Player Matchup

Chronos
Chronos
Gvvin
Chronos
Level 122
God Stats
53W - 29L
1,640 SR
Queue Stats
173W - 174L
1,506 Elo+
Party 1
Charybdis
Charybdis
Hobbit13
Charybdis
Level 107
God Stats
19W - 34L
1,527 SR
Queue Stats
144W - 169L
1,487 Elo+
Party 1
Hercules
Hercules
Hypperion96
Hercules
Level 145
God Stats
6W - 1L
1,682 SR
Queue Stats
218W - 226L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
Vyxix
Cernunnos
Level 61
God Stats
1W - 2L
1,483 SR
Queue Stats
12W - 14L
1,379 Elo+
Party 3
Merlin
Merlin
hilwse
Merlin
Level 26
God Stats
1W - 1L
1,846 SR
Queue Stats
17W - 21L
1,356 Elo+
Party 3
Team Averages
Level 92
1,636 SR
1,452 Elo+

VS

Team Averages
Level 82
1,360 SR
1,328 Elo+
Ra
Ra
Ls GigglePig
Ra
Level 74
God Stats
1W - 3L
1,394 SR
Queue Stats
12W - 23L
1,283 Elo+
Party 2
Discordia
Discordia
Ls JigglePig
Discordia
Level 53
God Stats
11W - 20L
1,403 SR
Queue Stats
12W - 23L
1,283 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ls WigglePig
Tsukuyomi
Level 80
God Stats
0W - 1L
1,247 SR
Queue Stats
12W - 23L
1,283 Elo+
Party 2
Achilles
Achilles
O M E N IlI
Achilles
Level 157
God Stats
27W - 24L
1,506 SR
Queue Stats
371W - 378L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Xx SH3D xX
Kuzenbo
Level 44
God Stats
4W - 14L
1,248 SR
Queue Stats
12W - 23L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gvvin
Chronos
20
17 / 0 / 12
16,059
1,004
26,073
12,388
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Hobbit13
Charybdis
19
5 / 1 / 13
12,203
763
10,764
13,263
5,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Hypperion96
Hercules
19
3 / 1 / 24
13,499
844
13,657
21,168
26,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Vyxix
Cernunnos
18
5 / 3 / 8
12,255
766
8,926
11,541
5,025
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
hilwse
Merlin
17
1 / 4 / 11
10,901
681
7,458
9,395
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 0
9,582
599
7,014
12,300
5,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Ls JigglePig
Discordia
18
3 / 5 / 3
11,548
722
13,429
14,710
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Ls WigglePig
Tsukuyomi
18
2 / 9 / 3
10,584
662
10,657
20,292
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
O M E N IlI
Achilles
18
3 / 7 / 2
10,603
663
8,889
18,656
9,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Xx SH3D xX
Kuzenbo
15
1 / 3 / 4
10,047
628
4,335
13,163
22,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
31
Kills
9
9
Deaths
31
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
Gvvin
Chronos
17
0
12
23
W
Charybdis
Hobbit13
Charybdis
5
1
13
11.5
W
Hercules
Hypperion96
Hercules
3
1
24
15
L
0
7
0
0
L
Discordia
Ls JigglePig
Discordia
3
5
3
0.9
L
Tsukuyomi
Ls WigglePig
Tsukuyomi
2
9
3
0.39
L
Achilles
O M E N IlI
Achilles
3
7
2
0.57
W
Cernunnos
Vyxix
Cernunnos
5
3
8
3
L
Kuzenbo
Xx SH3D xX
Kuzenbo
1
3
4
1
W
Merlin
hilwse
Merlin
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,878
Damage
44,324
67,755
Taken
79,121
46,734
Mitigated
51,757
25,698
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Gvvin
Chronos
26,073
7,487
0
4,060
12,388
5,948
2,493
4,242
8,146
85,451
0
W
Charybdis
Hobbit13
Charybdis
10,764
6,216
0
4,215
13,263
5,811
1,591
5,440
7,823
0
42,185
W
Hercules
Hypperion96
Hercules
13,657
2,658
637
12,827
21,168
26,024
1,304
6,316
14,852
167
35,029
L
7,014
140
1,069
2,162
12,300
5,345
0
5,399
6,861
41,984
0
L
Discordia
Ls JigglePig
Discordia
13,429
306
96
2,610
14,710
5,833
147
7,798
6,804
56,825
0
L
Tsukuyomi
Ls WigglePig
Tsukuyomi
10,657
619
0
3,897
20,292
8,627
0
7,825
12,383
0
42,261
L
Achilles
O M E N IlI
Achilles
8,889
1,780
0
3,160
18,656
9,771
0
6,339
12,197
0
42,151
W
Cernunnos
Vyxix
Cernunnos
8,926
5,110
0
1,323
11,541
5,025
2,574
5,860
5,681
0
40,514
L
Kuzenbo
Xx SH3D xX
Kuzenbo
4,335
1,300
0
414
13,163
22,181
0
6,549
6,456
9,677
0
W
Merlin
hilwse
Merlin
7,458
341
940
1,696
9,395
3,926
237
3,595
5,800
36,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,917
Gold Earned
52,364
397
Minions Killed
350
12
Camps Cleared
6
1,541,725
Distance Traveled
1,379,650
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
16,059
1,004
132
8
5
372,695
1
W
Charybdis
12,203
763
65
4
1
294,232
0
W
Hercules
13,499
844
56
4
2
341,956
3
L
Ra
9,582
599
88
6
0
288,915
5
L
Discordia
11,548
722
102
6
1
264,375
4
L
Tsukuyomi
10,584
662
75
5
4
306,814
0
L
Achilles
10,603
663
78
5
1
308,667
3
W
Cernunnos
12,255
766
83
5
2
263,663
3
L
Kuzenbo
10,047
628
7
0
0
210,879
1
W
Merlin
10,901
681
61
4
2
269,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role