Player Matchup

Guan Yu
Guan Yu
SeraphLionKnight
Guan Yu
Level 105
God Stats
3W - 1L
1,462 SR
Queue Stats
466W - 481L
1,354 Elo+
Party 1
Mulan
Mulan
True_Floop
Mulan
Level 122
God Stats
93W - 80L
1,523 SR
Queue Stats
349W - 341L
1,397 Elo+
Party 1
Camazotz
Camazotz
a-Niforse-Anator
Camazotz
Level 154
God Stats
7W - 9L
1,476 SR
Queue Stats
599W - 524L
1,496 Elo+
Party 1
Apollo
Apollo
dady-suger-nawaf
Apollo
Level 126
God Stats
22W - 18L
1,560 SR
Queue Stats
760W - 746L
1,478 Elo+
Solo
Chronos
Chronos
xCrazyComanderx
Chronos
Level 106
God Stats
7W - 5L
1,584 SR
Queue Stats
587W - 501L
1,431 Elo+
Party 1
Team Averages
Level 123
1,521 SR
1,431 Elo+

VS

Team Averages
Level 84
1,480 SR
1,489 Elo+
Poseidon
Poseidon
Chronic_Cyclow
Poseidon
Level 89
God Stats
1W - 2L
1,759 SR
Queue Stats
734W - 825L
1,504 Elo+
Party 2
Pele
Pele
IMyFoster_-
Pele
Level 89
God Stats
5W - 12L
1,373 SR
Queue Stats
555W - 594L
1,431 Elo+
Solo
Ullr
Ullr
aniquilo-_-
Ullr
Level 124
God Stats
12W - 15L
1,498 SR
Queue Stats
670W - 538L
1,521 Elo+
Party 2
Tyr
Tyr
cercabg
Tyr
Level 54
God Stats
1W - 7L
1,159 SR
Queue Stats
248W - 247L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
supportivesolo
Sylvanus
Level 64
God Stats
18W - 12L
1,611 SR
Queue Stats
275W - 250L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
7,648
546
5,865
11,951
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
13
3 / 0 / 8
7,854
561
6,845
5,774
4,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
12 / 0 / 7
9,063
647
12,440
11,962
4,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
7 / 2 / 6
9,006
643
9,807
9,955
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 4
7,072
505
2,427
7,932
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 9 / 1
6,973
498
5,777
9,388
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
7,069
505
7,069
12,580
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 1
7,979
570
7,591
7,954
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tyr
11
0 / 4 / 0
6,362
454
1,962
10,157
8,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
9
1 / 4 / 4
6,072
434
5,570
11,827
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
25
Kills
8
8
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
9
1
0.17
L
1
6
1
0.25
W
3
2
9
3.75
W
Mulan
3
0
8
7
W
12
0
7
15.5
L
5
2
1
2.75
L
Tyr
0
4
0
0
W
7
2
6
5
L
Sylvanus
1
4
4
0.75
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,384
Damage
27,969
47,574
Taken
51,906
23,648
Mitigated
24,475
17,525
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,777
706
0
812
9,388
1,981
88
0
9,388
37,501
0
L
7,069
1,353
0
2,322
12,580
4,505
402
0
12,580
0
46,410
W
5,865
388
1,093
4,609
11,951
8,828
19
3,528
8,423
0
20,464
W
Mulan
6,845
1,276
0
2,667
5,774
4,614
0
561
5,213
0
48,107
W
12,440
3,464
0
6,432
11,962
4,286
0
2,609
9,353
0
48,195
L
7,591
3,320
0
1,687
7,954
2,763
134
1,196
6,758
0
55,832
L
Tyr
1,962
402
0
2,436
10,157
8,334
0
0
10,157
0
33,609
W
9,807
7,447
0
2,000
9,955
3,471
775
3,282
6,673
0
54,421
L
Sylvanus
5,570
1,068
611
2,868
11,827
6,892
0
948
10,879
15,248
4,769
W
2,427
766
0
724
7,932
2,449
0
937
6,995
33,816
3,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
34,455
382
Minions Killed
340
0
Camps Cleared
0
1,379,092
Distance Traveled
1,259,934
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,973
498
61
4
0
237,671
0
L
Pele
7,069
505
80
6
0
270,888
0
W
Guan Yu
7,648
546
32
2
0
296,602
0
W
Mulan
7,854
561
97
7
0
258,132
1
W
Camazotz
9,063
647
71
5
0
303,744
0
L
Ullr
7,979
570
104
7
0
272,115
2
L
Tyr
6,362
454
57
4
0
278,488
0
W
Apollo
9,006
643
105
8
0
254,095
4
L
Sylvanus
6,072
434
38
3
0
200,772
2
W
Chronos
7,072
505
77
6
0
266,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role