Player Matchup

Scylla
Scylla
Megelos
Scylla
Level 27
God Stats
22W - 37L
1,359 SR
Queue Stats
170W - 218L
1,439 Elo+
Solo
Nemesis
Nemesis
Shiroshokan
Nemesis
Level 5
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Neith
Neith
Stormkiller536
Neith
Level 104
God Stats
0W - 2L
1,295 SR
Queue Stats
8W - 19L
1,373 Elo+
Solo
Team Averages
Level 45
1,339 SR
1,355 Elo+

VS

Team Averages
Level 81
1,423 SR
1,402 Elo+
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jeff 6664285
Nu Wa
Level 27
God Stats
1W - 0L
1,301 SR
Queue Stats
32W - 56L
1,306 Elo+
Solo
Mulan
Mulan
patricio_unico1
Mulan
Level 111
God Stats
24W - 31L
1,469 SR
Queue Stats
509W - 674L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Megelos
Scylla
13
2 / 6 / 4
9,283
774
6,486
9,057
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shiroshokan
Nemesis
9
2 / 12 / 2
7,752
646
8,298
15,338
4,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 6 / 4
9,166
764
5,267
9,205
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
11 / 2 / 8
10,154
846
11,942
9,953
3,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 17
8,835
736
4,887
4,502
1,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
12 / 3 / 8
10,486
874
12,035
12,865
13,520
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
24
24
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
2
8
7.5
W
1
2
17
4.75
L
Scylla
Megelos
Scylla
2
6
4
0.67
L
Nemesis
Shiroshokan
Nemesis
2
12
2
0.25
L
3
6
4
0.83
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
28,864
33,600
Taken
27,320
10,135
Mitigated
18,349
4,702
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,942
6,529
0
2,026
9,953
3,578
1,003
3,053
6,676
0
36,414
W
4,887
2,438
0
1,183
4,502
1,251
874
1,204
3,126
18,945
0
L
Scylla
Megelos
Scylla
6,486
785
0
1,042
9,057
2,506
0
1,182
7,875
32,998
0
L
Nemesis
Shiroshokan
Nemesis
8,298
4,850
0
2,288
15,338
4,465
0
3,257
12,081
0
21,817
L
5,267
2,426
0
1,372
9,205
3,164
0
1,012
8,193
0
26,084
W
12,035
2,190
0
2,253
12,865
13,520
344
2,440
10,255
0
36,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
29,475
125
Minions Killed
142
2
Camps Cleared
10
543,342
Distance Traveled
647,856
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,154
846
55
5
5
201,931
3
W
Nu Wa
8,835
736
29
2
1
214,634
4
L
Scylla
9,283
774
60
5
1
186,279
2
L
Nemesis
7,752
646
20
2
1
183,271
1
L
Neith
9,166
764
45
4
0
173,792
2
W
Mulan
10,486
874
58
5
4
231,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role