Player Matchup

Rama
Rama
JuiceMcDaniels
Rama
Level 116
God Stats
4W - 5L
1,568 SR
Queue Stats
676W - 605L
1,559 Elo+
Party 2
Scylla
Scylla
RockGobbler
Scylla
Level 86
God Stats
7W - 6L
1,573 SR
Queue Stats
307W - 273L
1,556 Elo+
Party 1
Khepri
Khepri
Super-Rio26
Khepri
Level 131
God Stats
404W - 348L
1,623 SR
Queue Stats
727W - 666L
1,550 Elo+
Party 2
Kuzenbo
Kuzenbo
buzzer849
Kuzenbo
Level 89
God Stats
10W - 8L
1,494 SR
Queue Stats
218W - 189L
1,537 Elo+
Party 1
Thor
Thor
marco_barboza1
Thor
Level 33
God Stats
20W - 25L
1,484 SR
Queue Stats
31W - 38L
1,412 Elo+
Solo
Team Averages
Level 91
1,548 SR
1,523 Elo+

VS

Team Averages
Level 92
1,484 SR
1,494 Elo+
Ymir
Ymir
BLOODY_BLUE_MOO
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,439 Elo+
Solo
Scylla
Scylla
HonuWa
Scylla
Level 68
God Stats
4W - 8L
1,463 SR
Queue Stats
185W - 229L
1,454 Elo+
Solo
Medusa
Medusa
NepoLlirg402
Medusa
Level 106
God Stats
12W - 18L
1,481 SR
Queue Stats
216W - 215L
1,519 Elo+
Solo
Da Ji
Da Ji
Spartaus
Da Ji
Level 139
God Stats
21W - 22L
1,512 SR
Queue Stats
383W - 384L
1,574 Elo+
Solo
Guan Yu
Guan Yu
rave master777
Guan Yu
Level 113
God Stats
21W - 27L
1,466 SR
Queue Stats
91W - 99L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,358
464
4,474
8,497
2,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
20
17 / 1 / 0
12,081
671
16,895
12,394
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Khepri
14
0 / 2 / 9
8,591
477
6,414
8,143
7,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
buzzer849
Kuzenbo
17
4 / 0 / 4
10,338
574
11,141
14,365
13,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 3 / 9
9,329
518
8,009
12,535
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,104
395
4,445
13,571
10,179
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
HonuWa
Scylla
15
2 / 7 / 1
9,218
512
7,021
9,174
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
2 / 5 / 1
8,424
468
7,519
12,596
3,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Spartaus
Da Ji
14
1 / 5 / 1
8,084
449
8,109
13,501
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 1
8,551
475
9,894
18,488
17,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
28
Kills
6
6
Deaths
28
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Scylla
HonuWa
Scylla
2
7
1
0.36
W
3
0
1
3.5
L
Medusa
2
5
1
0.5
W
Scylla
17
1
0
17
L
Da Ji
Spartaus
Da Ji
1
5
1
0.3
W
Khepri
0
2
9
2.25
W
Kuzenbo
buzzer849
Kuzenbo
4
0
4
6
W
4
3
9
2.83
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
36,988
55,934
Taken
67,330
33,700
Mitigated
38,669
22,825
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,445
872
231
1,460
13,571
10,179
0
5,752
7,819
18,380
0
L
Scylla
HonuWa
Scylla
7,021
442
0
883
9,174
2,409
0
6,692
2,482
48,785
0
W
4,474
3,686
0
4,400
8,497
2,305
480
694
7,803
0
58,586
L
Medusa
7,519
2,281
0
3,719
12,596
3,383
0
5,063
7,533
0
60,132
W
Scylla
16,895
3,100
0
5,667
12,394
5,193
0
3,729
8,479
100,588
0
L
Da Ji
Spartaus
Da Ji
8,109
2,290
0
3,755
13,501
4,734
0
5,309
8,192
0
61,994
W
Khepri
6,414
18
1,796
1,706
8,143
7,690
42
3,400
4,635
26,341
0
W
Kuzenbo
buzzer849
Kuzenbo
11,141
3,696
0
5,283
14,365
13,564
438
794
13,509
69,387
0
W
8,009
2,310
0
3,973
12,535
4,948
348
2,412
10,042
0
59,573
L
9,894
2,765
276
6,251
18,488
17,964
1,030
11,881
6,607
0
57,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,697
Gold Earned
41,381
559
Minions Killed
408
0
Camps Cleared
0
1,637,808
Distance Traveled
1,595,863
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,104
395
27
2
0
312,220
4
L
Scylla
9,218
512
100
6
0
316,587
4
W
Rama
8,358
464
125
7
0
301,526
2
L
Medusa
8,424
468
92
5
0
317,293
11
W
Scylla
12,081
671
173
10
0
351,080
1
L
Da Ji
8,084
449
83
5
0
351,884
0
W
Khepri
8,591
477
25
1
0
323,332
5
W
Kuzenbo
10,338
574
133
7
0
310,331
5
W
Thor
9,329
518
103
6
0
351,539
0
L
Guan Yu
8,551
475
106
6
0
297,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role