Player Matchup

Da Ji
Da Ji
AnoukiIkuona
Da Ji
Level 69
God Stats
6W - 8L
1,424 SR
Queue Stats
106W - 106L
1,420 Elo+
Solo
Cerberus
Cerberus
LordApolloJJPX
Cerberus
Level 56
God Stats
12W - 14L
1,351 SR
Queue Stats
298W - 440L
1,350 Elo+
Party 1
Set
Set
RustKiller22
Set
Level 49
God Stats
1W - 3L
1,094 SR
Queue Stats
233W - 373L
1,309 Elo+
Party 1
Baba Yaga
Baba Yaga
binho_AKAT
Baba Yaga
Level 84
God Stats
5W - 4L
1,398 SR
Queue Stats
409W - 453L
1,444 Elo+
Solo
Heimdallr
Heimdallr
siri-ruivo
Heimdallr
Level 25
God Stats
16W - 29L
1,320 SR
Queue Stats
79W - 158L
1,215 Elo+
Party 1
Team Averages
Level 57
1,317 SR
1,348 Elo+

VS

Team Averages
Level 51
1,400 SR
1,298 Elo+
Charybdis
Charybdis
Bam1709
Charybdis
Level 36
God Stats
0W - 5L
1,101 SR
Queue Stats
18W - 41L
1,244 Elo+
Party 3
Baba Yaga
Baba Yaga
Rock2310
Baba Yaga
Level 39
God Stats
3W - 3L
1,579 SR
Queue Stats
57W - 72L
1,318 Elo+
Party 2
Bastet
Bastet
Rodrigaobrgamer
Bastet
Level 94
God Stats
0W - 1L
1,322 SR
Queue Stats
130W - 130L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
sapato_aliado
Zhong Kui
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 75L
1,277 Elo+
Party 3
Odin
Odin
skyy21
Odin
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 153L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 9
16,235
580
20,477
16,881
10,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
20
8 / 4 / 15
15,515
554
20,864
23,559
28,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 6 / 8
14,846
530
13,418
23,519
15,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
binho_AKAT
Baba Yaga
20
7 / 2 / 3
16,185
578
14,736
14,716
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
siri-ruivo
Heimdallr
18
6 / 10 / 13
13,426
480
15,522
22,171
9,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bam1709
Charybdis
19
7 / 7 / 5
12,361
441
10,520
20,855
7,091
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Rock2310
Baba Yaga
20
7 / 4 / 3
14,090
503
17,275
21,370
8,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
3 / 8 / 5
12,050
430
8,329
23,404
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
sapato_aliado
Zhong Kui
16
4 / 16 / 5
10,904
389
12,673
25,425
15,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
skyy21
Odin
18
3 / 2 / 4
11,375
406
8,773
21,095
18,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
37
Kills
24
24
Deaths
37
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
L
Charybdis
Bam1709
Charybdis
7
7
5
1.36
W
Cerberus
8
4
15
3.88
L
Baba Yaga
Rock2310
Baba Yaga
7
4
3
2.13
L
3
8
5
0.69
W
4
6
8
1.33
W
Baba Yaga
binho_AKAT
Baba Yaga
7
2
3
4.25
L
Zhong Kui
sapato_aliado
Zhong Kui
4
16
5
0.41
W
Heimdallr
siri-ruivo
Heimdallr
6
10
13
1.25
L
Odin
skyy21
Odin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,017
Damage
57,570
100,846
Taken
112,149
71,300
Mitigated
58,943
28,792
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,477
4,891
0
5,915
16,881
10,525
1,171
5,617
11,128
0
104,566
L
Charybdis
Bam1709
Charybdis
10,520
2,878
0
2,327
20,855
7,091
964
7,829
12,998
0
67,252
W
Cerberus
20,864
725
1,600
6,620
23,559
28,371
1,718
5,399
18,012
73,435
0
L
Baba Yaga
Rock2310
Baba Yaga
17,275
986
0
6,140
21,370
8,945
588
7,037
13,832
113,754
0
L
8,329
3,407
0
3,189
23,404
9,142
156
6,206
17,074
0
75,579
W
13,418
7,167
0
5,034
23,519
15,791
6,908
5,278
17,495
0
97,382
W
Baba Yaga
binho_AKAT
Baba Yaga
14,736
524
0
4,736
14,716
7,364
2,309
8,331
6,338
101,846
0
L
Zhong Kui
sapato_aliado
Zhong Kui
12,673
1,755
0
345
25,425
15,094
675
9,950
15,395
39,882
0
W
Heimdallr
siri-ruivo
Heimdallr
15,522
6,783
712
4,175
22,171
9,249
5,069
6,903
15,217
0
91,229
L
Odin
skyy21
Odin
8,773
3,285
0
3,332
21,095
18,671
653
3,739
17,250
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,207
Gold Earned
60,780
674
Minions Killed
501
0
Camps Cleared
0
2,620,673
Distance Traveled
2,518,978
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,235
580
122
4
0
595,384
9
L
Charybdis
12,361
441
89
3
0
495,850
1
W
Cerberus
15,515
554
125
4
0
529,835
0
L
Baba Yaga
14,090
503
171
6
0
499,848
3
L
Bastet
12,050
430
118
4
0
501,431
14
W
Set
14,846
530
151
5
0
521,587
1
W
Baba Yaga
16,185
578
186
7
0
525,247
2
L
Zhong Kui
10,904
389
48
2
0
554,436
2
W
Heimdallr
13,426
480
90
3
0
448,620
1
L
Odin
11,375
406
75
3
0
467,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role