Player Matchup

Yemoja
Yemoja
ChadOnSmite
Yemoja
Level 149
God Stats
3W - 2L
1,728 SR
Queue Stats
290W - 209L
1,650 Elo+
Party 3
Apollo
Apollo
GreatKonflict
Apollo
Level 146
God Stats
28W - 13L
1,612 SR
Queue Stats
338W - 280L
1,590 Elo+
Party 3
Pele
Pele
TIKKYMON
Pele
Level 26
God Stats
10W - 12L
1,657 SR
Queue Stats
112W - 114L
1,559 Elo+
Party 2
Chronos
Chronos
bdove123
Chronos
Level 25
God Stats
0W - 2L
1,339 SR
Queue Stats
7W - 9L
1,548 Elo+
Party 3
Odin
Odin
itzPosty
Odin
Level 57
God Stats
15W - 15L
1,628 SR
Queue Stats
257W - 244L
1,569 Elo+
Party 2
Team Averages
Level 81
1,592 SR
1,583 Elo+

VS

Team Averages
Level 104
1,664 SR
1,669 Elo+
Sobek
Sobek
JurnitTheGreat
Sobek
Level 136
God Stats
3W - 1L
1,570 SR
Queue Stats
162W - 123L
1,711 Elo+
Party 1
Thoth
Thoth
Marconut3
Thoth
Level 44
God Stats
6W - 1L
1,941 SR
Queue Stats
212W - 65L
1,862 Elo+
Party 1
Hou Yi
Hou Yi
Twixkage
Hou Yi
Level 139
God Stats
7W - 6L
1,567 SR
Queue Stats
611W - 471L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hypershrike
Morgan Le Fay
Level 42
God Stats
7W - 6L
1,550 SR
Queue Stats
40W - 45L
1,443 Elo+
Solo
Ne Zha
Ne Zha
iluvaphromains
Ne Zha
Level 160
God Stats
9W - 3L
1,693 SR
Queue Stats
302W - 154L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 4 / 0
5,780
445
3,314
10,513
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
6,236
480
5,130
9,812
2,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
12
3 / 5 / 2
7,201
554
4,170
11,590
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
bdove123
Chronos
10
1 / 6 / 3
6,334
487
2,804
8,183
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
14
1 / 1 / 3
7,985
614
3,657
5,859
3,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 12
5,960
458
4,921
9,156
7,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Marconut3
Thoth
13
9 / 2 / 7
7,893
607
11,405
5,869
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Twixkage
Hou Yi
13
2 / 0 / 1
7,369
567
5,340
5,974
1,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
hypershrike
Morgan Le Fay
13
2 / 2 / 1
7,127
548
3,900
6,651
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 1 / 9
7,788
599
8,750
6,888
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
20
20
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
0
0
L
1
4
0
0.25
W
0
1
12
6
W
Thoth
Marconut3
Thoth
9
2
7
6.25
L
Pele
3
5
2
0.8
W
Hou Yi
Twixkage
Hou Yi
2
0
1
2.5
L
Chronos
bdove123
Chronos
1
6
3
0.42
W
Morgan Le Fay
hypershrike
Morgan Le Fay
2
2
1
1.25
W
7
1
9
11.5
L
Odin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
34,316
45,957
Taken
34,538
18,631
Mitigated
15,627
10,754
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,314
825
612
1,864
10,513
6,971
0
5,207
5,116
14,845
0
L
5,130
2,308
0
1,560
9,812
2,222
0
1,572
8,121
0
42,960
W
4,921
412
0
3,591
9,156
7,889
0
2,800
6,356
19,970
0
W
Thoth
Marconut3
Thoth
11,405
559
81
1,687
5,869
1,543
0
2,028
3,841
42,728
0
L
Pele
4,170
1,667
0
3,804
11,590
3,471
0
5,320
6,026
0
39,528
W
Hou Yi
Twixkage
Hou Yi
5,340
2,379
0
2,990
5,974
1,672
285
533
5,441
0
56,383
L
Chronos
bdove123
Chronos
2,804
1,206
0
1,006
8,183
2,439
0
3,726
4,223
27,764
0
W
Morgan Le Fay
hypershrike
Morgan Le Fay
3,900
1,169
0
1,523
6,651
2,428
0
0
6,651
40,568
0
W
8,750
3,149
0
3,552
6,888
2,095
30
757
6,131
0
46,319
L
Odin
3,657
1,753
0
1,908
5,859
3,528
230
3,777
2,076
0
48,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
36,137
346
Minions Killed
388
0
Camps Cleared
0
1,252,526
Distance Traveled
1,262,443
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,780
445
29
2
0
240,456
4
L
Apollo
6,236
480
73
6
0
253,052
5
W
Sobek
5,960
458
33
3
0
267,180
6
W
Thoth
7,893
607
89
7
0
259,945
2
L
Pele
7,201
554
73
6
0
259,611
2
W
Hou Yi
7,369
567
106
8
0
245,476
8
L
Chronos
6,334
487
50
4
0
225,979
3
W
Morgan Le Fay
7,127
548
92
7
0
198,958
3
W
Ne Zha
7,788
599
68
5
0
290,884
4
L
Odin
7,985
614
121
9
0
273,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role