Player Matchup

Izanami
Izanami
Boarhat_Fisher
Izanami
Level 69
God Stats
6W - 4L
1,526 SR
Queue Stats
290W - 370L
1,314 Elo+
Solo
Awilix
Awilix
Good Vibes 1537
Awilix
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 111L
1,297 Elo+
Party 1
Heimdallr
Heimdallr
JOAOPAULO777812
Heimdallr
Level 46
God Stats
6W - 7L
1,387 SR
Queue Stats
178W - 236L
1,300 Elo+
Solo
Janus
Janus
ScaryJoey271991
Janus
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
91W - 122L
1,269 Elo+
Solo
Anubis
Anubis
VexingorcTTV
Anubis
Level 77
God Stats
4W - 14L
1,281 SR
Queue Stats
437W - 500L
1,318 Elo+
Party 1
Team Averages
Level 72
1,439 SR
1,300 Elo+

VS

Team Averages
Level 94
1,417 SR
1,299 Elo+
Gilgamesh
Gilgamesh
Arlequín13
Gilgamesh
Level 126
God Stats
25W - 23L
1,502 SR
Queue Stats
886W - 1,062L
1,307 Elo+
Party 2
Ra
Ra
DannyLion69
Ra
Level 53
God Stats
9W - 13L
1,500 SR
Queue Stats
106W - 123L
1,188 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KappenHook
Ah Muzen Cab
Level 102
God Stats
0W - 2L
1,226 SR
Queue Stats
185W - 211L
1,331 Elo+
Solo
Anubis
Anubis
NaerysII
Anubis
Level 85
God Stats
2W - 5L
1,400 SR
Queue Stats
241W - 335L
1,287 Elo+
Party 2
Thor
Thor
alltimewasted777
Thor
Level 106
God Stats
4W - 5L
1,456 SR
Queue Stats
581W - 700L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 6
13,069
653
17,585
18,847
8,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 3 / 2
9,487
474
3,867
11,413
6,475
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
JOAOPAULO777812
Heimdallr
16
1 / 3 / 1
9,967
498
5,595
11,631
4,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 1
8,530
427
2,158
4,480
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
8 / 4 / 5
11,483
574
10,587
12,511
5,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arlequín13
Gilgamesh
16
3 / 2 / 3
10,134
507
7,741
10,807
4,906
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 7 / 1
8,088
404
2,477
10,214
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
KappenHook
Ah Muzen Cab
19
3 / 3 / 1
11,026
551
8,000
9,092
2,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
NaerysII
Anubis
12
3 / 4 / 3
8,673
434
9,186
10,831
3,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 6 / 1
10,543
527
8,230
17,484
11,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
22
Kills
14
15
Deaths
22
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arlequín13
Gilgamesh
3
2
3
2.25
W
11
4
6
3.5
L
0
7
1
0.07
W
2
3
2
1
W
Heimdallr
JOAOPAULO777812
Heimdallr
1
3
1
0.5
L
Ah Muzen Cab
KappenHook
Ah Muzen Cab
3
3
1
1.17
L
Anubis
NaerysII
Anubis
3
4
3
1.13
W
0
1
1
0.5
W
Anubis
8
4
5
2.63
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,792
Damage
35,634
58,882
Taken
58,428
26,308
Mitigated
25,086
19,117
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arlequín13
Gilgamesh
7,741
1,431
0
2,604
10,807
4,906
1,777
1,463
9,298
0
65,862
W
17,585
10,402
98
9,175
18,847
8,965
3,769
3,201
15,646
0
118,410
L
2,477
485
108
2,560
10,214
2,594
342
790
9,374
44,642
0
W
3,867
1,798
0
0
11,413
6,475
260
2,964
8,449
0
47,217
W
Heimdallr
JOAOPAULO777812
Heimdallr
5,595
3,929
0
4,711
11,631
4,462
807
1,036
10,595
0
59,157
L
Ah Muzen Cab
KappenHook
Ah Muzen Cab
8,000
2,840
0
3,869
9,092
2,458
0
206
8,886
0
78,290
L
Anubis
NaerysII
Anubis
9,186
206
64
3,697
10,831
3,865
386
6,174
4,565
26,734
0
W
2,158
470
0
0
4,480
1,217
1,213
522
3,958
35,808
0
W
Anubis
10,587
611
0
5,133
12,511
5,189
1,945
3,940
8,571
58,988
0
L
8,230
2,640
120
2,679
17,484
11,263
0
3,884
13,560
0
57,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
48,464
564
Minions Killed
492
0
Camps Cleared
0
1,714,385
Distance Traveled
1,667,610
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,134
507
132
7
0
354,699
4
W
Izanami
13,069
653
191
10
0
350,605
0
L
Ra
8,088
404
82
4
0
322,084
2
W
Awilix
9,487
474
80
4
0
414,758
0
W
Heimdallr
9,967
498
111
6
0
302,630
0
L
Ah Muzen Cab
11,026
551
144
7
0
382,693
1
L
Anubis
8,673
434
38
2
0
247,105
1
W
Janus
8,530
427
80
4
0
336,733
0
W
Anubis
11,483
574
102
5
0
309,659
6
L
Thor
10,543
527
96
5
0
361,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role