Player Matchup

Amaterasu
Amaterasu
Hönëy
Amaterasu
Level 6
God Stats
12W - 18L
1,557 SR
Queue Stats
17W - 27L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
RaiZ_AkaiTsuki
Danzaburou
Level 22
God Stats
19W - 16L
1,566 SR
Queue Stats
67W - 64L
1,359 Elo+
Party 1
Medusa
Medusa
RaiZ_InFiniTy_
Medusa
Level 20
God Stats
46W - 37L
1,526 SR
Queue Stats
115W - 135L
1,321 Elo+
Party 1
Bacchus
Bacchus
SuperV_gamer
Bacchus
Level 24
God Stats
52W - 60L
1,391 SR
Queue Stats
67W - 80L
1,298 Elo+
Solo
Mercury
Mercury
raisinbarbarian
Mercury
Level 15
God Stats
0W - 2L
1,177 SR
Queue Stats
8W - 14L
1,302 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,346 Elo+

VS

Team Averages
Level 24
1,534 SR
1,374 Elo+
Persephone
Persephone
Bombastic4886
Persephone
Level 19
God Stats
4W - 6L
1,548 SR
Queue Stats
32W - 43L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Fieldelm
Cernunnos
Level 17
God Stats
16W - 12L
1,519 SR
Queue Stats
22W - 31L
1,264 Elo+
Party 2
Ares
Ares
Jah_is_here
Ares
Level 25
God Stats
6W - 7L
1,709 SR
Queue Stats
40W - 40L
1,417 Elo+
Party 2
Loki
Loki
Muni 74
Loki
Level 29
God Stats
36W - 49L
1,414 SR
Queue Stats
234W - 241L
1,338 Elo+
Solo
Bellona
Bellona
dvlta
Bellona
Level 29
God Stats
43W - 27L
1,480 SR
Queue Stats
260W - 246L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hönëy
Amaterasu
18
14 / 7 / 0
11,408
570
16,024
19,189
9,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
RaiZ_AkaiTsuki
Danzaburou
14
0 / 11 / 0
9,256
463
4,322
15,136
4,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 2
8,457
423
5,539
12,103
3,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SuperV_gamer
Bacchus
12
0 / 3 / 3
7,927
396
3,700
15,795
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 10 / 1
7,310
366
2,779
11,089
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bombastic4886
Persephone
16
5 / 7 / 5
10,632
532
10,840
12,546
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Fieldelm
Cernunnos
14
1 / 5 / 6
8,804
440
9,506
14,414
4,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 6
11,554
578
8,300
14,568
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Muni 74
Loki
20
11 / 0 / 3
13,433
672
12,265
12,248
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
dvlta
Bellona
17
10 / 4 / 3
11,580
579
11,022
15,835
11,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
17
Kills
33
36
Deaths
17
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
Bombastic4886
Persephone
5
7
5
1.07
W
Cernunnos
Fieldelm
Cernunnos
1
5
6
0.8
L
Amaterasu
Hönëy
Amaterasu
14
7
0
2
W
6
1
6
9
W
Loki
Muni 74
Loki
11
0
3
12.5
L
Danzaburou
RaiZ_AkaiTsuki
Danzaburou
0
11
0
0
L
3
5
2
0.8
L
Bacchus
SuperV_gamer
Bacchus
0
3
3
0.5
W
Bellona
dvlta
Bellona
10
4
3
2.88
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
51,933
73,312
Taken
69,611
38,619
Mitigated
39,813
9,738
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Bombastic4886
Persephone
10,840
413
0
1,546
12,546
3,756
1,788
299
12,240
64,782
0
W
Cernunnos
Fieldelm
Cernunnos
9,506
5,901
0
7,000
14,414
4,084
2,325
1,375
13,039
0
47,456
L
Amaterasu
Hönëy
Amaterasu
16,024
7,910
0
2,557
19,189
9,685
0
5,559
13,410
0
75,272
W
8,300
796
0
5,005
14,568
13,317
280
1,698
12,870
56,336
0
W
Loki
Muni 74
Loki
12,265
2,024
0
4,251
12,248
7,060
988
39
12,209
0
111,023
L
Danzaburou
RaiZ_AkaiTsuki
Danzaburou
4,322
1,084
0
1,785
15,136
4,875
2,556
516
14,620
0
60,108
L
5,539
1,204
65
2,333
12,103
3,509
586
4,527
7,402
0
37,759
L
Bacchus
SuperV_gamer
Bacchus
3,700
126
0
2,864
15,795
15,789
0
5,642
9,998
26,510
0
W
Bellona
dvlta
Bellona
11,022
3,580
0
3,558
15,835
11,596
1,636
413
15,422
0
66,391
L
2,779
1,932
0
134
11,089
4,761
202
2,457
8,568
0
18,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
56,003
359
Minions Killed
531
0
Camps Cleared
0
1,780,942
Distance Traveled
1,931,515
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,632
532
98
5
0
372,684
2
W
Cernunnos
8,804
440
70
4
0
307,041
0
L
Amaterasu
11,408
570
96
5
0
337,252
0
W
Ares
11,554
578
73
4
0
390,460
1
W
Loki
13,433
672
193
10
0
445,511
0
L
Danzaburou
9,256
463
126
6
0
307,553
5
L
Medusa
8,457
423
59
3
0
379,033
1
L
Bacchus
7,927
396
49
2
0
381,745
0
W
Bellona
11,580
579
97
5
0
415,819
0
L
Mercury
7,310
366
29
1
0
375,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role