Player Matchup

Zeus
Zeus
AutisticWelfare
Zeus
Level 87
God Stats
4W - 3L
1,673 SR
Queue Stats
289W - 315L
1,412 Elo+
Party 2
Apollo
Apollo
KillerBlitz18
Apollo
Level 93
God Stats
1W - 1L
1,545 SR
Queue Stats
188W - 215L
1,397 Elo+
Party 2
King Arthur
King Arthur
RedFauxGamer
King Arthur
Level 108
God Stats
9W - 4L
1,552 SR
Queue Stats
233W - 245L
1,390 Elo+
Party 2
Team Averages
Level 96
1,590 SR
1,399 Elo+

VS

Team Averages
Level 89
1,643 SR
1,459 Elo+
Hachiman
Hachiman
I_AM_SAN_MAN
Hachiman
Level 8
God Stats
3W - 3L
1,575 SR
Queue Stats
3W - 13L
1,264 Elo+
Solo
Nox
Nox
shoof2842
Nox
Level 124
God Stats
3W - 3L
1,538 SR
Queue Stats
93W - 68L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
squeakykleene
Gilgamesh
Level 134
God Stats
9W - 9L
1,816 SR
Queue Stats
134W - 106L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 6
7,629
763
11,334
6,986
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 10
7,081
708
4,734
5,330
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RedFauxGamer
King Arthur
13
10 / 0 / 4
8,566
857
7,424
12,492
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I_AM_SAN_MAN
Hachiman
7
0 / 5 / 2
5,710
571
1,395
6,069
2,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
2 / 4 / 3
6,738
674
7,266
7,815
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
squeakykleene
Gilgamesh
10
4 / 6 / 2
6,961
696
8,647
13,600
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Hachiman
I_AM_SAN_MAN
Hachiman
0
5
2
0.2
W
1
2
10
3
W
King Arthur
RedFauxGamer
King Arthur
10
0
4
12
L
2
4
3
0.88
L
Gilgamesh
squeakykleene
Gilgamesh
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,492
Damage
17,308
24,808
Taken
27,484
14,910
Mitigated
12,295
6,617
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,334
570
0
646
6,986
2,116
134
2,900
3,892
25,997
0
L
Hachiman
I_AM_SAN_MAN
Hachiman
1,395
795
0
602
6,069
2,005
0
4,216
1,682
0
5,486
W
4,734
1,944
0
439
5,330
2,206
957
1,390
3,755
0
22,132
W
King Arthur
RedFauxGamer
King Arthur
7,424
1,137
0
5,532
12,492
10,588
175
3,011
9,286
0
16,584
L
7,266
311
0
1,487
7,815
2,701
0
3,155
4,562
22,451
0
L
Gilgamesh
squeakykleene
Gilgamesh
8,647
2,568
325
1,371
13,600
7,589
0
4,867
8,010
0
17,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,276
Gold Earned
19,409
101
Minions Killed
76
6
Camps Cleared
3
518,394
Distance Traveled
456,034
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,629
763
37
4
2
172,022
1
L
Hachiman
5,710
571
9
1
1
132,281
0
W
Apollo
7,081
708
39
4
2
154,808
0
W
King Arthur
8,566
857
25
3
2
191,564
0
L
Nox
6,738
674
46
5
0
169,223
0
L
Gilgamesh
6,961
696
21
2
2
154,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role