Player Matchup

Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BerserkerBear96
Yemoja
Level 29
God Stats
103W - 133L
1,373 SR
Queue Stats
105W - 137L
1,365 Elo+
Party 1
Neith
Neith
Clover2319
Neith
Level 11
God Stats
9W - 10L
1,387 SR
Queue Stats
13W - 15L
1,357 Elo+
Party 1
Hercules
Hercules
The_2ndBreakfast
Hercules
Level 29
God Stats
15W - 19L
1,580 SR
Queue Stats
78W - 72L
1,558 Elo+
Solo
Set
Set
notnotdzoni
Set
Level 24
God Stats
5W - 2L
1,944 SR
Queue Stats
182W - 157L
1,579 Elo+
Solo
Team Averages
Level 41
1,557 SR
1,472 Elo+

VS

Team Averages
Level 18
1,494 SR
1,505 Elo+
Merlin
Merlin
CRAMSANDWICH
Merlin
Level 26
God Stats
1W - 2L
1,343 SR
Queue Stats
72W - 78L
1,406 Elo+
Solo
Artemis
Artemis
Deucie Duce
Artemis
Level 28
God Stats
0W - 3L
1,365 SR
Queue Stats
70W - 106L
1,457 Elo+
Solo
Amaterasu
Amaterasu
YaboyJavi2005
Amaterasu
Level 26
God Stats
1W - 2L
1,761 SR
Queue Stats
67W - 58L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Zack_jim_foster
Kukulkan
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 8L
1,708 Elo+
Solo
Ymir
Ymir
pizza_sabro7
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 3 / 15
10,616
965
9,103
9,654
3,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 17
11,786
1,071
12,630
19,687
19,394
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
17
4 / 0 / 9
10,191
926
6,862
5,148
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 0 / 24
11,945
1,086
15,926
20,172
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
23 / 0 / 10
15,077
1,371
40,661
11,655
6,408
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 9 / 5
9,408
855
12,073
15,486
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Deucie Duce
Artemis
16
2 / 7 / 1
9,630
875
14,998
16,834
5,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
YaboyJavi2005
Amaterasu
16
3 / 4 / 3
10,313
938
12,761
17,833
14,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
16
0 / 6 / 4
9,579
871
10,504
15,779
4,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 14 / 4
9,648
877
7,840
25,440
28,596
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
40
Kills
6
6
Deaths
40
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
15
3.17
W
6
3
17
4.83
L
Merlin
0
9
5
0.28
W
Neith
4
0
9
8.5
L
Artemis
Deucie Duce
Artemis
2
7
1
0.36
W
5
0
24
17
L
Amaterasu
YaboyJavi2005
Amaterasu
3
4
3
1.13
L
Kukulkan
0
6
4
0.33
W
23
0
10
28
L
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,182
Damage
58,176
66,316
Taken
91,372
47,996
Mitigated
56,884
28,183
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,103
3,277
434
2,722
9,654
3,494
0
5,700
3,954
40,486
0
W
12,630
2,061
2,096
4,350
19,687
19,394
0
12,105
7,582
19,493
0
L
Merlin
12,073
1,388
0
164
15,486
3,887
0
2,410
12,941
26,024
0
W
Neith
6,862
4,649
0
755
5,148
2,075
0
2,313
2,835
0
23,226
L
Artemis
Deucie Duce
Artemis
14,998
6,286
0
148
16,834
5,242
0
5,027
11,566
0
25,014
W
15,926
5,413
0
12,576
20,172
16,625
0
10,607
9,565
0
18,225
L
Amaterasu
YaboyJavi2005
Amaterasu
12,761
3,316
0
1,910
17,833
14,537
0
3,788
13,795
10,103
16,001
L
Kukulkan
10,504
1,193
0
261
15,779
4,622
0
4,718
10,860
48,874
0
W
40,661
20,696
0
5,250
11,655
6,408
0
4,115
6,540
0
78,779
L
7,840
2,841
0
250
25,440
28,596
0
5,790
18,778
17,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,615
Gold Earned
48,578
228
Minions Killed
177
13
Camps Cleared
4
1,005,394
Distance Traveled
979,308
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,616
965
67
6
2
147,364
0
W
Yemoja
11,786
1,071
17
2
1
206,133
1
L
Merlin
9,408
855
24
2
1
180,841
0
W
Neith
10,191
926
48
4
0
185,885
0
L
Artemis
9,630
875
19
2
3
186,251
0
W
Hercules
11,945
1,086
14
1
0
228,728
1
L
Amaterasu
10,313
938
18
2
0
243,722
0
L
Kukulkan
9,579
871
96
9
0
206,580
0
W
Set
15,077
1,371
82
7
10
237,284
0
L
Ymir
9,648
877
20
2
0
161,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role