Player Matchup

Cthulhu
Cthulhu
AdjectiveVerb
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Coessence
Scylla
Level 17
God Stats
3W - 1L
1,548 SR
Queue Stats
5W - 1L
1,669 Elo+
Party 2
Apollo
Apollo
KeysIQ
Apollo
Level 28
God Stats
34W - 32L
1,493 SR
Queue Stats
59W - 92L
1,417 Elo+
Solo
Loki
Loki
MrNoob
Loki
Level 61
God Stats
1W - 0L
1,235 SR
Queue Stats
17W - 19L
1,442 Elo+
Party 2
Kuzenbo
Kuzenbo
SpookySenpai09
Kuzenbo
Level 28
God Stats
2W - 0L
1,626 SR
Queue Stats
5W - 1L
1,669 Elo+
Party 2
Team Averages
Level 30
1,481 SR
1,540 Elo+

VS

Team Averages
Level 20
1,406 SR
1,432 Elo+
Yemoja
Yemoja
KoA-TheMISSIS
Yemoja
Level 10
God Stats
3W - 4L
1,325 SR
Queue Stats
5W - 10L
1,346 Elo+
Party 1
Neith
Neith
MakitoDorito
Neith
Level 14
God Stats
0W - 3L
1,232 SR
Queue Stats
3W - 7L
1,358 Elo+
Solo
Achilles
Achilles
Stonkley
Achilles
Level 18
God Stats
2W - 4L
1,620 SR
Queue Stats
24W - 28L
1,489 Elo+
Solo
Chaac
Chaac
axelwolf1998
Chaac
Level 29
God Stats
4W - 4L
1,612 SR
Queue Stats
56W - 51L
1,489 Elo+
Solo
Nox
Nox
telly83_m
Nox
Level 29
God Stats
1W - 2L
1,239 SR
Queue Stats
74W - 66L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
7 / 3 / 12
11,015
551
13,618
12,701
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Coessence
Scylla
19
16 / 2 / 8
12,651
633
18,159
8,240
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
KeysIQ
Apollo
14
6 / 2 / 5
9,952
498
6,904
9,758
3,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
MrNoob
Loki
19
6 / 3 / 6
11,757
588
8,043
15,756
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 11
9,670
484
7,300
14,581
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,714
386
2,255
14,542
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 0
7,559
378
6,552
14,724
4,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Stonkley
Achilles
15
5 / 9 / 5
9,758
488
15,992
21,309
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
5,190
260
0
0
0
14
4 / 11 / 1
9,447
472
8,569
15,989
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
37
Kills
11
11
Deaths
37
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
3
12
4.33
W
Scylla
Coessence
Scylla
16
2
8
10
W
Apollo
KeysIQ
Apollo
6
2
5
4.25
L
0
8
4
0.25
L
2
9
0
0.22
W
Loki
MrNoob
Loki
6
3
6
3
W
2
1
11
7.5
L
Achilles
Stonkley
Achilles
5
9
5
0.83
L
0
0
0
0
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,024
Damage
33,368
61,036
Taken
66,564
40,900
Mitigated
26,251
15,846
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,618
775
686
3,385
12,701
11,579
791
2,090
10,611
46,944
0
W
Scylla
Coessence
Scylla
18,159
1,860
0
2,661
8,240
2,447
2,859
2,605
5,635
87,543
0
W
Apollo
KeysIQ
Apollo
6,904
5,001
0
3,417
9,758
3,592
1,826
1,693
8,065
0
47,337
L
2,255
122
543
859
14,542
8,588
231
9,703
4,647
16,345
0
L
6,552
2,780
0
2,004
14,724
4,119
238
9,321
5,030
0
36,089
W
Loki
MrNoob
Loki
8,043
3,057
0
3,597
15,756
6,730
2,084
2,204
13,552
0
100,427
W
7,300
2,523
0
2,100
14,581
16,552
934
2,232
12,349
24,262
0
L
Achilles
Stonkley
Achilles
15,992
6,952
0
3,888
21,309
8,242
0
9,515
11,312
0
56,537
L
0
0
0
0
0
0
0
0
0
0
0
L
8,569
459
0
982
15,989
5,302
68
9,195
6,498
32,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,045
Gold Earned
39,668
471
Minions Killed
243
0
Camps Cleared
0
1,790,168
Distance Traveled
1,281,573
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,015
551
76
4
0
359,218
0
W
Scylla
12,651
633
143
7
0
379,971
6
W
Apollo
9,952
498
88
4
0
318,508
1
L
Yemoja
7,714
386
37
2
0
318,466
2
L
Neith
7,559
378
60
3
0
294,878
0
W
Loki
11,757
588
142
7
0
391,596
0
W
Kuzenbo
9,670
484
22
1
0
340,875
1
L
Achilles
9,758
488
86
4
0
333,847
1
L
Chaac
5,190
260
0
0
0
0
0
L
Nox
9,447
472
60
3
0
334,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role