Player Matchup

Chiron
Chiron
Gold IV
AnEagleArcher73
Chiron
Gold IV
Level 126
God Stats
1W - 4L
1,377 SR
Queue Stats
125W - 123L
1,340 MMR
Solo
Chaac
Chaac
Gold V
Cancer_SA
Chaac
Gold V
Level 60
God Stats
0W - 1L
1,513 SR
Queue Stats
42W - 53L
1,375 MMR
Solo
Athena
Athena
Bronze III
DeViLlIkECooKIE
Athena
Bronze III
Level 125
God Stats
0W - 1L
1,471 SR
Queue Stats
6W - 15L
1,403 MMR
Solo
Janus
Janus
Silver I
nentar65
Janus
Silver I
Level 107
God Stats
1W - 2L
1,581 SR
Queue Stats
19W - 26L
1,338 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
xAero_Tib3rius
Tsukuyomi
Bronze III
Level 37
God Stats
4W - 5L
1,693 SR
Queue Stats
4W - 7L
1,438 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,527 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,541 SR
1,462 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver II
Philip_aka_ttv
Ravana
Silver II
Level 89
God Stats
1W - 0L
1,421 SR
Queue Stats
4W - 3L
1,540 MMR
Party 1
Thoth
Thoth
Gold V
cibuX11X
Thoth
Gold V
Level 119
God Stats
1W - 0L
1,592 SR
Queue Stats
98W - 98L
1,486 MMR
Party 3
Izanami
Izanami
Silver I
juiicy I melOnz
Izanami
Silver I
Level 107
God Stats
4W - 2L
1,503 SR
Queue Stats
70W - 67L
1,362 MMR
Solo
Sylvanus
Sylvanus
Gold IV
thedarkjedi222
Sylvanus
Gold IV
Level 100
God Stats
5W - 2L
1,688 SR
Queue Stats
118W - 123L
1,421 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
8,759
438
7,414
17,043
3,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Cancer_SA
Chaac
15
1 / 6 / 2
9,137
457
10,746
21,617
24,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 8 / 4
8,413
421
5,522
22,377
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
nentar65
Janus
15
5 / 7 / 1
9,970
499
11,110
13,596
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
xAero_Tib3rius
Tsukuyomi
16
3 / 7 / 5
10,234
512
10,804
20,706
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ArtioTiamatPersephoneOdinGilgamesh

VS

Bans
FenrirRamaAchillesMorgan Le FayYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 1 / 11
10,942
547
19,412
16,862
18,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 1 / 6
11,413
571
19,659
10,653
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
cibuX11X
Thoth
18
11 / 4 / 9
11,338
567
14,127
11,276
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 7
11,187
559
12,506
12,474
4,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
15
3 / 5 / 17
9,401
470
10,353
17,157
19,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
14
Kills
37
37
Deaths
14
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
11
11.5
L
3
9
2
0.44
L
Chaac
Cancer_SA
Chaac
1
6
2
0.33
L
2
8
4
0.5
W
10
1
6
13
W
Thoth
cibuX11X
Thoth
11
4
9
3.88
W
7
3
7
3.5
L
Janus
nentar65
Janus
5
7
1
0.79
W
Sylvanus
3
5
17
2.3
L
Tsukuyomi
xAero_Tib3rius
Tsukuyomi
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,596
Damage
76,057
95,339
Taken
68,422
53,999
Mitigated
53,025
20,470
Healing
24,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,412
623
1,195
7,065
16,862
18,620
0
1,827
15,001
66,465
0
L
7,414
4,813
378
5,502
17,043
3,247
1,379
4,628
12,313
0
48,819
L
Chaac
Cancer_SA
Chaac
10,746
2,183
0
5,566
21,617
24,162
369
9,406
10,505
544
55,509
L
5,522
1,228
447
2,254
22,377
17,080
0
9,702
12,148
21,833
0
W
19,659
5,656
0
3,848
10,653
6,128
331
2,573
7,952
0
79,623
W
Thoth
cibuX11X
Thoth
14,127
341
0
1,393
11,276
4,136
0
3,283
7,773
62,978
0
W
12,506
9,079
0
4,833
12,474
4,701
2,270
2,185
10,199
0
105,487
L
Janus
nentar65
Janus
11,110
313
0
975
13,596
3,503
0
7,616
5,570
60,744
0
W
Sylvanus
10,353
2,571
1,809
4,193
17,157
19,440
88
6,556
10,261
25,515
9,687
L
Tsukuyomi
xAero_Tib3rius
Tsukuyomi
10,804
2,883
0
5,348
20,706
6,007
43
8,431
11,761
0
64,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
54,281
470
Minions Killed
592
0
Camps Cleared
0
1,802,201
Distance Traveled
1,916,207
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,942
547
131
7
0
382,466
1
L
Chiron
8,759
438
91
5
0
327,363
13
L
Chaac
9,137
457
123
6
0
354,159
3
L
Athena
8,413
421
25
1
0
384,236
8
W
Ravana
11,413
571
122
6
0
448,406
3
W
Thoth
11,338
567
114
6
0
384,508
1
W
Izanami
11,187
559
174
9
0
356,887
2
L
Janus
9,970
499
134
7
0
344,855
2
W
Sylvanus
9,401
470
51
3
0
343,940
5
L
Tsukuyomi
10,234
512
97
5
0
391,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role