Player Matchup

Artemis
Artemis
GHOST-RIDER-81
Artemis
Level 88
God Stats
20W - 9L
1,682 SR
Queue Stats
369W - 298L
1,582 Elo+
Party 1
Thanatos
Thanatos
IVinJ4-BuTl3R
Thanatos
Level 107
God Stats
40W - 19L
1,671 SR
Queue Stats
511W - 468L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
anthonyastley
Sylvanus
Level 86
God Stats
6W - 5L
1,606 SR
Queue Stats
298W - 268L
1,560 Elo+
Party 1
Chaac
Chaac
har9978612
Chaac
Level 60
God Stats
25W - 29L
1,499 SR
Queue Stats
225W - 205L
1,472 Elo+
Party 1
Discordia
Discordia
knallrot_Magie
Discordia
Level 126
God Stats
1W - 0L
1,470 SR
Queue Stats
164W - 172L
1,371 Elo+
Solo
Team Averages
Level 93
1,586 SR
1,501 Elo+

VS

Team Averages
Level 95
1,503 SR
1,408 Elo+
Arachne
Arachne
DarkFalcon2211
Arachne
Level 100
God Stats
6W - 2L
1,799 SR
Queue Stats
45W - 45L
1,430 Elo+
Solo
Yemoja
Yemoja
DuffmanRules
Yemoja
Level 79
God Stats
0W - 2L
1,194 SR
Queue Stats
50W - 63L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Misanthrope237
Cthulhu
Level 66
God Stats
18W - 24L
1,442 SR
Queue Stats
254W - 284L
1,376 Elo+
Solo
Apollo
Apollo
dady-suger-nawaf
Apollo
Level 126
God Stats
22W - 18L
1,557 SR
Queue Stats
760W - 746L
1,478 Elo+
Solo
Chang'e
Chang'e
xMarija_insomnia
Chang'e
Level 105
God Stats
26W - 28L
1,521 SR
Queue Stats
550W - 659L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 11
18,844
571
42,369
25,221
11,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
IVinJ4-BuTl3R
Thanatos
20
14 / 6 / 7
19,641
595
31,849
31,985
23,134
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
anthonyastley
Sylvanus
20
8 / 2 / 16
17,177
521
25,629
27,530
48,692
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
20
1 / 9 / 5
16,061
487
13,211
27,268
36,106
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
knallrot_Magie
Discordia
20
5 / 6 / 9
15,963
484
16,873
20,524
9,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 6
17,752
538
27,464
35,587
18,558
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
20
5 / 4 / 10
16,152
489
18,826
25,336
40,360
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 9 / 9
13,122
398
18,538
46,737
40,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 2
10,732
325
5,117
13,217
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 11 / 4
14,353
435
18,808
34,536
11,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
57
38
Kills
26
27
Deaths
38
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
14
8
6
2.13
L
Yemoja
5
4
10
2.5
W
10
4
11
3.88
W
Thanatos
IVinJ4-BuTl3R
Thanatos
14
6
7
2.92
L
1
9
9
0.61
W
Sylvanus
anthonyastley
Sylvanus
8
2
16
8
L
1
6
2
0.33
W
Chaac
1
9
5
0.39
W
Discordia
knallrot_Magie
Discordia
5
6
9
1.58
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,931
Damage
88,753
132,528
Taken
155,413
128,880
Mitigated
113,089
70,247
Healing
50,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,464
23,155
0
10,744
35,587
18,558
1,350
11,110
24,369
0
150,635
L
Yemoja
18,826
3,548
1,338
4,323
25,336
40,360
0
6,238
18,877
106,758
0
W
42,369
33,231
0
14,516
25,221
11,908
10,360
12,788
12,361
0
182,497
W
Thanatos
IVinJ4-BuTl3R
Thanatos
31,849
14,405
0
26,302
31,985
23,134
4,301
11,888
19,877
0
195,719
L
18,538
1,071
891
11,634
46,737
40,073
297
9,894
36,816
82,173
0
W
Sylvanus
anthonyastley
Sylvanus
25,629
7,161
3,900
12,870
27,530
48,692
375
10,673
16,649
100,498
40,296
L
5,117
2,994
0
2,411
13,217
3,062
1,239
3,584
9,633
0
37,970
W
Chaac
13,211
1,327
0
5,468
27,268
36,106
0
10,312
16,396
2,193
92,543
W
Discordia
knallrot_Magie
Discordia
16,873
2,359
0
7,191
20,524
9,040
855
9,441
10,915
86,710
0
L
18,808
1,522
4,876
13,956
34,536
11,036
507
9,898
24,481
91,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,686
Gold Earned
72,111
888
Minions Killed
708
0
Camps Cleared
0
2,762,428
Distance Traveled
2,599,511
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,752
538
199
6
0
685,342
8
L
Yemoja
16,152
489
198
6
0
502,479
9
W
Artemis
18,844
571
227
7
0
541,572
2
W
Thanatos
19,641
595
222
7
0
654,653
4
L
Cthulhu
13,122
398
102
3
0
598,028
2
W
Sylvanus
17,177
521
145
4
0
545,104
6
L
Apollo
10,732
325
76
2
0
289,605
5
W
Chaac
16,061
487
173
5
0
477,781
0
W
Discordia
15,963
484
121
4
0
543,318
4
L
Chang'e
14,353
435
133
4
0
524,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role