Player Matchup

Chaac
Chaac
Jfresh
Chaac
Level 18
God Stats
4W - 2L
1,821 SR
Queue Stats
58W - 35L
1,541 Elo+
Party 2
Susano
Susano
WarmSlipper
Susano
Level 8
God Stats
1W - 4L
1,428 SR
Queue Stats
8W - 19L
1,201 Elo+
Party 3
Set
Set
huacotaco
Set
Level 4
God Stats
2W - 8L
1,293 SR
Queue Stats
8W - 18L
1,206 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ratswing
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,530 Elo+
Party 2
Ra
Ra
secol
Ra
Level 8
God Stats
10W - 4L
1,751 SR
Queue Stats
19W - 8L
1,655 Elo+
Party 2
Team Averages
Level 11
1,558 SR
1,427 Elo+

VS

Team Averages
Level 27
1,594 SR
1,535 Elo+
Thanatos
Thanatos
CorporalRivalle
Thanatos
Level 25
God Stats
4W - 2L
1,571 SR
Queue Stats
42W - 22L
1,584 Elo+
Party 1
Hera
Hera
DuCKY53
Hera
Level 26
God Stats
5W - 2L
1,510 SR
Queue Stats
31W - 27L
1,508 Elo+
Party 1
Horus
Horus
Hyperioron
Horus
Level 29
God Stats
9W - 3L
1,767 SR
Queue Stats
35W - 14L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
Koestlin
Kukulkan
Level 29
God Stats
24W - 16L
1,624 SR
Queue Stats
119W - 89L
1,522 Elo+
Solo
Xing Tian
Xing Tian
Miffings
Xing Tian
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 85L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jfresh
Chaac
16
2 / 2 / 5
10,456
951
15,684
20,368
22,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
15
1 / 9 / 1
9,482
862
6,406
20,782
12,527
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 10 / 2
9,068
824
3,490
17,049
6,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
ratswing
Kumbhakarna
15
1 / 7 / 4
9,763
888
4,220
22,298
24,411
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
15
2 / 2 / 3
10,049
914
12,933
15,023
6,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
12 / 2 / 11
12,164
1,106
15,964
12,350
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
DuCKY53
Hera
18
1 / 3 / 15
10,672
970
17,313
9,730
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
17
3 / 1 / 20
11,619
1,056
6,851
13,896
15,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Koestlin
Kukulkan
18
8 / 1 / 14
12,127
1,102
40,636
7,921
3,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Miffings
Xing Tian
17
5 / 0 / 14
11,026
1,002
9,759
14,102
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
103
6
Kills
29
30
Deaths
7
15
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Thanatos
12
2
11
8.75
W
Hera
DuCKY53
Hera
1
3
15
2.83
W
Horus
3
1
20
13
L
Chaac
Jfresh
Chaac
2
2
5
2.25
W
Kukulkan
Koestlin
Kukulkan
8
1
14
15
W
Xing Tian
Miffings
Xing Tian
5
0
14
12
L
Susano
1
9
1
0.17
L
0
10
2
0.1
L
Kumbhakarna
ratswing
Kumbhakarna
1
7
4
0.43
L
Ra
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,733
Damage
90,523
95,520
Taken
57,999
72,267
Mitigated
37,853
5,774
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
15,964
4,820
0
7,601
12,350
5,060
0
3,579
6,936
0
23,764
W
Hera
DuCKY53
Hera
17,313
2,560
209
782
9,730
3,949
0
3,002
6,156
39,123
0
W
Horus
6,851
3,335
4,204
4,829
13,896
15,917
0
3,894
8,986
0
14,294
L
Chaac
Jfresh
Chaac
15,684
938
0
3,559
20,368
22,603
0
15,413
4,529
724
34,680
W
Kukulkan
Koestlin
Kukulkan
40,636
1,202
0
0
7,921
3,022
0
2,340
4,724
72,828
0
W
Xing Tian
Miffings
Xing Tian
9,759
1,348
0
1,193
14,102
9,905
0
4,673
8,737
24,074
0
L
Susano
6,406
304
0
422
20,782
12,527
0
12,591
7,942
0
14,049
L
3,490
1,522
0
0
17,049
6,447
0
9,613
7,302
0
8,952
L
Kumbhakarna
ratswing
Kumbhakarna
4,220
534
0
0
22,298
24,411
0
16,463
5,609
11,660
0
L
Ra
12,933
598
1,492
301
15,023
6,279
0
12,552
2,430
24,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
57,608
96
Minions Killed
223
3
Camps Cleared
5
842,587
Distance Traveled
1,165,887
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,164
1,106
26
2
0
234,400
0
W
Hera
10,672
970
48
4
2
219,505
0
W
Horus
11,619
1,056
25
2
0
248,253
0
L
Chaac
10,456
951
27
2
2
222,059
2
W
Kukulkan
12,127
1,102
82
7
1
232,072
0
W
Xing Tian
11,026
1,002
42
4
2
231,657
0
L
Susano
9,482
862
13
1
1
182,003
3
L
Set
9,068
824
13
1
0
139,623
0
L
Kumbhakarna
9,763
888
7
1
0
155,104
0
L
Ra
10,049
914
36
3
0
143,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role