Player Matchup

Gilgamesh
Gilgamesh
Artyrl
Gilgamesh
Level 149
God Stats
11W - 2L
1,880 SR
Queue Stats
99W - 93L
1,587 Elo+
Solo
Yemoja
Yemoja
Dramark
Yemoja
Level 158
God Stats
6W - 6L
1,351 SR
Queue Stats
325W - 306L
1,627 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JebGrimmy
Ah Muzen Cab
Level 131
God Stats
5W - 6L
1,587 SR
Queue Stats
179W - 164L
1,710 Elo+
Party 2
Janus
Janus
PenguinKing88
Janus
Level 140
God Stats
9W - 9L
1,564 SR
Queue Stats
279W - 247L
1,712 Elo+
Party 2
Chaac
Chaac
Promachos390
Chaac
Level 107
God Stats
16W - 15L
1,636 SR
Queue Stats
512W - 432L
1,697 Elo+
Solo
Team Averages
Level 137
1,604 SR
1,666 Elo+

VS

Team Averages
Level 135
1,628 SR
1,660 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GoddessHazel
Aphrodite
Level 146
God Stats
19W - 10L
1,756 SR
Queue Stats
30W - 22L
1,712 Elo+
Party 1
Ravana
Ravana
PurpleGalaxy
Ravana
Level 144
God Stats
11W - 3L
1,841 SR
Queue Stats
476W - 341L
1,743 Elo+
Party 1
Sol
Sol
iEvade Frost
Sol
Level 135
God Stats
2W - 1L
1,809 SR
Queue Stats
136W - 123L
1,662 Elo+
Solo
Odin
Odin
trisexualpanda
Odin
Level 109
God Stats
1W - 2L
1,234 SR
Queue Stats
411W - 379L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artyrl
Gilgamesh
10
3 / 2 / 2
6,045
550
5,405
7,191
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
Dramark
Yemoja
7
0 / 2 / 4
4,909
446
2,148
8,652
2,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
JebGrimmy
Ah Muzen Cab
8
1 / 3 / 3
5,145
468
2,964
7,019
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 2
5,993
545
5,109
5,745
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 2
6,227
566
5,554
7,901
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 3 / 1
7,551
686
7,283
7,320
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
GoddessHazel
Aphrodite
12
2 / 0 / 3
7,270
661
3,149
2,714
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
4 / 1 / 3
7,019
638
7,783
5,982
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 1
7,188
653
6,442
6,722
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 6
5,641
513
3,307
10,517
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
6
Kills
12
12
Deaths
6
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
1
1.5
L
Gilgamesh
Artyrl
Gilgamesh
3
2
2
2
L
Yemoja
Dramark
Yemoja
0
2
4
1
W
Aphrodite
GoddessHazel
Aphrodite
2
0
3
3.5
L
Ah Muzen Cab
JebGrimmy
Ah Muzen Cab
1
3
3
0.83
L
2
4
2
0.75
L
0
1
2
1
W
Ravana
4
1
3
5.5
W
2
0
1
2.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
27,964
36,508
Taken
33,255
12,203
Mitigated
13,300
11,828
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,283
5,354
0
2,946
7,320
1,803
2,486
1,328
5,946
0
52,976
L
Gilgamesh
Artyrl
Gilgamesh
5,405
2,167
0
1,322
7,191
2,529
0
1,246
5,945
0
29,923
L
Yemoja
Dramark
Yemoja
2,148
609
1,522
2,042
8,652
2,287
0
675
7,977
8,866
0
W
Aphrodite
GoddessHazel
Aphrodite
3,149
399
1,473
2,106
2,714
801
486
325
2,295
41,076
0
L
Ah Muzen Cab
JebGrimmy
Ah Muzen Cab
2,964
675
0
2,000
7,019
1,508
0
1,662
5,357
0
22,504
L
5,109
425
0
286
5,745
1,250
0
1,276
4,469
38,411
0
L
5,554
694
0
4,656
7,901
4,629
0
3,966
3,935
0
41,565
W
Ravana
7,783
2,132
0
2,008
5,982
2,333
336
1,200
4,683
0
41,171
W
6,442
2,775
0
5,780
6,722
2,025
729
814
5,327
40,759
5,791
W
3,307
521
0
2,952
10,517
6,338
0
3,320
7,063
0
12,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
34,669
311
Minions Killed
402
0
Camps Cleared
0
1,050,285
Distance Traveled
1,068,656
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,551
686
105
10
0
197,690
3
L
Gilgamesh
6,045
550
61
6
0
218,995
1
L
Yemoja
4,909
446
13
1
0
208,524
4
W
Aphrodite
7,270
661
100
9
0
201,890
4
L
Ah Muzen Cab
5,145
468
48
4
0
196,305
5
L
Janus
5,993
545
86
8
0
202,441
3
L
Chaac
6,227
566
103
9
0
224,020
2
W
Ravana
7,019
638
81
7
0
249,003
3
W
Sol
7,188
653
92
8
0
201,545
1
W
Odin
5,641
513
24
2
0
218,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role