Player Matchup

Ymir
Ymir
HAC201
Ymir
Level 9
God Stats
14W - 11L
1,500 SR
Queue Stats
256W - 310L
1,253 Elo+
Party 1
Heimdallr
Heimdallr
USMC Lt Saint
Heimdallr
Level 23
God Stats
11W - 13L
1,787 SR
Queue Stats
199W - 210L
1,355 Elo+
Party 1
Fenrir
Fenrir
Wolfang037
Fenrir
Level 5
God Stats
0W - 5L
1,158 SR
Queue Stats
1W - 7L
1,000 Elo+
Solo
Team Averages
Level 12
1,482 SR
1,203 Elo+

VS

Team Averages
Level 20
1,364 SR
1,347 Elo+
Jormungandr
Jormungandr
Cuttlefish1394
Jormungandr
Level 26
God Stats
4W - 1L
1,426 SR
Queue Stats
65W - 115L
1,337 Elo+
Solo
Thanatos
Thanatos
FateUchiha
Thanatos
Level 27
God Stats
5W - 1L
1,548 SR
Queue Stats
7W - 3L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
SicklePickle805
Tsukuyomi
Level 6
God Stats
1W - 2L
1,117 SR
Queue Stats
1W - 4L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HAC201
Ymir
14
1 / 4 / 7
10,936
576
7,786
18,447
16,355
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
USMC Lt Saint
Heimdallr
16
8 / 7 / 0
12,799
674
26,897
15,463
4,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Wolfang037
Fenrir
12
0 / 13 / 4
9,672
509
4,715
24,691
6,603
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cuttlefish1394
Jormungandr
16
3 / 2 / 16
12,022
633
12,354
20,596
19,885
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
FateUchiha
Thanatos
18
18 / 3 / 6
14,288
752
30,692
22,322
9,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
SicklePickle805
Tsukuyomi
15
3 / 4 / 13
12,212
643
8,387
11,684
4,234
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
24
24
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cuttlefish1394
Jormungandr
3
2
16
5.5
W
Thanatos
FateUchiha
Thanatos
18
3
6
7
L
Ymir
HAC201
Ymir
1
4
7
1.13
W
Tsukuyomi
SicklePickle805
Tsukuyomi
3
4
13
2.38
L
Heimdallr
USMC Lt Saint
Heimdallr
8
7
0
1.14
L
Fenrir
Wolfang037
Fenrir
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
51,433
58,601
Taken
54,602
27,839
Mitigated
34,102
8,823
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cuttlefish1394
Jormungandr
12,354
3,018
456
1,786
20,596
19,885
850
4,700
15,896
53,499
0
W
Thanatos
FateUchiha
Thanatos
30,692
16,504
476
15,659
22,322
9,983
1,280
2,571
19,751
0
54,915
L
Ymir
HAC201
Ymir
7,786
1,148
0
3,432
18,447
16,355
56
5,945
12,502
20,573
0
W
Tsukuyomi
SicklePickle805
Tsukuyomi
8,387
1,854
862
2,944
11,684
4,234
376
1,180
10,504
0
26,278
L
Heimdallr
USMC Lt Saint
Heimdallr
26,897
12,500
0
3,764
15,463
4,881
597
3,412
12,051
0
73,496
L
Fenrir
Wolfang037
Fenrir
4,715
938
213
1,414
24,691
6,603
230
3,435
21,256
0
13,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
38,522
141
Minions Killed
178
7
Camps Cleared
7
858,316
Distance Traveled
1,070,320
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,022
633
86
5
1
319,629
2
W
Thanatos
14,288
752
56
3
2
429,748
0
L
Ymir
10,936
576
26
1
1
296,884
2
W
Tsukuyomi
12,212
643
36
2
4
320,943
5
L
Heimdallr
12,799
674
101
5
5
275,206
3
L
Fenrir
9,672
509
14
1
1
286,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role