Player Matchup

Pele
Pele
Cleberfried
Pele
Level 20
God Stats
22W - 31L
1,378 SR
Queue Stats
58W - 74L
1,319 Elo+
Solo
Sylvanus
Sylvanus
Eurico g9810
Sylvanus
Level 8
God Stats
2W - 5L
1,223 SR
Queue Stats
7W - 16L
1,169 Elo+
Solo
Ra
Ra
KamiNoBatsu
Ra
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 56L
1,518 Elo+
Solo
Ullr
Ullr
NachitoUwUnt
Ullr
Level 12
God Stats
2W - 3L
1,573 SR
Queue Stats
34W - 23L
1,545 Elo+
Solo
Guan Yu
Guan Yu
patria-charmosa0
Guan Yu
Level 27
God Stats
5W - 6L
1,565 SR
Queue Stats
174W - 188L
1,434 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,397 Elo+

VS

Team Averages
Level 24
1,485 SR
1,430 Elo+
Baron Samedi
Baron Samedi
BSantinoxX
Baron Samedi
Level 27
God Stats
11W - 14L
1,409 SR
Queue Stats
75W - 103L
1,367 Elo+
Solo
Sylvanus
Sylvanus
BlackLaxus
Sylvanus
Level 26
God Stats
4W - 1L
1,314 SR
Queue Stats
67W - 62L
1,404 Elo+
Solo
Bakasura
Bakasura
P4dro_SD
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,476 Elo+
Solo
Chronos
Chronos
SchiiZo
Chronos
Level 29
God Stats
16W - 7L
1,715 SR
Queue Stats
206W - 199L
1,518 Elo+
Solo
Anubis
Anubis
yuse920
Anubis
Level 28
God Stats
26W - 21L
1,486 SR
Queue Stats
107W - 140L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
5,294
378
2,089
5,383
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Eurico g9810
Sylvanus
10
2 / 6 / 0
6,014
430
2,745
9,926
3,864
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 2
7,907
565
8,708
9,943
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 1
6,802
486
4,960
10,552
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
7,186
513
7,043
10,786
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BSantinoxX
Baron Samedi
14
4 / 3 / 1
8,291
592
5,912
7,675
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BlackLaxus
Sylvanus
14
1 / 0 / 9
7,899
564
4,914
7,608
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
P4dro_SD
Bakasura
15
3 / 1 / 2
9,002
643
3,929
9,379
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
SchiiZo
Chronos
15
10 / 2 / 2
9,098
650
13,172
10,805
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
yuse920
Anubis
12
3 / 2 / 1
7,318
523
4,679
5,021
1,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
21
21
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BSantinoxX
Baron Samedi
4
3
1
1.5
W
Sylvanus
BlackLaxus
Sylvanus
1
0
9
5.5
L
0
2
1
0.25
L
Sylvanus
Eurico g9810
Sylvanus
2
6
0
0.33
L
2
5
2
0.6
L
1
5
1
0.3
W
Bakasura
P4dro_SD
Bakasura
3
1
2
4
W
Chronos
SchiiZo
Chronos
10
2
2
5.5
L
3
3
1
1.17
W
Anubis
yuse920
Anubis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,545
Damage
32,606
46,590
Taken
40,488
17,635
Mitigated
18,159
12,641
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BSantinoxX
Baron Samedi
5,912
742
0
2,631
7,675
2,948
621
2,326
5,137
45,382
0
W
Sylvanus
BlackLaxus
Sylvanus
4,914
1,137
1,828
3,346
7,608
5,891
743
3,061
4,393
22,179
5,681
L
2,089
731
0
1,656
5,383
1,196
0
1,891
3,452
0
17,786
L
Sylvanus
Eurico g9810
Sylvanus
2,745
520
573
1,960
9,926
3,864
208
7,634
2,267
16,256
0
L
8,708
749
414
3,941
9,943
3,365
0
6,789
2,964
56,692
0
L
4,960
1,206
0
1,436
10,552
3,712
0
7,110
3,442
0
37,988
W
Bakasura
P4dro_SD
Bakasura
3,929
2,794
0
3,716
9,379
3,188
1,476
1,461
7,866
0
52,911
W
Chronos
SchiiZo
Chronos
13,172
7,088
0
4,504
10,805
4,489
2,512
2,939
7,700
56,946
6,699
L
7,043
1,173
85
2,576
10,786
5,498
0
3,394
7,287
0
39,391
W
Anubis
yuse920
Anubis
4,679
354
0
441
5,021
1,643
635
1,082
3,939
27,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
41,608
330
Minions Killed
423
0
Camps Cleared
0
1,157,917
Distance Traveled
1,343,088
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,291
592
97
7
0
268,508
4
W
Sylvanus
7,899
564
50
4
0
248,888
1
L
Pele
5,294
378
32
2
0
127,718
2
L
Sylvanus
6,014
430
33
2
0
234,376
1
L
Ra
7,907
565
120
9
0
267,269
0
L
Ullr
6,802
486
75
5
0
251,544
5
W
Bakasura
9,002
643
122
9
0
335,430
4
W
Chronos
9,098
650
111
8
0
255,673
4
L
Guan Yu
7,186
513
70
5
0
277,010
2
W
Anubis
7,318
523
43
3
0
234,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role