Player Matchup

Medusa
Medusa
Gold III
Epickristian
Medusa
Gold III
Level 87
God Stats
13W - 8L
1,700 SR
Queue Stats
75W - 70L
1,509 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
Killengreen
Gilgamesh
Gold III
Level 87
God Stats
6W - 4L
1,576 SR
Queue Stats
61W - 60L
1,509 MMR
Party 2
Scylla
Scylla
Gold III
skmmer02
Scylla
Gold III
Level 93
God Stats
0W - 9L
1,056 SR
Queue Stats
43W - 57L
1,489 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,444 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,666 SR
1,491 MMR
Neith
Neith
Gold III
FriedChocobo
Neith
Gold III
Level 117
God Stats
25W - 14L
1,716 SR
Queue Stats
108W - 116L
1,426 MMR
Party 1
Jormungandr
Jormungandr
Gold II
Gulliien
Jormungandr
Gold II
Level 157
God Stats
14W - 14L
1,610 SR
Queue Stats
86W - 86L
1,506 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
hytos203
Baron Samedi
Silver I
Level 64
God Stats
3W - 2L
1,671 SR
Queue Stats
19W - 11L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 6 / 3
6,919
577
6,241
9,905
2,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Killengreen
Gilgamesh
10
0 / 3 / 3
7,389
616
4,576
17,354
15,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
skmmer02
Scylla
11
4 / 5 / 0
7,837
653
9,238
11,415
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayUllrTiamatPersephoneHou Yi

VS

Bans
FenrirCupidPoseidonIzanamiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 3
10,043
837
14,875
8,990
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Gulliien
Jormungandr
12
3 / 0 / 9
8,582
715
10,961
12,423
12,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
hytos203
Baron Samedi
11
1 / 4 / 11
8,296
691
6,372
10,299
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
3
0.25
W
10
0
3
11.5
W
Jormungandr
Gulliien
Jormungandr
3
0
9
7.5
L
Gilgamesh
Killengreen
Gilgamesh
0
3
3
0.5
W
Baron Samedi
hytos203
Baron Samedi
1
4
11
1.63
L
Scylla
skmmer02
Scylla
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,055
Damage
32,208
38,674
Taken
31,712
21,009
Mitigated
21,583
4,265
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,241
2,382
0
181
9,905
2,759
0
4,292
5,265
0
24,816
W
14,875
4,502
0
2,449
8,990
3,509
2,193
2,335
6,493
0
44,750
W
Jormungandr
Gulliien
Jormungandr
10,961
2,515
0
3,719
12,423
12,458
468
2,283
9,866
27,204
0
L
Gilgamesh
Killengreen
Gilgamesh
4,576
368
0
2,955
17,354
15,395
0
6,392
10,530
0
15,270
W
Baron Samedi
hytos203
Baron Samedi
6,372
280
730
3,565
10,299
5,616
277
4,261
5,756
25,500
0
L
Scylla
skmmer02
Scylla
9,238
404
0
1,129
11,415
2,855
0
5,732
5,204
30,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,145
Gold Earned
26,921
96
Minions Killed
143
4
Camps Cleared
8
706,151
Distance Traveled
724,037
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,919
577
48
4
3
233,124
6
W
Neith
10,043
837
81
7
2
242,361
2
W
Jormungandr
8,582
715
31
3
2
257,276
3
L
Gilgamesh
7,389
616
14
1
0
255,534
3
W
Baron Samedi
8,296
691
31
3
4
224,400
4
L
Scylla
7,837
653
34
3
1
217,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role