Player Matchup

Fenrir
Fenrir
Gabszz-_FOX
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jpdqd
Cthulhu
Level 19
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 16L
983 Elo+
Party 1
Thor
Thor
willybrhm
Thor
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 52L
1,500 Elo+
Party 1
Team Averages
Level 10
1,433 SR
1,328 Elo+

VS

Team Averages
Level 55
1,732 SR
1,440 Elo+
Discordia
Discordia
Haze69r
Discordia
Level 60
God Stats
2W - 4L
1,643 SR
Queue Stats
113W - 204L
1,229 Elo+
Solo
Danzaburou
Danzaburou
MrMumus-68
Danzaburou
Level 7
God Stats
1W - 1L
1,775 SR
Queue Stats
6W - 5L
1,591 Elo+
Solo
Heimdallr
Heimdallr
nando273
Heimdallr
Level 99
God Stats
1W - 0L
1,779 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 9 / 9
9,772
611
7,998
14,988
6,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jpdqd
Cthulhu
14
6 / 4 / 8
10,997
687
10,236
18,670
17,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
15
8 / 4 / 7
11,326
708
9,623
13,700
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haze69r
Discordia
13
1 / 7 / 8
10,764
673
6,512
10,753
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrMumus-68
Danzaburou
15
4 / 5 / 7
12,135
758
11,590
10,773
3,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
nando273
Heimdallr
17
12 / 5 / 5
13,269
829
22,483
15,602
6,059
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
17
Kills
17
17
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
9
9
0.83
W
Discordia
Haze69r
Discordia
1
7
8
0.71
W
Danzaburou
MrMumus-68
Danzaburou
4
5
7
1.5
L
Cthulhu
jpdqd
Cthulhu
6
4
8
2.5
W
Heimdallr
nando273
Heimdallr
12
5
5
2.9
L
Thor
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
40,585
47,358
Taken
37,128
29,380
Mitigated
12,043
7,135
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,998
1,993
0
1,011
14,988
6,127
0
876
14,112
0
14,074
W
Discordia
Haze69r
Discordia
6,512
1,211
116
1,890
10,753
2,759
318
3,389
7,364
23,285
0
W
Danzaburou
MrMumus-68
Danzaburou
11,590
4,784
0
1,738
10,773
3,225
1,482
3,364
7,409
0
34,176
L
Cthulhu
jpdqd
Cthulhu
10,236
172
1,286
4,426
18,670
17,989
0
3,507
15,163
33,329
0
W
Heimdallr
nando273
Heimdallr
22,483
11,569
189
4,253
15,602
6,059
726
4,527
11,075
0
61,831
L
Thor
9,623
519
0
412
13,700
5,264
0
2,655
11,045
0
33,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
36,168
123
Minions Killed
168
5
Camps Cleared
5
906,910
Distance Traveled
724,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,772
611
13
1
1
290,888
0
W
Discordia
10,764
673
40
3
2
187,018
0
W
Danzaburou
12,135
758
56
4
2
263,300
0
L
Cthulhu
10,997
687
55
3
1
347,140
0
W
Heimdallr
13,269
829
72
5
1
274,597
2
L
Thor
11,326
708
55
3
3
268,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role