Player Matchup

Danzaburou
Danzaburou
Beshaniy
Danzaburou
Level 68
God Stats
39W - 38L
1,530 SR
Queue Stats
96W - 100L
1,495 Elo+
Party 2
Sol
Sol
Dimerick11
Sol
Level 77
God Stats
3W - 1L
1,811 SR
Queue Stats
106W - 104L
1,504 Elo+
Party 2
Nemesis
Nemesis
KusanagiTsurugi
Nemesis
Level 33
God Stats
1W - 2L
1,215 SR
Queue Stats
26W - 25L
1,534 Elo+
Solo
Loki
Loki
ggwpall1
Loki
Level 68
God Stats
20W - 21L
1,566 SR
Queue Stats
34W - 47L
1,446 Elo+
Solo
Ymir
Ymir
guzn0
Ymir
Level 45
God Stats
44W - 37L
1,583 SR
Queue Stats
84W - 89L
1,508 Elo+
Party 2
Team Averages
Level 58
1,541 SR
1,497 Elo+

VS

Team Averages
Level 51
1,496 SR
1,495 Elo+
Neith
Neith
Barberedy
Neith
Level 46
God Stats
7W - 10L
1,577 SR
Queue Stats
61W - 67L
1,470 Elo+
Party 1
Arachne
Arachne
EinarTheDragon
Arachne
Level 36
God Stats
42W - 38L
1,542 SR
Queue Stats
143W - 169L
1,428 Elo+
Solo
Hera
Hera
Enforser
Hera
Level 67
God Stats
0W - 2L
1,560 SR
Queue Stats
41W - 34L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
IchBinUnkreativ
Gilgamesh
Level 102
God Stats
18W - 18L
1,300 SR
Queue Stats
432W - 401L
1,499 Elo+
Solo
Ymir
Ymir
Tchiiiii
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beshaniy
Danzaburou
6
1 / 0 / 2
4,017
574
2,220
2,937
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
5 / 0 / 0
5,295
756
2,880
2,921
898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 1
3,956
565
1,346
4,253
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
8
1 / 0 / 1
4,781
683
1,371
2,137
567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
guzn0
Ymir
6
1 / 3 / 1
3,860
551
277
4,200
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barberedy
Neith
6
0 / 1 / 3
3,736
534
2,662
2,442
564
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 1 / 0
4,521
646
739
4,094
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
6
0 / 4 / 0
3,847
550
2,008
3,770
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
IchBinUnkreativ
Gilgamesh
1
0 / 0 / 0
1,296
185
0
0
0
Ymir
6
2 / 2 / 1
4,028
575
1,724
3,936
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
3
4
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Barberedy
Neith
0
1
3
1.5
W
Danzaburou
Beshaniy
Danzaburou
1
0
2
2
W
5
0
0
5
L
1
1
0
1
L
Hera
0
4
0
0
L
Gilgamesh
IchBinUnkreativ
Gilgamesh
0
0
0
0
W
0
1
1
0.5
L
Ymir
2
2
1
1.25
W
Loki
1
0
1
1.5
W
Ymir
guzn0
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,094
Damage
7,133
16,448
Taken
14,242
5,577
Mitigated
4,693
5,609
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Barberedy
Neith
2,662
1,837
0
1,016
2,442
564
0
84
2,358
0
13,909
W
Danzaburou
Beshaniy
Danzaburou
2,220
767
0
892
2,937
657
144
387
2,550
0
14,905
W
2,880
1,251
0
1,593
2,921
898
148
1,869
846
20,034
2,769
L
739
641
0
429
4,094
1,013
0
134
3,960
0
23,482
L
Hera
2,008
481
0
490
3,770
1,003
0
1,511
2,259
14,632
0
L
Gilgamesh
IchBinUnkreativ
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
1,346
691
0
1,910
4,253
1,300
310
479
3,740
0
17,912
L
Ymir
1,724
795
0
1,032
3,936
2,113
0
1,006
2,930
9,925
0
W
Loki
1,371
356
0
482
2,137
567
996
0
2,137
0
23,864
W
Ymir
guzn0
Ymir
277
129
0
732
4,200
2,155
0
757
3,443
5,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,909
Gold Earned
17,428
203
Minions Killed
140
0
Camps Cleared
0
682,242
Distance Traveled
527,198
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,736
534
31
4
0
128,433
1
W
Danzaburou
4,017
574
27
4
0
134,355
2
W
Sol
5,295
756
54
8
0
133,197
2
L
Arachne
4,521
646
56
8
0
141,908
0
L
Hera
3,847
550
39
6
0
131,133
1
L
Gilgamesh
1,296
185
0
0
0
0
0
W
Nemesis
3,956
565
43
6
0
141,551
3
L
Ymir
4,028
575
14
2
0
125,724
2
W
Loki
4,781
683
72
10
0
148,480
0
W
Ymir
3,860
551
7
1
0
124,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role