Player Matchup

Kukulkan
Kukulkan
CreamCannon00
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,363 Elo+
Party 1
Bellona
Bellona
D3ATHW1SH417
Bellona
Level 6
God Stats
4W - 2L
1,466 SR
Queue Stats
4W - 3L
1,302 Elo+
Party 1
Mercury
Mercury
Gobblês
Mercury
Level 8
God Stats
14W - 14L
1,314 SR
Queue Stats
205W - 184L
1,303 Elo+
Solo
Ra
Ra
JMonkey69
Ra
Level 8
God Stats
2W - 1L
1,557 SR
Queue Stats
13W - 16L
1,348 Elo+
Solo
Chaac
Chaac
QreefSniffer
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,363 Elo+
Party 1
Team Averages
Level 5
1,467 SR
1,336 Elo+

VS

Team Averages
Level 15
1,372 SR
1,366 Elo+
Neith
Neith
Boogaloo62
Neith
Level 28
God Stats
7W - 8L
1,561 SR
Queue Stats
87W - 66L
1,476 Elo+
Solo
Danzaburou
Danzaburou
ROGUERUNNER007
Danzaburou
Level 20
God Stats
1W - 5L
1,317 SR
Queue Stats
3W - 9L
1,260 Elo+
Party 2
Nemesis
Nemesis
bigbillhellscars
Nemesis
Level 5
God Stats
0W - 1L
1,290 SR
Queue Stats
6W - 4L
1,455 Elo+
Solo
Olorun
Olorun
diesel79
Olorun
Level 3
God Stats
0W - 3L
1,193 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2
Ah Puch
Ah Puch
famine1134
Ah Puch
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 201L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CreamCannon00
Kukulkan
20
14 / 3 / 17
16,261
1,251
33,858
10,474
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
D3ATHW1SH417
Bellona
20
8 / 5 / 16
13,951
1,073
13,128
18,853
19,364
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Gobblês
Mercury
20
7 / 7 / 15
13,752
1,058
13,102
17,399
6,503
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 7 / 19
13,970
1,075
15,153
17,797
6,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 22
15,160
1,166
20,917
27,324
35,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 10 / 11
15,208
1,170
21,240
23,853
10,591
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
ROGUERUNNER007
Danzaburou
19
3 / 8 / 7
12,773
983
12,002
20,553
8,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 13 / 6
16,192
1,246
29,620
30,095
15,848
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
diesel79
Olorun
19
0 / 8 / 7
11,745
903
16,936
20,369
8,696
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
famine1134
Ah Puch
20
0 / 2 / 10
12,486
960
6,876
8,965
5,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
66
41
Kills
25
25
Deaths
41
89
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
8
10
11
1.35
W
Kukulkan
CreamCannon00
Kukulkan
14
3
17
7.5
W
Bellona
D3ATHW1SH417
Bellona
8
5
16
3.2
W
Mercury
Gobblês
Mercury
7
7
15
2.07
W
4
7
19
1.93
W
8
3
22
6.33
L
Danzaburou
ROGUERUNNER007
Danzaburou
3
8
7
0.81
L
14
13
6
1.31
L
Olorun
diesel79
Olorun
0
8
7
0.44
L
Ah Puch
famine1134
Ah Puch
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,158
Damage
86,674
91,847
Taken
103,835
72,693
Mitigated
49,506
20,519
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
21,240
8,879
0
2,252
23,853
10,591
0
10,755
12,800
0
44,137
W
Kukulkan
CreamCannon00
Kukulkan
33,858
1,117
0
417
10,474
3,996
0
2,132
8,342
76,563
0
W
Bellona
D3ATHW1SH417
Bellona
13,128
3,872
0
545
18,853
19,364
0
3,579
15,274
241
21,171
W
Mercury
Gobblês
Mercury
13,102
4,409
0
388
17,399
6,503
0
3,075
13,202
0
19,393
W
15,153
1,303
3,948
4,991
17,797
6,905
0
4,578
13,219
59,903
0
W
20,917
1,769
539
9,691
27,324
35,925
0
10,448
16,876
4,450
30,914
L
Danzaburou
ROGUERUNNER007
Danzaburou
12,002
3,871
0
1,643
20,553
8,680
0
10,356
10,197
0
39,735
L
29,620
12,007
0
4,036
30,095
15,848
0
15,062
14,911
0
48,507
L
Olorun
diesel79
Olorun
16,936
7,861
583
3,377
20,369
8,696
0
10,890
9,479
51,100
0
L
Ah Puch
famine1134
Ah Puch
6,876
151
0
1,106
8,965
5,691
0
3,901
5,064
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,094
Gold Earned
68,404
303
Minions Killed
277
5
Camps Cleared
7
1,339,304
Distance Traveled
1,129,721
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,208
1,170
50
4
1
208,149
0
W
Kukulkan
16,261
1,251
109
8
1
269,284
0
W
Bellona
13,951
1,073
21
2
0
241,872
1
W
Mercury
13,752
1,058
17
1
2
343,392
0
W
Ra
13,970
1,075
110
8
2
223,084
0
W
Chaac
15,160
1,166
46
4
0
261,672
0
L
Danzaburou
12,773
983
54
4
1
227,247
0
L
Nemesis
16,192
1,246
38
3
5
271,654
1
L
Olorun
11,745
903
82
6
0
216,720
0
L
Ah Puch
12,486
960
53
4
0
205,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role