Player Matchup

Ravana
Ravana
 
Ravana
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Narrex32
Hun Batz
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
28W - 28L
1,398 Elo+
Party 1
Ratatoskr
Ratatoskr
rhlursen
Ratatoskr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,398 Elo+
Party 1
Team Averages
Level 59
1,425 SR
1,432 Elo+

VS

Team Averages
Level 66
1,483 SR
1,631 Elo+
Bakasura
Bakasura
ChilledMilk101
Bakasura
Level 28
God Stats
1W - 0L
1,274 SR
Queue Stats
193W - 112L
1,681 Elo+
Party 2
Mulan
Mulan
StonerSenpai
Mulan
Level 142
God Stats
1W - 0L
1,450 SR
Queue Stats
46W - 35L
1,540 Elo+
Solo
Persephone
Persephone
Yeeticuss
Persephone
Level 29
God Stats
26W - 6L
1,725 SR
Queue Stats
128W - 68L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 4 / 8
8,058
672
7,519
12,897
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Narrex32
Hun Batz
13
6 / 5 / 5
9,272
773
10,581
13,195
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
rhlursen
Ratatoskr
12
4 / 6 / 6
8,794
733
5,002
9,431
5,572
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
7 / 3 / 7
10,165
847
9,573
10,713
6,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 5 / 11
9,106
759
8,112
13,546
18,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Yeeticuss
Persephone
13
4 / 4 / 11
9,904
825
11,605
8,791
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
15
15
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
8
1.5
W
Bakasura
7
3
7
3.5
L
Hun Batz
Narrex32
Hun Batz
6
5
5
1.7
W
4
5
11
1.9
W
Persephone
Yeeticuss
Persephone
4
4
11
2.38
L
Ratatoskr
rhlursen
Ratatoskr
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
29,290
35,523
Taken
33,050
18,319
Mitigated
31,024
1,301
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,519
2,647
0
884
12,897
7,373
0
2,480
8,629
0
25,472
W
Bakasura
9,573
6,346
0
2,524
10,713
6,415
1,460
168
10,545
0
25,528
L
Hun Batz
Narrex32
Hun Batz
10,581
1,748
0
417
13,195
5,374
0
5,500
6,882
0
28,133
W
8,112
1,306
0
1,978
13,546
18,446
400
172
13,374
0
23,476
W
Persephone
Yeeticuss
Persephone
11,605
954
0
1,252
8,791
6,163
478
0
8,787
34,697
0
L
Ratatoskr
rhlursen
Ratatoskr
5,002
1,614
0
0
9,431
5,572
0
3,098
5,460
0
16,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
29,175
104
Minions Killed
132
4
Camps Cleared
7
655,162
Distance Traveled
678,882
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,058
672
44
4
2
212,012
3
W
Bakasura
10,165
847
48
4
5
238,955
2
L
Hun Batz
9,272
773
46
4
2
223,179
0
W
Mulan
9,106
759
25
2
1
210,363
3
W
Persephone
9,904
825
59
5
1
229,564
1
L
Ratatoskr
8,794
733
14
1
0
219,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role