Player Matchup

Fenrir
Fenrir
Andres_avelar05
Fenrir
Level 49
God Stats
14W - 12L
1,508 SR
Queue Stats
80W - 97L
1,396 Elo+
Solo
Guan Yu
Guan Yu
ChicknNoodlSoop
Guan Yu
Level 45
God Stats
8W - 5L
1,608 SR
Queue Stats
252W - 267L
1,422 Elo+
Party 4
He Bo
He Bo
DeadORalive423d
He Bo
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 165L
1,409 Elo+
Party 3
Tyr
Tyr
Forever Angel96
Tyr
Level 47
God Stats
6W - 4L
1,474 SR
Queue Stats
272W - 283L
1,474 Elo+
Party 4
Rama
Rama
LleafyJr
Rama
Level 89
God Stats
3W - 3L
1,413 SR
Queue Stats
276W - 282L
1,384 Elo+
Party 3
Team Averages
Level 55
1,501 SR
1,417 Elo+

VS

Team Averages
Level 58
1,513 SR
1,404 Elo+
Ao Kuang
Ao Kuang
LoNgJoHnSiLvEr10
Ao Kuang
Level 29
God Stats
17W - 8L
1,705 SR
Queue Stats
168W - 161L
1,466 Elo+
Party 2
Loki
Loki
NoLungs-_-
Loki
Level 39
God Stats
0W - 3L
1,356 SR
Queue Stats
15W - 32L
1,309 Elo+
Party 1
Thoth
Thoth
Noo2005
Thoth
Level 87
God Stats
2W - 3L
1,534 SR
Queue Stats
241W - 264L
1,399 Elo+
Party 1
Ullr
Ullr
o Viintage o
Ullr
Level 89
God Stats
15W - 24L
1,468 SR
Queue Stats
649W - 651L
1,419 Elo+
Party 2
Cerberus
Cerberus
shobbit
Cerberus
Level 45
God Stats
1W - 3L
1,504 SR
Queue Stats
71W - 70L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,183
511
5,519
7,521
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 5
8,739
546
5,623
14,362
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 2 / 2
9,026
564
6,691
9,542
3,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 0
9,246
578
3,967
11,071
5,711
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
16
5 / 1 / 2
9,883
618
9,884
10,105
3,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,622
476
7,022
14,670
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 1
7,345
459
2,651
5,297
1,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Noo2005
Thoth
14
2 / 5 / 3
8,369
523
6,292
11,117
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 2
7,659
479
6,298
9,787
2,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
shobbit
Cerberus
6
2 / 3 / 1
5,578
349
2,337
6,877
3,059
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
10
10
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
3
4
5
1.38
W
5
2
2
3
W
1
2
0
0.5
W
Rama
5
1
2
6
L
2
5
3
0.7
L
2
0
1
2.5
L
Thoth
Noo2005
Thoth
2
5
3
0.7
L
2
3
2
1
L
Cerberus
shobbit
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,684
Damage
24,600
52,601
Taken
47,748
23,375
Mitigated
15,642
22,401
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,519
292
0
2,038
7,521
3,182
596
1,651
5,808
0
38,226
W
5,623
830
514
4,778
14,362
8,058
360
2,253
12,101
0
32,311
W
6,691
531
0
5,013
9,542
3,143
0
5,323
3,879
49,497
0
W
3,967
420
0
4,347
11,071
5,711
1,778
3,936
7,029
5,525
51,996
W
Rama
9,884
7,390
0
5,711
10,105
3,281
2,660
2,132
7,973
0
89,705
L
7,022
1,754
0
4,968
14,670
4,017
0
2,262
12,408
48,615
0
L
2,651
241
0
500
5,297
1,859
0
615
4,682
0
38,320
L
Thoth
Noo2005
Thoth
6,292
476
0
1,100
11,117
4,306
0
4,375
6,742
52,817
0
L
6,298
1,722
0
500
9,787
2,401
0
0
9,787
0
52,463
L
Cerberus
shobbit
Cerberus
2,337
162
0
1,962
6,877
3,059
0
0
6,877
9,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,077
Gold Earned
36,573
457
Minions Killed
381
0
Camps Cleared
0
1,608,598
Distance Traveled
1,372,649
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,183
511
58
4
0
356,604
0
W
Guan Yu
8,739
546
46
3
0
331,567
0
W
He Bo
9,026
564
102
6
0
312,356
4
W
Tyr
9,246
578
107
7
0
314,395
1
W
Rama
9,883
618
144
9
0
293,676
4
L
Ao Kuang
7,622
476
84
5
0
286,574
5
L
Loki
7,345
459
80
5
0
347,266
5
L
Thoth
8,369
523
108
7
0
295,333
3
L
Ullr
7,659
479
84
5
0
295,622
1
L
Cerberus
5,578
349
25
2
0
147,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role