Player Matchup

Chaac
Chaac
DaMedic
Chaac
Level 45
God Stats
8W - 17L
1,565 SR
Queue Stats
16W - 43L
1,238 Elo+
Party 1
Thor
Thor
II Mitch ll
Thor
Level 89
God Stats
1W - 2L
1,113 SR
Queue Stats
9W - 30L
1,211 Elo+
Party 1
Anubis
Anubis
ll BigSmooth ll
Anubis
Level 87
God Stats
2W - 1L
1,409 SR
Queue Stats
12W - 27L
1,231 Elo+
Party 1
Team Averages
Level 74
1,362 SR
1,227 Elo+

VS

Team Averages
Level 62
1,545 SR
1,335 Elo+
Thanatos
Thanatos
DebtlessSun5097
Thanatos
Level 107
God Stats
1W - 3L
1,558 SR
Queue Stats
63W - 81L
1,440 Elo+
Solo
Yemoja
Yemoja
ThirdWorld09
Yemoja
Level 5
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Ao Kuang
Ao Kuang
rokses2
Ao Kuang
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 315L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaMedic
Chaac
15
10 / 6 / 12
12,598
787
17,409
15,500
16,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 3 / 17
11,708
732
9,888
9,995
5,354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 0 / 13
12,686
793
15,830
8,890
4,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 13 / 4
9,398
587
7,148
15,832
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
0 / 6 / 6
9,192
575
4,086
19,110
16,872
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
rokses2
Ao Kuang
13
4 / 10 / 3
10,523
658
8,783
20,857
6,822
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
29
Kills
6
9
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaMedic
Chaac
10
6
12
2.67
L
Thanatos
2
13
4
0.31
W
7
3
17
5.17
L
Yemoja
0
6
6
0.5
W
12
0
13
18.5
L
Ao Kuang
rokses2
Ao Kuang
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,127
Damage
20,017
34,385
Taken
55,799
26,295
Mitigated
28,370
10,529
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaMedic
Chaac
17,409
1,346
311
2,440
15,500
16,623
420
5,632
8,783
0
27,950
L
Thanatos
7,148
1,295
0
4,575
15,832
4,676
0
4,936
10,896
0
23,388
W
9,888
1,985
0
985
9,995
5,354
417
4,810
5,185
0
29,144
L
Yemoja
4,086
752
1,145
165
19,110
16,872
0
5,193
13,917
17,623
0
W
15,830
425
0
6,793
8,890
4,318
631
2,743
6,147
68,105
0
L
Ao Kuang
rokses2
Ao Kuang
8,783
2,400
0
1,147
20,857
6,822
0
6,279
14,578
32,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
29,113
176
Minions Killed
93
10
Camps Cleared
4
868,155
Distance Traveled
680,416
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,598
787
29
2
1
290,307
1
L
Thanatos
9,398
587
31
2
3
208,372
0
W
Thor
11,708
732
48
3
2
282,826
0
L
Yemoja
9,192
575
15
1
0
235,583
0
W
Anubis
12,686
793
99
6
7
295,022
1
L
Ao Kuang
10,523
658
47
3
1
236,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role