Player Matchup

Da Ji
Da Ji
OKAMY96
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,647 Elo+
Solo
Chaac
Chaac
luhsambo
Chaac
Level 121
God Stats
13W - 6L
1,922 SR
Queue Stats
61W - 50L
1,703 Elo+
Party 1
Poseidon
Poseidon
ovowilson
Poseidon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,658 Elo+
Party 1
Team Averages
Level 49
1,641 SR
1,669 Elo+

VS

Team Averages
Level 40
1,592 SR
1,620 Elo+
Thanatos
Thanatos
BrickSquadCrook
Thanatos
Level 25
God Stats
29W - 13L
1,706 SR
Queue Stats
160W - 74L
1,697 Elo+
Solo
Hercules
Hercules
GnomeGnome17
Hercules
Level 28
God Stats
13W - 8L
1,580 SR
Queue Stats
192W - 131L
1,628 Elo+
Party 2
Merlin
Merlin
Human_Torch17
Merlin
Level 68
God Stats
26W - 11L
1,491 SR
Queue Stats
234W - 179L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
OKAMY96
Da Ji
3
0 / 2 / 0
8,599
453
90
1,935
467
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
luhsambo
Chaac
18
8 / 3 / 5
13,323
701
27,302
30,995
44,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ovowilson
Poseidon
16
5 / 11 / 6
12,126
638
16,046
18,947
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 6 / 8
12,335
649
13,318
20,924
13,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
GnomeGnome17
Hercules
17
7 / 3 / 5
13,635
718
18,833
29,599
29,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 7
11,659
614
11,818
9,812
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
13
Kills
14
16
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
6
8
1.5
W
Hercules
GnomeGnome17
Hercules
7
3
5
3.17
W
2
4
7
1.38
L
Da Ji
OKAMY96
Da Ji
0
2
0
0
L
Chaac
luhsambo
Chaac
8
3
5
3.5
L
Poseidon
ovowilson
Poseidon
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
43,969
51,877
Taken
60,335
49,056
Mitigated
46,989
14,459
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,318
2,944
0
9,886
20,924
13,703
0
5,177
14,794
0
44,117
W
Hercules
GnomeGnome17
Hercules
18,833
4,083
0
11,776
29,599
29,444
125
9,742
18,848
0
42,674
W
11,818
938
102
1,426
9,812
3,842
1,139
2,695
6,651
49,830
0
L
Da Ji
OKAMY96
Da Ji
90
0
0
0
1,935
467
0
891
998
0
1,052
L
Chaac
luhsambo
Chaac
27,302
3,854
0
11,891
30,995
44,140
0
7,339
21,232
765
51,485
L
Poseidon
ovowilson
Poseidon
16,046
1,650
123
2,445
18,947
4,449
244
3,353
14,767
60,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
37,629
165
Minions Killed
212
5
Camps Cleared
11
728,246
Distance Traveled
1,088,330
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,335
649
59
3
7
375,315
3
W
Hercules
13,635
718
55
3
2
396,670
2
W
Merlin
11,659
614
98
5
2
316,345
3
L
Da Ji
8,599
453
1
0
0
16,763
0
L
Chaac
13,323
701
70
4
2
419,391
2
L
Poseidon
12,126
638
94
5
3
292,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role