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
calamardo
King Arthur
12
0 / 5 / 4
6,549
728
2,688
12,285
10,584
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
21
Kills
5
6
Deaths
21
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
13
5.25
W
Eset
 
Eset
0
2
12
3
L
He Bo
 
He Bo
2
4
2
0.75
L
Xing Tian
 
Xing Tian
0
5
2
0.2
L
Ymir
DeytoNN
Ymir
1
4
3
0.63
L
Tiamat
2
3
2
1
W
Danzaburou
Soto006
Danzaburou
5
1
14
12
W
Hun Batz
brunopdak
Hun Batz
7
0
13
13.5
L
King Arthur
calamardo
King Arthur
0
5
4
0.4
W
Hera
duduhqp
Hera
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
22,116
38,247
Taken
48,913
25,292
Mitigated
39,427
20,401
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,781
1,960
2,238
6,346
13,958
11,700
110
5,225
8,733
0
10,129
W
Eset
 
Eset
3,337
236
2,151
886
4,997
2,063
559
2,700
2,297
9,394
0
L
He Bo
 
He Bo
8,586
351
658
1,212
7,780
3,458
0
2,909
4,779
26,773
0
L
Xing Tian
 
Xing Tian
2,052
173
835
530
10,099
6,430
0
3,728
6,054
4,750
0
L
Ymir
DeytoNN
Ymir
3,719
380
0
492
12,760
14,467
0
4,273
8,148
8,070
0
L
Tiamat
5,071
184
573
520
5,989
4,488
0
2,044
3,872
11,268
0
W
Danzaburou
Soto006
Danzaburou
10,916
4,185
586
2,920
6,139
2,994
2,285
4,176
1,963
0
26,007
W
Hun Batz
brunopdak
Hun Batz
10,997
1,432
1,455
2,136
8,508
6,299
442
5,369
3,139
0
19,895
L
King Arthur
calamardo
King Arthur
2,688
205
1,256
1,846
12,285
10,584
0
4,219
7,803
0
9,922
W
Hera
duduhqp
Hera
13,836
3,273
248
1,435
4,645
2,236
1,589
1,958
2,687
28,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
32,998
96
Minions Killed
76
0
Camps Cleared
0
903,039
Distance Traveled
757,072
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,028
892
2
0
0
194,928
3
W
Eset
7,393
821
15
2
0
158,090
4
L
He Bo
7,384
820
53
6
0
154,988
1
L
Xing Tian
5,750
639
5
1
0
123,473
0
L
Ymir
6,581
731
5
1
0
141,937
0
L
Tiamat
6,734
748
7
1
0
163,715
3
W
Danzaburou
9,024
1,003
31
3
0
188,733
1
W
Hun Batz
8,690
966
20
2
0
193,198
1
L
King Arthur
6,549
728
6
1
0
172,959
0
W
Hera
8,545
949
28
3
0
168,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role