Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NickoHatake195
Guan Yu
Level 143
God Stats
1W - 1L
1,669 SR
Queue Stats
144W - 144L
1,483 Elo+
Solo
Loki
Loki
ReiMatheuz
Loki
Level 18
God Stats
3W - 1L
1,742 SR
Queue Stats
69W - 65L
1,597 Elo+
Solo
Neith
Neith
TriboPapaCUU
Neith
Level 109
God Stats
1W - 4L
1,237 SR
Queue Stats
183W - 171L
1,489 Elo+
Solo
Merlin
Merlin
chris050101
Merlin
Level 116
God Stats
14W - 16L
1,510 SR
Queue Stats
702W - 719L
1,458 Elo+
Solo
Team Averages
Level 93
1,532 SR
1,505 Elo+

VS

Team Averages
Level 109
1,461 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DeytoNN
Bacchus
Level 157
God Stats
5W - 4L
1,598 SR
Queue Stats
357W - 339L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GustavohmsGamer
Kumbhakarna
Level 119
God Stats
2W - 0L
1,206 SR
Queue Stats
39W - 41L
1,362 Elo+
Solo
Chang'e
Chang'e
calamardo
Chang'e
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 5 / 6
8,294
691
8,606
12,651
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 7
7,809
651
5,299
17,983
18,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 7 / 8
8,777
731
13,357
12,339
4,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 3 / 12
10,043
837
18,758
11,962
4,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
17
4 / 4 / 8
9,806
817
18,332
9,125
3,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
7 / 5 / 10
10,299
858
14,703
12,706
6,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
16
3 / 5 / 11
9,690
808
11,340
24,873
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
DeytoNN
Bacchus
18
5 / 2 / 16
10,836
903
12,422
20,580
28,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
GustavohmsGamer
Kumbhakarna
15
3 / 3 / 14
9,433
786
5,828
15,204
17,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
calamardo
Chang'e
18
7 / 3 / 14
10,912
909
16,377
16,502
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
90
16
Kills
25
25
Deaths
18
41
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
6
1.4
W
Tsukuyomi
 
Tsukuyomi
7
5
10
2.4
W
Chaac
 
Chaac
3
5
11
1.7
W
Bacchus
DeytoNN
Bacchus
5
2
16
6.5
W
Kumbhakarna
GustavohmsGamer
Kumbhakarna
3
3
14
3.33
L
1
6
7
0.75
L
3
7
8
1
L
4
3
12
3.33
W
Chang'e
calamardo
Chang'e
7
3
14
4.67
L
Merlin
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,352
Damage
60,670
64,060
Taken
89,865
35,474
Mitigated
77,301
21,171
Healing
38,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,606
1,074
0
2,537
12,651
4,651
0
6,027
6,348
9,319
0
W
Tsukuyomi
 
Tsukuyomi
14,703
3,410
1,072
716
12,706
6,609
1,148
2,407
10,299
0
27,917
W
Chaac
 
Chaac
11,340
651
1,107
8,199
24,873
17,379
1,390
7,083
17,790
0
22,508
W
Bacchus
DeytoNN
Bacchus
12,422
815
1,598
3,333
20,580
28,740
259
6,558
14,022
18,979
0
W
Kumbhakarna
GustavohmsGamer
Kumbhakarna
5,828
114
1,086
1,689
15,204
17,721
1,203
6,133
9,071
13,502
0
L
5,299
408
4,495
5,004
17,983
18,110
0
9,893
7,822
599
7,982
L
13,357
1,457
1,169
855
12,339
4,594
0
8,060
4,266
0
19,802
L
18,758
4,947
1,385
3,163
11,962
4,512
207
5,547
6,075
0
31,969
W
Chang'e
calamardo
Chang'e
16,377
478
12,565
6,880
16,502
6,852
1,523
5,281
11,221
38,739
0
L
Merlin
18,332
700
1,668
895
9,125
3,607
0
5,100
3,853
45,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
51,170
105
Minions Killed
122
0
Camps Cleared
0
1,021,476
Distance Traveled
1,179,722
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,294
691
1
0
0
166,103
0
W
Tsukuyomi
10,299
858
34
3
0
244,929
2
W
Chaac
9,690
808
26
2
0
222,310
4
W
Bacchus
10,836
903
9
1
0
265,751
0
W
Kumbhakarna
9,433
786
9
1
0
203,918
0
L
Guan Yu
7,809
651
4
0
0
215,716
2
L
Loki
8,777
731
17
1
0
216,154
2
L
Neith
10,043
837
25
2
0
226,622
0
W
Chang'e
10,912
909
44
4
0
242,814
0
L
Merlin
9,806
817
58
5
0
196,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role